smalruby/dxruby_sdl

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Method loop has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    def loop(&block)
      timer = FPSTimer.instance
      timer.reset

      Kernel.loop do
Severity: Minor
Found in lib/dxruby_sdl/window.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method === has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    def ===(other)
      if !@collision_enable || vanished? ||
          !other.collision_enable || other.vanished? ||
          !other.image && !other.collision
        return false
Severity: Minor
Found in lib/dxruby_sdl/sprite.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method draw_font has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    def draw_font(x, y, string, font, hash = {})
      if string.empty?
        return
      end
      if hash[:color]
Severity: Minor
Found in lib/dxruby_sdl/window.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method update has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

      def update(sprites)
        [sprites].flatten.each do |s|
          if !s.respond_to?(:vanished?) or !s.vanished?
            if s.respond_to?(:update)
              s.update
Severity: Minor
Found in lib/dxruby_sdl/sprite.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method draw has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

      def draw(sprites)
        [sprites].flatten.each do |s|
          if !s.respond_to?(:vanished?) or !s.vanished?
            if s.respond_to?(:draw)
              s.draw
Severity: Minor
Found in lib/dxruby_sdl/sprite.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

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