topfreegames/khan

View on GitHub

Showing 192 of 425 total issues

Identical blocks of code found in 2 locations. Consider refactoring.
Open

            for _, expectedClan := range expectedClans {
                clan := clansDict[expectedClan.PublicID]
                Expect(clan["name"]).To(Equal(expectedClan.Name))
                Expect(clan["membershipCount"].(float64)).To(BeEquivalentTo(expectedClan.MembershipCount))
                Expect(clan["autoJoin"]).To(Equal(expectedClan.AutoJoin))
Severity: Major
Found in api/clan_test.go and 1 other location - About 1 hr to fix
api/clan_test.go on lines 1100..1106

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 135.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 7 locations. Consider refactoring.
Open

func (m *MockKhanInterface) InviteForMembership(arg0 context.Context, arg1 *lib.InvitationPayload) (*lib.Result, error) {
    m.ctrl.T.Helper()
    ret := m.ctrl.Call(m, "InviteForMembership", arg0, arg1)
    ret0, _ := ret[0].(*lib.Result)
    ret1, _ := ret[1].(error)
Severity: Major
Found in lib/mocks/khan.go and 6 other locations - About 1 hr to fix
lib/mocks/khan.go on lines 38..44
lib/mocks/khan.go on lines 53..59
lib/mocks/khan.go on lines 68..74
lib/mocks/khan.go on lines 113..119
lib/mocks/khan.go on lines 158..164
lib/mocks/khan.go on lines 263..269

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 135.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 7 locations. Consider refactoring.
Open

func (m *MockKhanInterface) DeleteMembership(arg0 context.Context, arg1 *lib.DeleteMembershipPayload) (*lib.Result, error) {
    m.ctrl.T.Helper()
    ret := m.ctrl.Call(m, "DeleteMembership", arg0, arg1)
    ret0, _ := ret[0].(*lib.Result)
    ret1, _ := ret[1].(error)
Severity: Major
Found in lib/mocks/khan.go and 6 other locations - About 1 hr to fix
lib/mocks/khan.go on lines 38..44
lib/mocks/khan.go on lines 53..59
lib/mocks/khan.go on lines 68..74
lib/mocks/khan.go on lines 128..134
lib/mocks/khan.go on lines 158..164
lib/mocks/khan.go on lines 263..269

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 135.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        if err != nil {
            log.E(logger, "Could not approve or deny membership invitation", func(cm log.CM) {
                cm.Write(zap.Error(err))
            })

Severity: Major
Found in api/membership.go and 1 other location - About 1 hr to fix
api/membership.go on lines 304..316

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 135.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        if err != nil {
            log.E(logger, "Could not approve or deny membership application", func(cm log.CM) {
                cm.Write(zap.Error(err))
            })

Severity: Major
Found in api/membership.go and 1 other location - About 1 hr to fix
api/membership.go on lines 445..458

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 135.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        It("Should not create game if invalid payload", func() {
            status, body := Post(a, "/games", "invalid")

            Expect(status).To(Equal(http.StatusBadRequest))
            var result map[string]interface{}
Severity: Major
Found in api/game_test.go and 1 other location - About 1 hr to fix
api/game_test.go on lines 329..337

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 133.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        It("Should not update game if invalid payload", func() {
            status, body := Put(a, "/games/game-id", "invalid")

            Expect(status).To(Equal(http.StatusBadRequest))
            var result map[string]interface{}
Severity: Major
Found in api/game_test.go and 1 other location - About 1 hr to fix
api/game_test.go on lines 149..157

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 133.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 6 locations. Consider refactoring.
Open

        It("Should get oldest pending applications", func() {
            maxPending := 7
            _, clan, _, _, memberships, err := fixtures.GetClanWithMemberships(testDb, 10, 0, 0, 10, "", "", false, false, true)
            Expect(err).NotTo(HaveOccurred())

