raubarede/Ruiby

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Method test_table has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

  def test_table
    frame("Forms",margins: 10,bg: "#FEE") { table(2,10,{set_column_spacings: 3}) do
        row { cell_right(label  "state")             ; cell(button("set") { alert("?") }) }
        row { cell_right label  "speed"              ; cell(entry("aa"))  }
        row { cell_right label  "size"               ; cell ientry(11,{:min=>0,:max=>100,:by=>1})  }
Severity: Minor
Found in samples/test.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method end_command has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

  def end_command(item)
      lw=@lw.dup
      @lw=[]
      return if !item || item.size==0 || lw.size<1
      puts " menu: #{item} ==> #{lw.join(' ')}"
Severity: Minor
Found in samples/systray.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method set_selected has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

      ;  def set_selected(indice)
        b0.group.reverse.each_with_index { |w,index| 
         if !w.active? && indice.to_i==index
           puts "setsel #{index}"
           w.set_active(true) rescue p $!
Severity: Minor
Found in lib/ruiby_gtk/dsl/form_fields.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method slot_append_after has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

  def slot_append_after(w,wref)
    if $__mainthread__ != Thread.current
      gui_invoke { slot_append_after(w,wref) }
      return
    end
Severity: Minor
Found in lib/ruiby_gtk/dsl/commands.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method set_data has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    def scrolled_win.set_data(hdata,parent=nil,first=true)
      raise("tree.set_data() out of main thread!")if $__mainthread__ != Thread.current
      if parent==nil && first
        @ruiby_data=hdata
        model.clear()
Severity: Minor
Found in lib/ruiby_gtk/dsl/list_grid.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method get_stockicon_pixbuf has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

  def get_stockicon_pixbuf(name)
    begin
      icn="#{name.downcase.gsub('_','-')}"
      return Gtk::IconTheme.default().load_icon(icn,16,0)
    rescue Exception => ee
Severity: Minor
Found in lib/ruiby_gtk/dsl/pixmap.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method list has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

  def list(title,w=0,h=0,options={})
    scrolled_win = Gtk::ScrolledWindow.new
    scrolled_win.set_policy(:automatic ,:automatic )
    scrolled_win.set_width_request(w) if w>0
    scrolled_win.set_height_request(h)  if h>0
Severity: Minor
Found in lib/ruiby_gtk/dsl/list_grid.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method slot_append_before has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

  def slot_append_before(w,wref)
    if $__mainthread__ != Thread.current
      gui_invoke { slot_append_before(w,wref) }
      return
    end
Severity: Minor
Found in lib/ruiby_gtk/dsl/commands.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method on_canvas_button_motion has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

  def on_canvas_button_motion(&blk )
    _accept?(:handler)
    @currentCanvas.signal_connect('motion_notify_event')  { |w,e| 
      next unless w.get_memo()
      w.set_memo(blk.call(w,e,w.get_memo)) rescue error($!)
Severity: Minor
Found in lib/ruiby_gtk/dsl/canvas.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

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