spritejs/spritejs

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src/node/scene.js

Summary

Maintainability
D
2 days
Test Coverage
F
29%

Function delegateEvents has 94 lines of code (exceeds 50 allowed). Consider refactoring.
Open

function delegateEvents(scene) {
  const events = ['mousedown', 'mouseup', 'mousemove', 'mousewheel', 'wheel',
    'touchstart', 'touchend', 'touchmove', 'touchcancel',
    'click', 'dblclick', 'longpress', 'tap', 'contextmenu'];

Severity: Major
Found in src/node/scene.js - About 2 hrs to fix

    Function render has a Cognitive Complexity of 31 (exceeds 25 allowed). Consider refactoring.
    Open

      render() {
        const layers = this.orderedChildren;
        let hostLayer = null;
        const offscreens = [];
    
    
    Severity: Minor
    Found in src/node/scene.js - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Avoid deeply nested control flow statements.
    Open

                      if(ancestor instanceof Node && !enteredTargets.has(ancestor)) {
                        enteredTargets.add(ancestor);
                        ancestor.dispatchEvent(enterEvent);
                      }
    Severity: Major
    Found in src/node/scene.js - About 45 mins to fix

      Avoid deeply nested control flow statements.
      Open

                  for(let j = 0; j < offscreens.length; j++) {
                    const ol = offscreens[j];
                    ol.render();
                    drawImage(layer, ol);
                  }
      Severity: Major
      Found in src/node/scene.js - About 45 mins to fix

        Avoid deeply nested control flow statements.
        Open

                  } else if(layer.prepareRender) {
                    layer.render();
                  }
        Severity: Major
        Found in src/node/scene.js - About 45 mins to fix

          Avoid deeply nested control flow statements.
          Open

                    if(layer.prepareRender) layer.render();
          Severity: Major
          Found in src/node/scene.js - About 45 mins to fix

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                if(mode === 'stickyHeight' || mode === 'stickyLeft' || mode === 'stickyRight') {
                  const w = width;
                  width = clientWidth * height / clientHeight;
                  if(mode === 'stickyHeight') this.options.left = 0.5 * (width - w);
                  if(mode === 'stickyRight') this.options.left = width - w;
            Severity: Major
            Found in src/node/scene.js and 1 other location - About 2 hrs to fix
            src/node/scene.js on lines 511..516

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 84.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                } else if(mode === 'stickyWidth' || mode === 'stickyTop' || mode === 'stickyBottom') {
                  const h = height;
                  height = clientHeight * width / clientWidth;
                  if(mode === 'stickyWidth') this.options.top = 0.5 * (height - h);
                  if(mode === 'stickyBottom') this.options.top = height - h;
            Severity: Major
            Found in src/node/scene.js and 1 other location - About 2 hrs to fix
            src/node/scene.js on lines 506..516

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 84.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 4 locations. Consider refactoring.
            Open

              set displayRatio(value) {
                const oldValue = this.options.displayRatio;
                if(oldValue !== value) {
                  this.options.displayRatio = value;
                  this.resize();
            Severity: Major
            Found in src/node/scene.js and 3 other locations - About 1 hr to fix
            src/node/scene.js on lines 274..280
            src/node/scene.js on lines 286..292
            src/node/scene.js on lines 298..304

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 60.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 4 locations. Consider refactoring.
            Open

              set height(value) {
                const oldValue = this.options.height;
                if(oldValue !== value) {
                  this.options.height = value;
                  this.resize();
            Severity: Major
            Found in src/node/scene.js and 3 other locations - About 1 hr to fix
            src/node/scene.js on lines 262..268
            src/node/scene.js on lines 286..292
            src/node/scene.js on lines 298..304

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 60.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 4 locations. Consider refactoring.
            Open

              set mode(value) {
                const oldValue = this.options.mode;
                if(oldValue !== value) {
                  this.options.mode = value;
                  this.resize();
            Severity: Major
            Found in src/node/scene.js and 3 other locations - About 1 hr to fix
            src/node/scene.js on lines 262..268
            src/node/scene.js on lines 274..280
            src/node/scene.js on lines 298..304

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 60.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 4 locations. Consider refactoring.
            Open

              set width(value) {
                const oldValue = this.options.width;
                if(oldValue !== value) {
                  this.options.width = value;
                  this.resize();
            Severity: Major
            Found in src/node/scene.js and 3 other locations - About 1 hr to fix
            src/node/scene.js on lines 262..268
            src/node/scene.js on lines 274..280
            src/node/scene.js on lines 286..292

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 60.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

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