Showing 16 of 36 total issues
Function update_quality
has a Cognitive Complexity of 69 (exceeds 5 allowed). Consider refactoring. Open
function update_quality(items) {
for (var i = 0; i < items.length; i++) {
if (items[i].name != 'Aged Brie' && items[i].name != 'Backstage passes to a TAFKAL80ETC concert') {
if (items[i].quality > 0) {
if (items[i].name != 'Sulfuras, Hand of Ragnaros') {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function update_quality
has a Cognitive Complexity of 69 (exceeds 5 allowed). Consider refactoring. Open
function update_quality(items) {
for (var i = 0; i < items.length; i++) {
if (items[i].name != 'Aged Brie' && items[i].name != 'Backstage passes to a TAFKAL80ETC concert') {
if (items[i].quality > 0) {
if (items[i].name != 'Sulfuras, Hand of Ragnaros') {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function update_quality
has 45 lines of code (exceeds 25 allowed). Consider refactoring. Open
function update_quality(items) {
for (var i = 0; i < items.length; i++) {
if (items[i].name != 'Aged Brie' && items[i].name != 'Backstage passes to a TAFKAL80ETC concert') {
if (items[i].quality > 0) {
if (items[i].name != 'Sulfuras, Hand of Ragnaros') {
Function update_quality
has 45 lines of code (exceeds 25 allowed). Consider refactoring. Open
function update_quality(items) {
for (var i = 0; i < items.length; i++) {
if (items[i].name != 'Aged Brie' && items[i].name != 'Backstage passes to a TAFKAL80ETC concert') {
if (items[i].quality > 0) {
if (items[i].name != 'Sulfuras, Hand of Ragnaros') {
Function render
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
render() {
const { products, filterText, inStockOnly } = this.props;
const rows = [];
let currentCategory;
Function render
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
render() {
const { products, filterText, inStockOnly } = this.props;
const rows = [];
let currentCategory;
Function render
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
render() {
const { products, filterText, inStockOnly } = this.props;
const rows = [];
let currentCategory;
Function update
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
function update(item) {
switch (item.name) {
case 'Backstage passes to a TAFKAL80ETC concert':
item.quality = change_quality(item.quality, 1);
Function render
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
render() {
const products = this.props.products;
const rows = [];
let currentCategory;
Function update
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
function update(item) {
switch (item.name) {
case 'Backstage passes to a TAFKAL80ETC concert':
item.quality = change_quality(item.quality, 1);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid deeply nested control flow statements. Open
if (items[i].sell_in < 6) {
if (items[i].quality < 50) {
items[i].quality = items[i].quality + 1
}
}
Avoid deeply nested control flow statements. Open
if (items[i].sell_in < 11) {
if (items[i].quality < 50) {
items[i].quality = items[i].quality + 1
}
}
Avoid deeply nested control flow statements. Open
if (items[i].quality > 0) {
if (items[i].name != 'Sulfuras, Hand of Ragnaros') {
items[i].quality = items[i].quality - 1
}
}
Avoid deeply nested control flow statements. Open
if (items[i].sell_in < 6) {
if (items[i].quality < 50) {
items[i].quality = items[i].quality + 1
}
}
Avoid deeply nested control flow statements. Open
if (items[i].sell_in < 11) {
if (items[i].quality < 50) {
items[i].quality = items[i].quality + 1
}
}
Avoid deeply nested control flow statements. Open
if (items[i].quality > 0) {
if (items[i].name != 'Sulfuras, Hand of Ragnaros') {
items[i].quality = items[i].quality - 1
}
}