Showing 181 of 329 total issues
Method toArray
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
@SuppressWarnings("unchecked") public final <T> T[] toArray(T[] a) {
long sz = map.mappingCount();
if (sz > (long)(MAX_ARRAY_SIZE))
throw new OutOfMemoryError(oomeMsg);
int m = (int)sz;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method toArray
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
@SuppressWarnings("unchecked") public final <T> T[] toArray(T[] a) {
long sz = map.mappingCount();
if (sz > (long)(MAX_ARRAY_SIZE))
throw new OutOfMemoryError(oomeMsg);
int m = (int)sz;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method compute_if_absent
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
def compute_if_absent(key)
hash = key_hash(key)
current_table = table || initialize_table
while true
if !(node = current_table.volatile_get(i = current_table.hash_to_index(hash)))
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method rebuild
has 40 lines of code (exceeds 25 allowed). Consider refactoring. Open
def rebuild(table)
old_table_size = table.size
new_table = table.next_in_size_table
# puts "#{old_table_size} -> #{new_table.size}"
forwarder = Node.new(MOVED, new_table, NULL)
Method internal_replace
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def internal_replace(key, expected_old_value = NULL, &block)
hash = key_hash(key)
current_table = table
while current_table
if !(node = current_table.volatile_get(i = current_table.hash_to_index(hash)))
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method clear
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def clear
return self unless current_table = table
current_table_size = current_table.size
deleted_count = i = 0
while i < current_table_size
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method attempt_internal_replace
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def attempt_internal_replace(key, expected_old_value, hash, current_table, i, node, node_hash)
current_table.try_lock_via_hash(i, node, node_hash) do
predecessor_node = nil
old_value = NULL
begin
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method splitTreeBin
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
private static void splitTreeBin(Node[] nextTab, int i, TreeBin t) {
int bit = nextTab.length >>> 1;
TreeBin lt = new TreeBin();
TreeBin ht = new TreeBin();
int lc = 0, hc = 0;
Method splitTreeBin
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
private static void splitTreeBin(AtomicReferenceArray<Node> nextTab, int i, TreeBin t) {
int bit = nextTab.length() >>> 1;
TreeBin lt = new TreeBin();
TreeBin ht = new TreeBin();
int lc = 0, hc = 0;
Method retry_update
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
def retry_update(x, hash_code, was_uncontended) # :yields: current_value
hash = hash_code
collided = false # True if last slot nonempty
while true
if current_cells = cells
Method initTable
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
private final AtomicReferenceArray<Node> initTable() {
AtomicReferenceArray<Node> tab; int sc;
while ((tab = table) == null) {
if ((sc = sizeCtl) < 0)
Thread.yield(); // lost initialization race; just spin
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initTable
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
private final Node[] initTable() {
Node[] tab; int sc;
while ((tab = table) == null) {
if ((sc = sizeCtl) < 0)
Thread.yield(); // lost initialization race; just spin
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method toArray
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
public final Object[] toArray() {
long sz = map.mappingCount();
if (sz > (long)(MAX_ARRAY_SIZE))
throw new OutOfMemoryError(oomeMsg);
int n = (int)sz;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method toArray
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
public final Object[] toArray() {
long sz = map.mappingCount();
if (sz > (long)(MAX_ARRAY_SIZE))
throw new OutOfMemoryError(oomeMsg);
int n = (int)sz;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method attempt_internal_compute_if_absent
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def attempt_internal_compute_if_absent(key, hash, current_table, i, node, node_hash)
added = false
current_table.try_lock_via_hash(i, node, node_hash) do
while true
if node.matches?(key, hash) && NULL != (value = node.value)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method tryPresize
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
private final void tryPresize(int size) {
int c = (size >= (MAXIMUM_CAPACITY >>> 1)) ? MAXIMUM_CAPACITY :
tableSizeFor(size + (size >>> 1) + 1);
int sc;
while ((sc = sizeCtl) >= 0) {
Method tryPresize
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
private final void tryPresize(int size) {
int c = (size >= (MAXIMUM_CAPACITY >>> 1)) ? MAXIMUM_CAPACITY :
tableSizeFor(size + (size >>> 1) + 1);
int sc;
while ((sc = sizeCtl) >= 0) {
Method advance
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
final V advance() {
Node e = next;
V ev = null;
outer: do {
if (e != null) // advance past used/skipped node
Method advance
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
final V advance() {
Node e = next;
V ev = null;
outer: do {
if (e != null) // advance past used/skipped node
Method attr_volatile
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
def attr_volatile(*attr_names)
return if attr_names.empty?
include(Module.new do
atomic_ref_setup = attr_names.map {|attr_name| "@__#{attr_name} = ThreadSafe::Util::AtomicReference.new"}
initialize_copy_setup = attr_names.zip(atomic_ref_setup).map do |attr_name, ref_setup|