soffes/hands

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Method initialize has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

    def initialize(value = nil, suit = nil)
      # Value provided
      if value.is_a?(Integer) or value.is_a?(String)
        self.value = value

Severity: Minor
Found in lib/hands/card.rb - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method straight has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

    def straight
      # Require at least 5 cards
      return nil unless self.cards.length >= 5
      
      # Sort
Severity: Minor
Found in lib/hands/hand_detection.rb - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method value= has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    def value=(val)
      # Integer
      if val.is_a?(Integer)
        # Number range
        if val > 0 and val <= 10
Severity: Minor
Found in lib/hands/card.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method full_house has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    def full_house
      dupes = self.duplicates
      return nil unless self.cards.length >= 5 and dupes.length == 2
      
      # Ensure all {Card}s are one of the duplicates
Severity: Minor
Found in lib/hands/hand_detection.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

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