Severity: Major
Found in api/clan_test.go and 5 other locations - About 1 hr to fix
api/clan_test.go on lines 811..819
api/clan_test.go on lines 821..829
api/clan_test.go on lines 841..849
api/clan_test.go on lines 851..859
api/clan_test.go on lines 861..869

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 132.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 6 locations. Consider refactoring.
Open

        It("Should get oldest pending invites", func() {
            maxPending := 7
            _, clan, _, _, memberships, err := fixtures.GetClanWithMemberships(testDb, 10, 0, 0, 10, "", "", false, true, true)
            Expect(err).NotTo(HaveOccurred())

Severity: Major
Found in api/clan_test.go and 5 other locations - About 1 hr to fix
api/clan_test.go on lines 811..819
api/clan_test.go on lines 821..829
api/clan_test.go on lines 831..839
api/clan_test.go on lines 841..849
api/clan_test.go on lines 851..859

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 132.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 6 locations. Consider refactoring.
Open

        It("Should get newest pending invites", func() {
            maxPending := 7
            _, clan, _, _, memberships, err := fixtures.GetClanWithMemberships(testDb, 10, 0, 0, 10, "", "", false, true, true)
            Expect(err).NotTo(HaveOccurred())

Severity: Major
Found in api/clan_test.go and 5 other locations - About 1 hr to fix
api/clan_test.go on lines 811..819
api/clan_test.go on lines 821..829
api/clan_test.go on lines 831..839
api/clan_test.go on lines 841..849
api/clan_test.go on lines 861..869

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 132.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 6 locations. Consider refactoring.
Open

        It("Should get newest pending applications", func() {
            maxPending := 7
            _, clan, _, _, memberships, err := fixtures.GetClanWithMemberships(testDb, 10, 0, 0, 10, "", "", false, false, true)
            Expect(err).NotTo(HaveOccurred())

Severity: Major
Found in api/clan_test.go and 5 other locations - About 1 hr to fix
api/clan_test.go on lines 811..819
api/clan_test.go on lines 831..839
api/clan_test.go on lines 841..849
api/clan_test.go on lines 851..859
api/clan_test.go on lines 861..869

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 132.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 6 locations. Consider refactoring.
Open

        It("Should get newest pending applications if order is not set", func() {
            maxPending := 7
            _, clan, _, _, memberships, err := fixtures.GetClanWithMemberships(testDb, 10, 0, 0, 10, "", "", false, false, true)
            Expect(err).NotTo(HaveOccurred())

Severity: Major
Found in api/clan_test.go and 5 other locations - About 1 hr to fix
api/clan_test.go on lines 821..829
api/clan_test.go on lines 831..839
api/clan_test.go on lines 841..849
api/clan_test.go on lines 851..859
api/clan_test.go on lines 861..869

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 132.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 6 locations. Consider refactoring.
Open

        It("Should get newest pending invites if order is not set", func() {
            maxPending := 7
            _, clan, _, _, memberships, err := fixtures.GetClanWithMemberships(testDb, 10, 0, 0, 10, "", "", false, true, true)
            Expect(err).NotTo(HaveOccurred())

Severity: Major
Found in api/clan_test.go and 5 other locations - About 1 hr to fix
api/clan_test.go on lines 811..819
api/clan_test.go on lines 821..829
api/clan_test.go on lines 831..839
api/clan_test.go on lines 851..859
api/clan_test.go on lines 861..869

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 132.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

                for _, playerData := range denied {
                    player := playerData["player"].(map[string]interface{})
                    pid := player["publicID"].(string)
                    name := player["name"].(string)
                    Expect(name).To(Equal(playerDict[pid].Name))
Severity: Major
Found in models/clan_test.go and 1 other location - About 1 hr to fix
models/clan_test.go on lines 1043..1052

