File index.js
has 683 lines of code (exceeds 250 allowed). Consider refactoring. Open
import { declare } from "@babel/helper-plugin-utils";
import type NodePath from "@babel/traverse";
import type Scope from "@babel/traverse";
import { visitor as tdzVisitor } from "./tdz";
import values from "lodash/values";
Function buildHas
has a Cognitive Complexity of 31 (exceeds 5 allowed). Consider refactoring. Open
buildHas(ret: string) {
const body = this.body;
let retCheck;
const has = this.has;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function wrapClosure
has 98 lines of code (exceeds 25 allowed). Consider refactoring. Open
wrapClosure() {
if (this.throwIfClosureRequired) {
throw this.blockPath.buildCodeFrameError(
"Compiling let/const in this block would add a closure " +
"(throwIfClosureRequired).",
Function getLetReferences
has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring. Open
getLetReferences() {
const block = this.block;
let declarators = [];
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function BreakStatement|ContinueStatement|ReturnStatement
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
"BreakStatement|ContinueStatement|ReturnStatement"(path, state) {
const { node, scope } = path;
if (node[this.LOOP_IGNORE]) return;
let replace;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getLetReferences
has 60 lines of code (exceeds 25 allowed). Consider refactoring. Open
getLetReferences() {
const block = this.block;
let declarators = [];
Function wrapClosure
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
wrapClosure() {
if (this.throwIfClosureRequired) {
throw this.blockPath.buildCodeFrameError(
"Compiling let/const in this block would add a closure " +
"(throwIfClosureRequired).",
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function updateScopeInfo
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
updateScopeInfo(wrappedInClosure) {
const blockScope = this.blockPath.scope;
const parentScope =
blockScope.getFunctionParent() || blockScope.getProgramParent();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function buildHas
has 43 lines of code (exceeds 25 allowed). Consider refactoring. Open
buildHas(ret: string) {
const body = this.body;
let retCheck;
const has = this.has;
Function remap
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
remap() {
const letRefs = this.letReferences;
const outsideLetRefs = this.outsideLetReferences;
const scope = this.scope;
const blockPathScope = this.blockPath.scope;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function convertBlockScopedToVar
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
function convertBlockScopedToVar(
path,
node,
parent,
scope,
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function enter
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
enter(path, self) {
const { node, parent } = path;
if (path.isForStatement()) {
if (isVar(node.init, node)) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function addContinuations
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
addContinuations(fn) {
const state = {
reassignments: {},
returnStatements: [],
outsideReferences: this.outsideLetReferences,
Function BreakStatement|ContinueStatement|ReturnStatement
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
"BreakStatement|ContinueStatement|ReturnStatement"(path, state) {
const { node, scope } = path;
if (node[this.LOOP_IGNORE]) return;
let replace;
Function checkConstants
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
checkConstants() {
const scope = this.scope;
const state = this.state;
for (const name of Object.keys(scope.bindings)) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function checkConstants
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
checkConstants() {
const scope = this.scope;
const state = this.state;
for (const name of Object.keys(scope.bindings)) {
Function run
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
run() {
const block = this.block;
if (DONE.has(block)) return;
DONE.add(block);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid deeply nested control flow statements. Open
if (t.isBreakStatement(caseConsequent) && !caseConsequent.label) {
if (!this.loopLabel) {
this.loopLabel = this.scope.generateUidIdentifier("loop");
}
caseConsequent.label = t.cloneNode(this.loopLabel);
Function enter
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
enter(path, state) {
if (path.isAssignmentExpression() || path.isUpdateExpression()) {
for (const name of Object.keys(path.getBindingIdentifiers())) {
if (
state.outsideReferences[name] !==
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function convertBlockScopedToVar
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
path,
node,
parent,
scope,
moveBindingsToParent = false,
Similar blocks of code found in 2 locations. Consider refactoring. Open
Loop(path, state) {
const oldIgnoreLabeless = state.ignoreLabeless;
state.ignoreLabeless = true;
path.traverse(loopVisitor, state);
state.ignoreLabeless = oldIgnoreLabeless;
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 65.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
SwitchCase(path, state) {
const oldInSwitchCase = state.inSwitchCase;
state.inSwitchCase = true;
path.traverse(loopVisitor, state);
state.inSwitchCase = oldInSwitchCase;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 65.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (nodes.length === 1) {
node.init = nodes[0];
} else {
node.init = t.sequenceExpression(nodes);
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 53.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76