solid-process/solid-result

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Class Result has 32 methods (exceeds 20 allowed). Consider refactoring.
Open

class Solid::Result
  attr_accessor :unknown, :event_logs

  attr_reader :source, :data, :type_checker, :terminal

Severity: Minor
Found in lib/solid/result/_self.rb - About 4 hrs to fix

    Method type_and_value! has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
    Open

        def type_and_value!(data)
          type, value = data.type, data.value
    
          return value if IgnoredTypes.include?(type)
    
    
    Severity: Minor
    Found in lib/solid/result/contract/for_types_and_values.rb - About 35 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method new has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

          def new
            list, around_and_then, around_event_logs = listeners[:list], nil, nil
    
            instances = list.map do |item|
              instance = item.new
    Severity: Minor
    Found in lib/solid/result/event_logs/listeners.rb - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

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