Function getBundleStream
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
getBundleStream: function() {
if(!jsBundler) {
JSGulp._createBundler(false);
}
console.log('Bundling JS');
Use path.join() or path.resolve() instead of + to create paths. Open
var outputPath = __dirname + '/../src/root/js';
- Read upRead up
- Exclude checks
Disallow string concatenation when using __dirname
and __filename
(no-path-concat)
In Node.js, the __dirname
and __filename
global variables contain the directory path and the file path of the currently executing script file, respectively. Sometimes, developers try to use these variables to create paths to other files, such as:
var fullPath = __dirname + "/foo.js";
However, there are a few problems with this. First, you can't be sure what type of system the script is running on. Node.js can be run on any computer, including Windows, which uses a different path separator. It's very easy, therefore, to create an invalid path using string concatenation and assuming Unix-style separators. There's also the possibility of having double separators, or otherwise ending up with an invalid path.
In order to avoid any confusion as to how to create the correct path, Node.js provides the path
module. This module uses system-specific information to always return the correct value. So you can rewrite the previous example as:
var fullPath = path.join(__dirname, "foo.js");
This example doesn't need to include separators as path.join()
will do it in the most appropriate manner. Alternately, you can use path.resolve()
to retrieve the fully-qualified path:
var fullPath = path.resolve(__dirname, "foo.js");
Both path.join()
and path.resolve()
are suitable replacements for string concatenation wherever file or directory paths are being created.
Rule Details
This rule aims to prevent string concatenation of directory paths in Node.js
Examples of incorrect code for this rule:
/*eslint no-path-concat: "error"*/
var fullPath = __dirname + "/foo.js";
var fullPath = __filename + "/foo.js";
Examples of correct code for this rule:
/*eslint no-path-concat: "error"*/
var fullPath = dirname + "/foo.js";
When Not To Use It
If you want to allow string concatenation of path names. Source: http://eslint.org/docs/rules/
Use path.join() or path.resolve() instead of + to create paths. Open
var devreact = __dirname + '/../src/inc/react-with-addons-0.13.3.js';
- Read upRead up
- Exclude checks
Disallow string concatenation when using __dirname
and __filename
(no-path-concat)
In Node.js, the __dirname
and __filename
global variables contain the directory path and the file path of the currently executing script file, respectively. Sometimes, developers try to use these variables to create paths to other files, such as:
var fullPath = __dirname + "/foo.js";
However, there are a few problems with this. First, you can't be sure what type of system the script is running on. Node.js can be run on any computer, including Windows, which uses a different path separator. It's very easy, therefore, to create an invalid path using string concatenation and assuming Unix-style separators. There's also the possibility of having double separators, or otherwise ending up with an invalid path.
In order to avoid any confusion as to how to create the correct path, Node.js provides the path
module. This module uses system-specific information to always return the correct value. So you can rewrite the previous example as:
var fullPath = path.join(__dirname, "foo.js");
This example doesn't need to include separators as path.join()
will do it in the most appropriate manner. Alternately, you can use path.resolve()
to retrieve the fully-qualified path:
var fullPath = path.resolve(__dirname, "foo.js");
Both path.join()
and path.resolve()
are suitable replacements for string concatenation wherever file or directory paths are being created.
Rule Details
This rule aims to prevent string concatenation of directory paths in Node.js
Examples of incorrect code for this rule:
/*eslint no-path-concat: "error"*/
var fullPath = __dirname + "/foo.js";
var fullPath = __filename + "/foo.js";
Examples of correct code for this rule:
/*eslint no-path-concat: "error"*/
var fullPath = dirname + "/foo.js";
When Not To Use It
If you want to allow string concatenation of path names. Source: http://eslint.org/docs/rules/
Use path.join() or path.resolve() instead of + to create paths. Open
var prodreact = __dirname + '/../src/inc/react-with-addons-0.13.3.min.js';
- Read upRead up
- Exclude checks
Disallow string concatenation when using __dirname
and __filename
(no-path-concat)
In Node.js, the __dirname
and __filename
global variables contain the directory path and the file path of the currently executing script file, respectively. Sometimes, developers try to use these variables to create paths to other files, such as:
var fullPath = __dirname + "/foo.js";
However, there are a few problems with this. First, you can't be sure what type of system the script is running on. Node.js can be run on any computer, including Windows, which uses a different path separator. It's very easy, therefore, to create an invalid path using string concatenation and assuming Unix-style separators. There's also the possibility of having double separators, or otherwise ending up with an invalid path.
