ursinn/DeadByDaylightMC

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Method canGameEnd has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    public void canGameEnd(DGame game) {
        for (DPlayer player : game.getHunted()) {
            if (player.isHunter()) {
                continue;
            }
Severity: Minor
Found in src/main/java/noahnok/dbdl/files/game/DGameManager.java - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method showGamemodesPage has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    public Inventory showGamemodesPage(final DArena a) {
        main.getArenaManager().setUsableGamemodes(a);
        int rows = ((a.getUsableModes().size() / 9) + 1) * 9;

        if (a.getUsableModes().size() == rows) {
Severity: Minor
Found in src/main/java/noahnok/dbdl/files/utils/ArenaManagmentInvs.java - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method invSize has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    private Integer invSize() {
        int largestSize = 0;
        for (int size : pageItems.keySet()) {
            if (size > largestSize && pageItems.get(size) != swapItemRight && pageItems.get(size) != swapItemLeft) {
                largestSize = size;
Severity: Minor
Found in src/main/java/noahnok/dbdl/files/utils/pagenation/Page.java - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

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