Showing 9 of 9 total issues
Class Base
has 26 methods (exceeds 20 allowed). Consider refactoring. Open
class Base
extend Forwardable
attr_reader :container, :options
def_delegators :container, :view_context
Method is_active_nav_link?
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
def is_active_nav_link?(url, condition = nil)
@is_active_link ||= {}
@is_active_link[[url, condition]] ||= begin
original_url = url
url = Addressable::URI::parse(url).path
Method initialize
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
def initialize(container, key, name, url = nil, opts = {}, &sub_nav_block)
Method item
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def item(key, name, url = nil, options = {}, &block)
Method level_for_item
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def level_for_item(navi_key)
return level if self[navi_key]
items.each do |item|
next unless item.sub_navigation
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method render
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def render(item_container)
item_container.items.each do |item|
next unless item.selected?
view_context.add_breadcrumb(item.name, item.url, item_html(item))
if include_sub_navigation?(item)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method render
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def render(item_container)
if skip_if_empty? && item_container.empty?
''.html_safe
else
if item_container.level > 1
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method a_tags
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def a_tags(item_container)
list = ActiveSupport::SafeBuffer.new
item_container.items.each do |item|
next unless item.selected?
list << tag_for(item)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method render
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def render(item_container)
if skip_if_empty? && item_container.empty?
''.html_safe
else
tag = options[:ordered] ? :ol : :ul
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"