sharetribe/sharetribe

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app/assets/javascripts/googlemaps.js

Summary

Maintainability
F
3 days
Test Coverage

File googlemaps.js has 547 lines of code (exceeds 250 allowed). Consider refactoring.
Open

var directionsDisplay;
var directionsService;
var marker;
var geocoder;
var map;
Severity: Major
Found in app/assets/javascripts/googlemaps.js - About 1 day to fix

    Function addListingMarkers has 67 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

    function addListingMarkers(listings, viewport) {
      // Test requesting location data
      // Now the request_path needs to also have a query string with the wanted parameters
    
      markerContents = [];
    Severity: Major
    Found in app/assets/javascripts/googlemaps.js - About 2 hrs to fix

      Function googlemapMarkerInit has 59 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

      function googlemapMarkerInit(canvas,n_prefix,n_textfield,draggable,community_location_lat,community_location_lon,address) {
        if (!window.google) {
          return;
        }
        prefix = n_prefix;
      Severity: Major
      Found in app/assets/javascripts/googlemaps.js - About 2 hrs to fix

        Function addCommunityMarkers has 41 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

        function addCommunityMarkers() {
          // Test requesting location data
          // Now the request_path needs to also have a query string with the wanted parameters
        
          markerContents = [];
        Severity: Minor
        Found in app/assets/javascripts/googlemaps.js - About 1 hr to fix

          Function initialize_listing_map has 32 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

          function initialize_listing_map(listings, community_location_lat, community_location_lon, viewport, locale_to_use, use_community_location_as_default) {
            locale = locale_to_use;
            // infowindow = new google.maps.InfoWindow();
            infowindow = new InfoBubble({
              shadowStyle: 0,
          Severity: Minor
          Found in app/assets/javascripts/googlemaps.js - About 1 hr to fix

            Function googlemapRouteInit has 28 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

            function googlemapRouteInit(canvas) {
            
              geocoder = new google.maps.Geocoder();
              directionsService = new google.maps.DirectionsService();
              defaultCenter = new google.maps.LatLng(60.17, 24.94);
            Severity: Minor
            Found in app/assets/javascripts/googlemaps.js - About 1 hr to fix

              Function googlemapMarkerInit has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
              Open

              function googlemapMarkerInit(canvas,n_prefix,n_textfield,draggable,community_location_lat,community_location_lon,address) {
                if (!window.google) {
                  return;
                }
                prefix = n_prefix;
              Severity: Minor
              Found in app/assets/javascripts/googlemaps.js - About 55 mins to fix

              Cognitive Complexity

              Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

              A method's cognitive complexity is based on a few simple rules:

              • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
              • Code is considered more complex for each "break in the linear flow of the code"
              • Code is considered more complex when "flow breaking structures are nested"

              Further reading

              Function googlemapMarkerInit has 7 arguments (exceeds 4 allowed). Consider refactoring.
              Open

              function googlemapMarkerInit(canvas,n_prefix,n_textfield,draggable,community_location_lat,community_location_lon,address) {
              Severity: Major
              Found in app/assets/javascripts/googlemaps.js - About 50 mins to fix

                Function initialize_listing_map has 6 arguments (exceeds 4 allowed). Consider refactoring.
                Open

                function initialize_listing_map(listings, community_location_lat, community_location_lon, viewport, locale_to_use, use_community_location_as_default) {
                Severity: Minor
                Found in app/assets/javascripts/googlemaps.js - About 45 mins to fix

                  Function clearMarkers has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
                  Open

                  function clearMarkers() {
                      if (markersArr) {
                          for (i in markersArr) {
                              markersArr[i].setMap(null);
                          }
                  Severity: Minor
                  Found in app/assets/javascripts/googlemaps.js - About 35 mins to fix

                  Cognitive Complexity

                  Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                  A method's cognitive complexity is based on a few simple rules:

                  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                  • Code is considered more complex for each "break in the linear flow of the code"
                  • Code is considered more complex when "flow breaking structures are nested"

                  Further reading

                  Function manually_validate has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
                  Open

                  function manually_validate(formhint) {
                    var rray = formhint.split("_");
                    var form_id = "#";
                    var _element = "#";
                  
                  
                  Severity: Minor
                  Found in app/assets/javascripts/googlemaps.js - About 25 mins to fix

                  Cognitive Complexity

                  Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                  A method's cognitive complexity is based on a few simple rules:

                  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                  • Code is considered more complex for each "break in the linear flow of the code"
                  • Code is considered more complex when "flow breaking structures are nested"

                  Further reading

                  Function startRoute has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
                  Open

                  function startRoute(latitude, longitude) {
                    var foo = document.getElementById("listing_origin").value;
                    var bar = document.getElementById("listing_destination").value;
                    directionsDisplay.setMap(map);
                    document.getElementById("listing_origin_loc_attributes_address").value = foo;
                  Severity: Minor
                  Found in app/assets/javascripts/googlemaps.js - About 25 mins to fix

                  Cognitive Complexity

                  Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                  A method's cognitive complexity is based on a few simple rules:

                  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                  • Code is considered more complex for each "break in the linear flow of the code"
                  • Code is considered more complex when "flow breaking structures are nested"

                  Further reading

                  Function addListingMarkers has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
                  Open

                  function addListingMarkers(listings, viewport) {
                    // Test requesting location data
                    // Now the request_path needs to also have a query string with the wanted parameters
                  
                    markerContents = [];
                  Severity: Minor
                  Found in app/assets/javascripts/googlemaps.js - About 25 mins to fix