In order to avoid any confusion as to how to create the correct path, Node.js provides the path
module. This module uses system-specific information to always return the correct value. So you can rewrite the previous example as:
var fullPath = path.join(__dirname, "foo.js");
This example doesn't need to include separators as path.join()
will do it in the most appropriate manner. Alternately, you can use path.resolve()
to retrieve the fully-qualified path:
var fullPath = path.resolve(__dirname, "foo.js");
Both path.join()
and path.resolve()
are suitable replacements for string concatenation wherever file or directory paths are being created.
Rule Details
This rule aims to prevent string concatenation of directory paths in Node.js
Examples of incorrect code for this rule:
/*eslint no-path-concat: "error"*/
var fullPath = __dirname + "/foo.js";
var fullPath = __filename + "/foo.js";
Examples of correct code for this rule:
/*eslint no-path-concat: "error"*/
var fullPath = dirname + "/foo.js";
When Not To Use It
If you want to allow string concatenation of path names. Source: http://eslint.org/docs/rules/
Use path.join() or path.resolve() instead of + to create paths. Open
var rootJSPath = __dirname + '/../src/inc/appRouter.js';
- Read upRead up
- Exclude checks
Disallow string concatenation when using __dirname
and __filename
(no-path-concat)
In Node.js, the __dirname
and __filename
global variables contain the directory path and the file path of the currently executing script file, respectively. Sometimes, developers try to use these variables to create paths to other files, such as:
var fullPath = __dirname + "/foo.js";
However, there are a few problems with this. First, you can't be sure what type of system the script is running on. Node.js can be run on any computer, including Windows, which uses a different path separator. It's very easy, therefore, to create an invalid path using string concatenation and assuming Unix-style separators. There's also the possibility of having double separators, or otherwise ending up with an invalid path.
In order to avoid any confusion as to how to create the correct path, Node.js provides the path
module. This module uses system-specific information to always return the correct value. So you can rewrite the previous example as:
var fullPath = path.join(__dirname, "foo.js");
This example doesn't need to include separators as path.join()
will do it in the most appropriate manner. Alternately, you can use path.resolve()
to retrieve the fully-qualified path:
var fullPath = path.resolve(__dirname, "foo.js");
Both path.join()
and path.resolve()
are suitable replacements for string concatenation wherever file or directory paths are being created.
Rule Details
This rule aims to prevent string concatenation of directory paths in Node.js
Examples of incorrect code for this rule:
/*eslint no-path-concat: "error"*/
var fullPath = __dirname + "/foo.js";
var fullPath = __filename + "/foo.js";
Examples of correct code for this rule:
/*eslint no-path-concat: "error"*/
var fullPath = dirname + "/foo.js";
When Not To Use It
If you want to allow string concatenation of path names. Source: http://eslint.org/docs/rules/
Identical blocks of code found in 2 locations. Consider refactoring. Open
_createBundler: function(watch) {
var bundler = browserify({
basedir: __dirname,
bundleExternal: false,
cache: {},
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 144.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
del([outputPath + '/' + buildFile], function(err, paths) {
if(err) {
console.error('Error cleaning JS: ' + err.toString());
return;
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 66.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
del([outputPath + '/' + reactFile], function(err, paths) {
if(err) {
console.error('Error cleaning JS: ' + err.toString());
return;
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 66.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
stream.on('end', function() {
var time = Date.now() - start;
console.log('Bundled JS (' + time + ' ms)');
});
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 54.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
watch: function() {
JSGulp._createBundler(true);
var stream = JSGulp.getBundleStream();
stream.read();
},
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 45.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76