Showing 10 of 24 total issues
Method prepare
has a Cognitive Complexity of 30 (exceeds 5 allowed). Consider refactoring. Open
public void prepare(@NonNull PromptOptions options,
boolean clipToBounds, @NonNull Rect clipBounds)
{
mClipToBounds = clipToBounds;
mClipBounds = clipBounds;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method dispatchKeyEventPreIme
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
@Override
public boolean dispatchKeyEventPreIme(KeyEvent event)
{
if (mPromptOptions.getBackButtonDismissEnabled()
&& event.getKeyCode() == KeyEvent.KEYCODE_BACK)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method create
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
@Nullable
public MaterialTapTargetPrompt create()
{
if (!mTargetSet || (mPrimaryText == null && mSecondaryText == null))
{
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method getTextAlignment
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
@SuppressLint("RtlHardcoded")
@NonNull
public static Layout.Alignment getTextAlignment(@NonNull final Resources resources,
final int gravity,
@Nullable final CharSequence text)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method prepare
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
@Override
public void prepare(@NonNull final PromptOptions options, final boolean clipToBounds,
@NonNull final Rect clipBounds)
{
// Obtain values from the prompt options.
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method setTypeface
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
public static void setTypeface(@NonNull TextPaint textPaint, @Nullable Typeface typeface, int style)
{
if (style > 0)
{
if (typeface == null)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method onTouchEvent
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
@Override
public boolean onTouchEvent(MotionEvent event)
{
final float x = event.getX();
final float y = event.getY();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method isRtlText
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
public static boolean isRtlText(@Nullable final Layout layout, @NonNull final Resources resources)
{
boolean result = false;
if (layout != null)
{
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method prepare
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
void prepare()
{
final View targetRenderView = mView.mPromptOptions.getTargetRenderView();
if (targetRenderView == null)
{
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method onDraw
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
@Override
public void onDraw(final Canvas canvas)
{
if (mClipToBounds)
{
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"