controllers/farmer/updateFarmer.js
Function updateFarmer
has 110 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
const updateFarmer = async (req, res, next) => {
try {
const farmerId = req.params.id;
const farmerDetails = req.body;
const { username, isAdmin } = req.user;
Function updateFarmer
has a Cognitive Complexity of 29 (exceeds 5 allowed). Consider refactoring. Open
Open
const updateFarmer = async (req, res, next) => {
try {
const farmerId = req.params.id;
const farmerDetails = req.body;
const { username, isAdmin } = req.user;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid too many return
statements within this function. Open
Open
return res.status(201).json({
success: true,
message: 'Farmer details updated successfully',
farmer: updatedFarmer
});
Avoid too many return
statements within this function. Open
Open
return next(
createError({
message: 'Could not update farmer details',
status: GENERIC_ERROR
})
Avoid too many return
statements within this function. Open
Open
return res.status(201).json({
success: true,
message: 'Your change was created and is ready for admin approval',
farmerEditRequest
});
Parsing error: Invalid ecmaVersion. Open
Open
const { models } = require('../../models');
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- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/