silentbalanceyh/vertx-zero

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IMessageRecord has 126 methods (exceeds 20 allowed). Consider refactoring.
Open

@SuppressWarnings({ "all", "unchecked", "rawtypes" })
public class IMessageRecord extends UpdatableRecordImpl<IMessageRecord> implements VertxPojo, Record20<String, String, String, String, String, String, String, String, String, String, String, String, Boolean, String, String, String, LocalDateTime, String, LocalDateTime, String>, IIMessage {

    private static final long serialVersionUID = 1L;

    File StreamServerRequest.java has 980 lines of code (exceeds 250 allowed). Consider refactoring.
    Open

    // Generated by the protocol buffer compiler.  DO NOT EDIT!
    // source: zero.stream.proto
    
    package io.vertx.mod.ipc.eon;
    
    

      Method equals has a Cognitive Complexity of 118 (exceeds 5 allowed). Consider refactoring.
      Open

          @Override
          public boolean equals(Object obj) {
              if (this == obj)
                  return true;
              if (obj == null)

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method equals has a Cognitive Complexity of 118 (exceeds 5 allowed). Consider refactoring.
      Open

          @Override
          public boolean equals(Object obj) {
              if (this == obj)
                  return true;
              if (obj == null)

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method equals has a Cognitive Complexity of 118 (exceeds 5 allowed). Consider refactoring.
      Open

          @Override
          public boolean equals(Object obj) {
              if (this == obj)
                  return true;
              if (obj == null)

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method equals has a Cognitive Complexity of 118 (exceeds 5 allowed). Consider refactoring.
      Open

          @Override
          public boolean equals(Object obj) {
              if (this == obj)
                  return true;
              if (obj == null)

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method equals has a Cognitive Complexity of 118 (exceeds 5 allowed). Consider refactoring.
      Open

          @Override
          public boolean equals(Object obj) {
              if (this == obj)
                  return true;
              if (obj == null)

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method equals has a Cognitive Complexity of 118 (exceeds 5 allowed). Consider refactoring.
      Open

          @Override
          public boolean equals(Object obj) {
              if (this == obj)
                  return true;
              if (obj == null)

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method equals has a Cognitive Complexity of 118 (exceeds 5 allowed). Consider refactoring.
      Open

          @Override
          public boolean equals(Object obj) {
              if (this == obj)
                  return true;
              if (obj == null)

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method equals has a Cognitive Complexity of 118 (exceeds 5 allowed). Consider refactoring.
      Open

          @Override
          public boolean equals(Object obj) {
              if (this == obj)
                  return true;
              if (obj == null)

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      File WTicket.java has 951 lines of code (exceeds 250 allowed). Consider refactoring.
      Open

      /*
       * This file is generated by jOOQ.
       */
      package cn.vertxup.workflow.domain.tables.pojos;
      
      

        File EIdentity.java has 951 lines of code (exceeds 250 allowed). Consider refactoring.
        Open

        /*
         * This file is generated by jOOQ.
         */
        package cn.vertxup.erp.domain.tables.pojos;
        
        

          File IpcRequest.java has 945 lines of code (exceeds 250 allowed). Consider refactoring.
          Open

          // Generated by the protocol buffer compiler.  DO NOT EDIT!
          // source: zero.envelop.proto
          
          package io.vertx.mod.ipc.eon;
          
          

            UiControlRecord has 120 methods (exceeds 20 allowed). Consider refactoring.
            Open

            @SuppressWarnings({ "all", "unchecked", "rawtypes" })
            public class UiControlRecord extends UpdatableRecordImpl<UiControlRecord> implements VertxPojo, Record19<String, String, String, String, String, String, String, String, String, String, String, Boolean, String, String, String, LocalDateTime, String, LocalDateTime, String>, IUiControl {
            
                private static final long serialVersionUID = 1L;
            
            

              UiOpRecord has 120 methods (exceeds 20 allowed). Consider refactoring.
              Open

              @SuppressWarnings({ "all", "unchecked", "rawtypes" })
              public class UiOpRecord extends UpdatableRecordImpl<UiOpRecord> implements VertxPojo, Record19<String, String, String, String, String, String, String, String, Integer, String, String, Boolean, String, String, String, LocalDateTime, String, LocalDateTime, String>, IUiOp {
              
                  private static final long serialVersionUID = 1L;
              
              

                ETeamRecord has 120 methods (exceeds 20 allowed). Consider refactoring.
                Open

                @SuppressWarnings({ "all", "unchecked", "rawtypes" })
                public class ETeamRecord extends UpdatableRecordImpl<ETeamRecord> implements VertxPojo, Record19<String, String, String, String, String, String, String, String, String, String, String, String, Boolean, String, String, LocalDateTime, String, LocalDateTime, String>, IETeam {
                
                    private static final long serialVersionUID = 1L;
                
                

                  SViewRecord has 120 methods (exceeds 20 allowed). Consider refactoring.
                  Open

                  @SuppressWarnings({ "all", "unchecked", "rawtypes" })
                  public class SViewRecord extends UpdatableRecordImpl<SViewRecord> implements VertxPojo, Record19<String, String, String, String, String, String, String, String, String, String, Boolean, String, String, Boolean, String, LocalDateTime, String, LocalDateTime, String>, ISView {
                  
                      private static final long serialVersionUID = 1L;
                  
                  

                    XActivityRecord has 120 methods (exceeds 20 allowed). Consider refactoring.
                    Open

                    @SuppressWarnings({ "all", "unchecked", "rawtypes" })
                    public class XActivityRecord extends UpdatableRecordImpl<XActivityRecord> implements VertxPojo, Record19<String, String, String, String, String, String, String, String, String, String, String, String, String, Boolean, String, LocalDateTime, String, LocalDateTime, String>, IXActivity {
                    
                        private static final long serialVersionUID = 1L;
                    
                    

                      FPayTermRecord has 120 methods (exceeds 20 allowed). Consider refactoring.
                      Open

                      @SuppressWarnings({ "all", "unchecked", "rawtypes" })
                      public class FPayTermRecord extends UpdatableRecordImpl<FPayTermRecord> implements VertxPojo, Record19<String, String, String, String, String, String, Boolean, String, String, String, Boolean, String, String, Boolean, String, LocalDateTime, String, LocalDateTime, String>, IFPayTerm {
                      
                          private static final long serialVersionUID = 1L;
                      
                      

                        FPaymentRecord has 120 methods (exceeds 20 allowed). Consider refactoring.
                        Open

                        @SuppressWarnings({ "all", "unchecked", "rawtypes" })
                        public class FPaymentRecord extends UpdatableRecordImpl<FPaymentRecord> implements VertxPojo, Record19<String, String, String, String, BigDecimal, String, String, String, String, String, Boolean, String, String, Boolean, String, LocalDateTime, String, LocalDateTime, String>, IFPayment {
                        
                            private static final long serialVersionUID = 1L;
                        
                        
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