tom-weatherhead/thaw-reversi-engine.ts

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Function findBestMove has a Cognitive Complexity of 27 (exceeds 5 allowed). Consider refactoring.
Open

    public findBestMove(
        nPly: number,
        nParentScore = NaN,
        nBestUncleRecursiveScore = NaN
    ): IFindBestMovesResult {
Severity: Minor
Found in src/player.ts - About 3 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function findBestMove has 73 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    public findBestMove(
        nPly: number,
        nParentScore = NaN,
        nBestUncleRecursiveScore = NaN
    ): IFindBestMovesResult {
Severity: Major
Found in src/player.ts - About 2 hrs to fix

    Function placePiece has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring.
    Open

        public placePiece(
            player: Player,
            row: number,
            column: number
        ): IPlacePieceResult | undefined {
    Severity: Minor
    Found in src/board.ts - About 2 hrs to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function placePiece has 50 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        public placePiece(
            player: Player,
            row: number,
            column: number
        ): IPlacePieceResult | undefined {
    Severity: Minor
    Found in src/board.ts - About 2 hrs to fix

      Function getPrintedBoardAsString has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
      Open

          public getPrintedBoardAsString(): string {
              const rowLabels = '12345678';
              const columnLabels = 'abcdefgh';
              let boardAsString = '';
      
      
      Severity: Minor
      Found in src/board.ts - About 1 hr to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function squareScore has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
      Open

          private squareScore(row: number, column: number): number {
              // Calculate a useful heuristic.
              const interiorSquareScore = 1;
              const edgeSquareScore = 2;
              const cornerSquareScore = 8;
      Severity: Minor
      Found in src/board.ts - About 35 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function generateFromString has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
      Open

          private generateFromString(
              boardString: string,
              whitePlayer: Player,
              blackPlayer: Player
          ): (Player | undefined)[] {
      Severity: Minor
      Found in src/board.ts - About 25 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

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