ursinn/DeadByDaylightMC

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Showing 36 of 213 total issues

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    public InGameCountdown(int timeInSeconds, boolean contAlert, int interval, DGame ref, DeadByDaylight main) {
        this.timeInSeconds = timeInSeconds;
        this.contAlert = contAlert;
        this.interval = interval;
        this.ref = ref;
Severity: Minor
Found in src/main/java/noahnok/dbdl/files/game/InGameCountdown.java and 1 other location - About 50 mins to fix
src/main/java/noahnok/dbdl/files/game/Countdown.java on lines 20..26

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 60.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

            if (gate.getFacing().equalsIgnoreCase("EAST")) {
                leverFowardLoc = gate.getCenter().clone().add(1, 0, 0);
                leverBackwardLoc = gate.getCenter().clone().subtract(1, 0, 0);
            }
Severity: Minor
Found in src/main/java/noahnok/dbdl/files/game/DGameManager.java and 1 other location - About 40 mins to fix
src/main/java/noahnok/dbdl/files/game/DGameManager.java on lines 213..216

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 52.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

            if (gate.getFacing().equalsIgnoreCase("NORTH")) {
                leverFowardLoc = gate.getCenter().clone().add(0, 0, 1);
                leverBackwardLoc = gate.getCenter().clone().subtract(0, 0, 1);
            }
Severity: Minor
Found in src/main/java/noahnok/dbdl/files/game/DGameManager.java and 1 other location - About 40 mins to fix
src/main/java/noahnok/dbdl/files/game/DGameManager.java on lines 209..212

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 52.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

                connection = DriverManager.getConnection("jdbc:mysql://" + this.host + ":" +
                        this.port + "/" + this.database, this.username, this.password);
Severity: Minor
Found in src/main/java/noahnok/dbdl/files/utils/mysql/MySQL_Connect.java and 1 other location - About 35 mins to fix
src/main/java/noahnok/dbdl/files/utils/mysql/MySQL_Connect.java on lines 43..44

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

                connection = DriverManager.getConnection("jdbc:mysql://" + this.host + ":" +
                        this.port + "/" + this.database, this.username, this.password);
Severity: Minor
Found in src/main/java/noahnok/dbdl/files/utils/mysql/MySQL_Connect.java and 1 other location - About 35 mins to fix
src/main/java/noahnok/dbdl/files/utils/mysql/MySQL_Connect.java on lines 80..81

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        hunted.addClickAction((Player p) -> {
            p.closeInventory();
            if (!main.getMatchMaking().addToMatchmaking(p, "HUNTED")) {
                main.getMatchMaking().addPlayerToMatchMakingLoop(p, "HUNTED");
            }
Severity: Minor
Found in src/main/java/noahnok/dbdl/files/commands/JoinGameCommand.java and 1 other location - About 35 mins to fix
src/main/java/noahnok/dbdl/files/commands/JoinGameCommand.java on lines 59..64

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 44.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        hunter.addClickAction((Player p) -> {
            p.closeInventory();
            if (!main.getMatchMaking().addToMatchmaking(p, "HUNTER")) {
                main.getMatchMaking().addPlayerToMatchMakingLoop(p, "HUNTER");
            }
Severity: Minor
Found in src/main/java/noahnok/dbdl/files/commands/JoinGameCommand.java and 1 other location - About 35 mins to fix
src/main/java/noahnok/dbdl/files/commands/JoinGameCommand.java on lines 52..57

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 44.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    public void endGameSound() {
        for (DPlayer player : players) {
            Player actual = player.getPlayer();
            actual.playSound(actual.getLocation(), Sound.ENTITY_WITHER_DEATH, 1.0F, 1.0F);
        }
Severity: Minor
Found in src/main/java/noahnok/dbdl/files/game/DGame.java and 1 other location - About 30 mins to fix
src/main/java/noahnok/dbdl/files/game/DGame.java on lines 354..359

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 41.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    public void startGameSound() {
        for (DPlayer player : players) {
            Player actual = player.getPlayer();
            actual.playSound(actual.getLocation(), Sound.ENTITY_WITHER_SPAWN, 1.0F, 1.0F);
        }
Severity: Minor
Found in src/main/java/noahnok/dbdl/files/game/DGame.java and 1 other location - About 30 mins to fix
src/main/java/noahnok/dbdl/files/game/DGame.java on lines 361..366

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 41.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        this.swapItemLeft = swapItem.copy().setDisplayName("&6Previous Page").addClickAction(p ->
                p.openInventory(pagedInventory.showPage(pagedInventory.getPageIndex(this) - 1)));
Severity: Minor
Found in src/main/java/noahnok/dbdl/files/utils/pagenation/Page.java and 1 other location - About 30 mins to fix
src/main/java/noahnok/dbdl/files/utils/pagenation/Page.java on lines 32..33

