Showing 615 of 655 total issues
Avoid too many return
statements within this method. Open
return if begin_node.chained?
Avoid too many return
statements within this method. Open
return if allow_if_method_has_argument?(node.send_node)
Avoid too many return
statements within this method. Open
return 'an expression'
Avoid too many return
statements within this method. Open
return 'an interpolated expression' if interpolation?(begin_node)
Avoid too many return
statements within this method. Open
return if node.semantic_operator? && begin_node.parent
Avoid too many return
statements within this method. Open
return unless begin_node.parent.nil?
Method iterate_until_no_changes
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def iterate_until_no_changes(source, offenses_by_iteration)
# Keep track of the state of the source. If a cop modifies the source
# and another cop undoes it producing identical source we have an
# infinite loop.
@processed_sources = []
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method on_def
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def on_def(node)
return unless block_handler?(node)
return unless node.parent
add_offense(node) unless numblock_handler?(node.parent)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method list_unknown_cops
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def list_unknown_cops(invalid_cop_names)
unknown_cops = []
invalid_cop_names.each do |name|
# There could be a custom cop with this name. If so, don't warn
next if Cop::Registry.global.contains_cop_matching?([name])
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method move_pos
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def move_pos(src, pos, step, condition, regexp)
offset = step == -1 ? -1 : 0
pos += step while condition && regexp.match?(src[pos + offset])
pos.negative? ? 0 : pos
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method last_line_heredoc?
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def last_line_heredoc?(node, parent = nil)
parent ||= node
if node.respond_to?(:loc) &&
node.loc.respond_to?(:heredoc_end) &&
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method safety_object
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def safety_object(safety_object_objects)
safety_object_objects.each_with_object(h3('Safety').dup) do |safety_object, content|
next if safety_object.text.blank?
content << "\n" unless content.end_with?("\n\n")
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method location
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def location(node)
return node.loc.name if node.casgn_type?
if LSP.enabled?
end_range = node.loc.respond_to?(:name) ? node.loc.name : node.loc.begin
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method each_bad_alignment
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def each_bad_alignment(items, base_column)
prev_line = -1
items.each do |current|
if current.loc.line > prev_line && begins_its_line?(current.source_range)
@column_delta = base_column - display_column(current.source_range)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method file_to_include?
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def file_to_include?(file)
relative_file_path = path_relative_to_config(file)
# Optimization to quickly decide if the given file is hidden (on the top
# level) and cannot be matched by any pattern.
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method offenses
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def offenses(path, text)
diagnostic_options = {
stdin: text, force_exclusion: true, formatters: ['json'], format: 'json'
}
diagnostic_options[:only] = config_only_options if @lint_mode || @layout_mode
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_newline?
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def add_newline?(node)
# Determine if a blank line should be inserted before the new directive
# in order to spread out pattern matchers
return false if node.sibling_index&.zero?
return false unless node.parent
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method on_send
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def on_send(node)
return unless (attrs = node.attribute_accessor?)
attrs.last.each do |name_item|
name = attr_name(name_item)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method check_alignment
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def check_alignment(items, base_column = nil)
base_column ||= display_column(items.first.source_range) unless items.empty?
each_bad_alignment(items, base_column) do |current|
expr = current.source_range
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method elements
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def elements(node)
return node.children unless node.call_type?
node.arguments.flat_map do |argument|
# For each argument, if it is a multi-line hash without braces,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"