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 132.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

                for _, playerData := range roster {
                    player := playerData["player"].(map[string]interface{})
                    pid := player["publicID"].(string)
                    name := player["name"].(string)
                    Expect(name).To(Equal(playerDict[pid].Name))
Severity: Major
Found in models/clan_test.go and 1 other location - About 1 hr to fix
models/clan_test.go on lines 1075..1084

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 132.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 6 locations. Consider refactoring.
Open

        It("Should fail with 400 if maxPendingInvites cannot be parsed as uint", func() {
            _, clan, _, _, _, err := fixtures.GetClanWithMemberships(testDb, 0, 0, 0, 0, "", "")
            Expect(err).NotTo(HaveOccurred())

            status, body := Get(app, GetGameRoute(clan.GameID, fmt.Sprintf("/clans/%s?maxPendingInvites=xablau", clan.PublicID)))
Severity: Major
Found in api/clan_test.go and 5 other locations - About 1 hr to fix
api/clan_test.go on lines 687..695
api/clan_test.go on lines 697..705
api/clan_test.go on lines 717..725
api/clan_test.go on lines 727..735
api/clan_test.go on lines 737..745

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 131.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

            It("Should fail if clan does not exist", func() {
                config := viper.New()
                api.SetRetrieveClanHandlerConfigurationDefaults(config)
                clanData, err := GetClanDetails(testDb, fixtures.GetEncryptionKey(), "fake-game-id", &Clan{PublicID: "fake-public-id"}, 1, NewDefaultGetClanDetailsOptions(config))
                Expect(clanData).To(BeNil())
Severity: Major
Found in models/clan_test.go and 1 other location - About 1 hr to fix
models/clan_test.go on lines 1087..1094

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 131.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 6 locations. Consider refactoring.
Open

        It("Should fail with 400 if pendingInvitesOrder is not a valid order string", func() {
            _, clan, _, _, _, err := fixtures.GetClanWithMemberships(testDb, 0, 0, 0, 0, "", "")
            Expect(err).NotTo(HaveOccurred())

            status, body := Get(app, GetGameRoute(clan.GameID, fmt.Sprintf("/clans/%s?pendingInvitesOrder=xablau", clan.PublicID)))
Severity: Major
Found in api/clan_test.go and 5 other locations - About 1 hr to fix
api/clan_test.go on lines 687..695
api/clan_test.go on lines 697..705
api/clan_test.go on lines 707..715
api/clan_test.go on lines 717..725
api/clan_test.go on lines 727..735

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 131.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 6 locations. Consider refactoring.
Open

        It("Should fail with 400 if maxPendingInvites is above allowed", func() {
            _, clan, _, _, _, err := fixtures.GetClanWithMemberships(testDb, 0, 0, 0, 0, "", "")
            Expect(err).NotTo(HaveOccurred())

            status, body := Get(app, GetGameRoute(clan.GameID, fmt.Sprintf("/clans/%s?maxPendingInvites=101", clan.PublicID)))
Severity: Major
Found in api/clan_test.go and 5 other locations - About 1 hr to fix
api/clan_test.go on lines 687..695
api/clan_test.go on lines 697..705
api/clan_test.go on lines 707..715
api/clan_test.go on lines 727..735
api/clan_test.go on lines 737..745

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 131.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 6 locations. Consider refactoring.
Open

        It("Should fail with 400 if maxPendingApplications is above allowed", func() {
            _, clan, _, _, _, err := fixtures.GetClanWithMemberships(testDb, 0, 0, 0, 0, "", "")
            Expect(err).NotTo(HaveOccurred())

            status, body := Get(app, GetGameRoute(clan.GameID, fmt.Sprintf("/clans/%s?maxPendingApplications=101", clan.PublicID)))
Severity: Major
Found in api/clan_test.go and 5 other locations - About 1 hr to fix
api/clan_test.go on lines 687..695
api/clan_test.go on lines 707..715
api/clan_test.go on lines 717..725
api/clan_test.go on lines 727..735
api/clan_test.go on lines 737..745

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 131.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Severity
Category
Status
Source
Language