                  Cognitive Complexity

                  Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                  A method's cognitive complexity is based on a few simple rules:

                  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                  • Code is considered more complex for each "break in the linear flow of the code"
                  • Code is considered more complex when "flow breaking structures are nested"

                  Further reading

                  Function setMapCenter has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
                  Open

                  function setMapCenter(communityLat, communityLng, preferCommunityLocation) {
                    var hasCommunityLocation = communityLat && communityLng;
                    var useCommunityLocation = hasCommunityLocation && preferCommunityLocation;
                  
                    function defaultLocation() {
                  Severity: Minor
                  Found in app/assets/javascripts/googlemaps.js - About 25 mins to fix

                  Cognitive Complexity

                  Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                  A method's cognitive complexity is based on a few simple rules:

                  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                  • Code is considered more complex for each "break in the linear flow of the code"
                  • Code is considered more complex when "flow breaking structures are nested"

                  Further reading

                  Similar blocks of code found in 4 locations. Consider refactoring.
                  Open

                    document.getElementById("listing_origin_loc_attributes_latitude").value = directionsDisplay.getDirections().routes[0].legs[0].start_location.lat();
                  Severity: Major
                  Found in app/assets/javascripts/googlemaps.js and 3 other locations - About 55 mins to fix
                  app/assets/javascripts/googlemaps.js on lines 405..405
                  app/assets/javascripts/googlemaps.js on lines 406..406
                  app/assets/javascripts/googlemaps.js on lines 407..407

                  Duplicated Code

                  Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                  Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                  When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                  Tuning

                  This issue has a mass of 53.

                  We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                  The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                  If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                  See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                  Refactorings

                  Further Reading

                  Similar blocks of code found in 4 locations. Consider refactoring.
                  Open

                    document.getElementById("listing_origin_loc_attributes_longitude").value = directionsDisplay.getDirections().routes[0].legs[0].start_location.lng();
                  Severity: Major
                  Found in app/assets/javascripts/googlemaps.js and 3 other locations - About 55 mins to fix
                  app/assets/javascripts/googlemaps.js on lines 404..404
                  app/assets/javascripts/googlemaps.js on lines 406..406
                  app/assets/javascripts/googlemaps.js on lines 407..407

                  Duplicated Code

                  Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                  Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                  When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                  Tuning

                  This issue has a mass of 53.

                  We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                  The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                  If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                  See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                  Refactorings

                  Further Reading

                  Similar blocks of code found in 4 locations. Consider refactoring.
                  Open

                    document.getElementById("listing_destination_loc_attributes_latitude").value = directionsDisplay.getDirections().routes[0].legs[0].end_location.lat();
                  Severity: Major
                  Found in app/assets/javascripts/googlemaps.js and 3 other locations - About 55 mins to fix
                  app/assets/javascripts/googlemaps.js on lines 404..404
                  app/assets/javascripts/googlemaps.js on lines 405..405
                  app/assets/javascripts/googlemaps.js on lines 407..407

                  Duplicated Code

                  Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                  Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                  When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                  Tuning

                  This issue has a mass of 53.

                  We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                  The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                  If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                  See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                  Refactorings

                  Further Reading

                  Similar blocks of code found in 4 locations. Consider refactoring.
                  Open

                    document.getElementById("listing_destination_loc_attributes_longitude").value = directionsDisplay.getDirections().routes[0].legs[0].end_location.lng();
                  Severity: Major
                  Found in app/assets/javascripts/googlemaps.js and 3 other locations - About 55 mins to fix
                  app/assets/javascripts/googlemaps.js on lines 404..404
                  app/assets/javascripts/googlemaps.js on lines 405..405
                  app/assets/javascripts/googlemaps.js on lines 406..406

                  Duplicated Code

                  Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                  Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                  When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                  Tuning

                  This issue has a mass of 53.

                  We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                  The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                  If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                  See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                  Refactorings

                  Further Reading

                  Identical blocks of code found in 2 locations. Consider refactoring.
                  Open

                    var request = {
                      origin:start,
                      destination:end,
                      travelMode: google.maps.DirectionsTravelMode.DRIVING,
                      unitSystem: google.maps.DirectionsUnitSystem.METRIC
                  Severity: Minor
                  Found in app/assets/javascripts/googlemaps.js and 1 other location - About 50 mins to fix
                  app/assets/javascripts/googlemaps.js on lines 378..383

                  Duplicated Code

                  Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                  Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                  When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                  Tuning

                  This issue has a mass of 52.

                  We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                  The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                  If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                  See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                  Refactorings

                  Further Reading

                  Identical blocks of code found in 2 locations. Consider refactoring.
                  Open

                      var request = {
                        origin:start,
                        destination:end,
                        travelMode: google.maps.DirectionsTravelMode.DRIVING,
                        unitSystem: google.maps.DirectionsUnitSystem.METRIC
                  Severity: Minor
                  Found in app/assets/javascripts/googlemaps.js and 1 other location - About 50 mins to fix
                  app/assets/javascripts/googlemaps.js on lines 329..334

                  Duplicated Code

                  Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                  Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                  When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                  Tuning

                  This issue has a mass of 52.

                  We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                  The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                  If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                  See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                  Refactorings

                  Further Reading

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