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 40.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 5 locations. Consider refactoring.
Open

            i.addLore(color(a.getPossibleHookLocations().size(), mode.getMaxhooks())
                    + "Hooks: " + a.getPossibleHookLocations().size() + "/" + mode.getMaxhooks());
Severity: Major
Found in src/main/java/noahnok/dbdl/files/utils/ArenaManagmentInvs.java and 4 other locations - About 30 mins to fix
src/main/java/noahnok/dbdl/files/utils/ArenaManagmentInvs.java on lines 172..173
src/main/java/noahnok/dbdl/files/utils/ArenaManagmentInvs.java on lines 174..175
src/main/java/noahnok/dbdl/files/utils/ArenaManagmentInvs.java on lines 178..179
src/main/java/noahnok/dbdl/files/utils/ArenaManagmentInvs.java on lines 180..181

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 40.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 5 locations. Consider refactoring.
Open

            i.addLore(color(a.getPossibleChestSpawns().size(), mode.getMaxchests())
                    + "Chests: " + a.getPossibleChestSpawns().size() + "/" + mode.getMaxchests());
Severity: Major
Found in src/main/java/noahnok/dbdl/files/utils/ArenaManagmentInvs.java and 4 other locations - About 30 mins to fix
src/main/java/noahnok/dbdl/files/utils/ArenaManagmentInvs.java on lines 172..173
src/main/java/noahnok/dbdl/files/utils/ArenaManagmentInvs.java on lines 176..177
src/main/java/noahnok/dbdl/files/utils/ArenaManagmentInvs.java on lines 178..179
src/main/java/noahnok/dbdl/files/utils/ArenaManagmentInvs.java on lines 180..181

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 40.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 5 locations. Consider refactoring.
Open

            i.addLore(color(a.getPossibleHuntedSpawns().size(), mode.getHunted())
                    + "Hunted Spawns: " + a.getPossibleHuntedSpawns().size() + "/" + mode.getHunted());
Severity: Major
Found in src/main/java/noahnok/dbdl/files/utils/ArenaManagmentInvs.java and 4 other locations - About 30 mins to fix
src/main/java/noahnok/dbdl/files/utils/ArenaManagmentInvs.java on lines 172..173
src/main/java/noahnok/dbdl/files/utils/ArenaManagmentInvs.java on lines 174..175
src/main/java/noahnok/dbdl/files/utils/ArenaManagmentInvs.java on lines 176..177
src/main/java/noahnok/dbdl/files/utils/ArenaManagmentInvs.java on lines 180..181

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 40.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 5 locations. Consider refactoring.
Open

            i.addLore(color(a.getPossibleHuntedSpawns().size(), mode.getHunters())
                    + "Hunter Spawns: " + a.getPossibleHunterSpawns().size() + "/" + mode.getHunters());
Severity: Major
Found in src/main/java/noahnok/dbdl/files/utils/ArenaManagmentInvs.java and 4 other locations - About 30 mins to fix
src/main/java/noahnok/dbdl/files/utils/ArenaManagmentInvs.java on lines 172..173
src/main/java/noahnok/dbdl/files/utils/ArenaManagmentInvs.java on lines 174..175
src/main/java/noahnok/dbdl/files/utils/ArenaManagmentInvs.java on lines 176..177
src/main/java/noahnok/dbdl/files/utils/ArenaManagmentInvs.java on lines 178..179

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 40.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        this.swapItemRight = swapItem.copy().setDisplayName("&6Next Page").addClickAction(p ->
                p.openInventory(pagedInventory.showPage(pagedInventory.getPageIndex(this) + 1)));
Severity: Minor
Found in src/main/java/noahnok/dbdl/files/utils/pagenation/Page.java and 1 other location - About 30 mins to fix
src/main/java/noahnok/dbdl/files/utils/pagenation/Page.java on lines 30..31

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 40.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 5 locations. Consider refactoring.
Open

            i.addLore(color(a.getPossibleGeneratorLocations().size(), mode.getMaxgenerators())
                    + "Generators: " + a.getPossibleGeneratorLocations().size() + "/" + mode.getMaxgenerators());
Severity: Major
Found in src/main/java/noahnok/dbdl/files/utils/ArenaManagmentInvs.java and 4 other locations - About 30 mins to fix
src/main/java/noahnok/dbdl/files/utils/ArenaManagmentInvs.java on lines 174..175
src/main/java/noahnok/dbdl/files/utils/ArenaManagmentInvs.java on lines 176..177
src/main/java/noahnok/dbdl/files/utils/ArenaManagmentInvs.java on lines 178..179
src/main/java/noahnok/dbdl/files/utils/ArenaManagmentInvs.java on lines 180..181

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 40.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

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