File bootstrap.bundle.js
has 4008 lines of code (exceeds 250 allowed). Consider refactoring. Open
/*!
* Bootstrap v4.1.0 (https://getbootstrap.com/)
* Copyright 2011-2018 The Bootstrap Authors (https://github.com/twbs/bootstrap/graphs/contributors)
* Licensed under MIT (https://github.com/twbs/bootstrap/blob/master/LICENSE)
*/
Function Tooltip
has 513 lines of code (exceeds 25 allowed). Consider refactoring. Open
var Tooltip = function ($$$1) {
/**
* ------------------------------------------------------------------------
* Constants
* ------------------------------------------------------------------------
Function Tooltip
has 430 lines of code (exceeds 25 allowed). Consider refactoring. Open
function () {
function Tooltip(element, config) {
/**
* Check for Popper dependency
* Popper - https://popper.js.org
Function Modal
has 418 lines of code (exceeds 25 allowed). Consider refactoring. Open
var Modal = function ($$$1) {
/**
* ------------------------------------------------------------------------
* Constants
* ------------------------------------------------------------------------
Function Carousel
has 366 lines of code (exceeds 25 allowed). Consider refactoring. Open
var Carousel = function ($$$1) {
/**
* ------------------------------------------------------------------------
* Constants
* ------------------------------------------------------------------------
Function Modal
has 338 lines of code (exceeds 25 allowed). Consider refactoring. Open
function () {
function Modal(element, config) {
this._config = this._getConfig(config);
this._element = element;
this._dialog = $$$1(element).find(Selector.DIALOG)[0];
Function Dropdown
has 330 lines of code (exceeds 25 allowed). Consider refactoring. Open
var Dropdown = function ($$$1) {
/**
* ------------------------------------------------------------------------
* Constants
* ------------------------------------------------------------------------
Function Carousel
has 291 lines of code (exceeds 25 allowed). Consider refactoring. Open
function () {
function Carousel(element, config) {
this._items = null;
this._interval = null;
this._activeElement = null;
Function Collapse
has 254 lines of code (exceeds 25 allowed). Consider refactoring. Open
var Collapse = function ($$$1) {
/**
* ------------------------------------------------------------------------
* Constants
* ------------------------------------------------------------------------
Function Dropdown
has 249 lines of code (exceeds 25 allowed). Consider refactoring. Open
function () {
function Dropdown(element, config) {
this._element = element;
this._popper = null;
this._config = this._getConfig(config);
Function ScrollSpy
has 217 lines of code (exceeds 25 allowed). Consider refactoring. Open
var ScrollSpy = function ($$$1) {
/**
* ------------------------------------------------------------------------
* Constants
* ------------------------------------------------------------------------
Function Collapse
has 196 lines of code (exceeds 25 allowed). Consider refactoring. Open
function () {
function Collapse(element, config) {
this._isTransitioning = false;
this._element = element;
this._config = this._getConfig(config);
Function Tab
has 169 lines of code (exceeds 25 allowed). Consider refactoring. Open
var Tab = function ($$$1) {
/**
* ------------------------------------------------------------------------
* Constants
* ------------------------------------------------------------------------
Function ScrollSpy
has 159 lines of code (exceeds 25 allowed). Consider refactoring. Open
function () {
function ScrollSpy(element, config) {
var _this = this;
this._element = element;
Function Popover
has 137 lines of code (exceeds 25 allowed). Consider refactoring. Open
var Popover = function ($$$1) {
/**
* ------------------------------------------------------------------------
* Constants
* ------------------------------------------------------------------------
Function Tab
has 126 lines of code (exceeds 25 allowed). Consider refactoring. Open
function () {
function Tab(element) {
this._element = element;
} // Getters
Function Alert
has 106 lines of code (exceeds 25 allowed). Consider refactoring. Open
var Alert = function ($$$1) {
/**
* ------------------------------------------------------------------------
* Constants
* ------------------------------------------------------------------------
Function Button
has 105 lines of code (exceeds 25 allowed). Consider refactoring. Open
var Button = function ($$$1) {
/**
* ------------------------------------------------------------------------
* Constants
* ------------------------------------------------------------------------
Function Util
has 94 lines of code (exceeds 25 allowed). Consider refactoring. Open
var Util = function ($$$1) {
/**
* ------------------------------------------------------------------------
* Private TransitionEnd Helpers
* ------------------------------------------------------------------------
Function Popover
has 91 lines of code (exceeds 25 allowed). Consider refactoring. Open
function (_Tooltip) {
_inheritsLoose(Popover, _Tooltip);
function Popover() {
return _Tooltip.apply(this, arguments) || this;
Function Alert
has 76 lines of code (exceeds 25 allowed). Consider refactoring. Open
function () {
function Alert(element) {
this._element = element;
} // Getters
Function show
has 75 lines of code (exceeds 25 allowed). Consider refactoring. Open
_proto.show = function show() {
var _this = this;
if ($$$1(this.element).css('display') === 'none') {
throw new Error('Please use show on visible elements');
Function _slide
has 63 lines of code (exceeds 25 allowed). Consider refactoring. Open
_proto._slide = function _slide(direction, element) {
var _this3 = this;
var activeElement = $$$1(this._element).find(Selector.ACTIVE_ITEM)[0];
Function Popper
has 62 lines of code (exceeds 25 allowed). Consider refactoring. Open
var Popper = function () {
/**
* Create a new Popper.js instance
* @class Popper
* @param {HTMLElement|referenceObject} reference - The reference element used to position the popper
Function Button
has 62 lines of code (exceeds 25 allowed). Consider refactoring. Open
function () {
function Button(element) {
this._element = element;
} // Getters
Function flip
has 55 lines of code (exceeds 25 allowed). Consider refactoring. Open
function flip(data, options) {
// if `inner` modifier is enabled, we can't use the `flip` modifier
if (isModifierEnabled(data.instance.modifiers, 'inner')) {
return data;
}
Function computeStyle
has 55 lines of code (exceeds 25 allowed). Consider refactoring. Open
function computeStyle(data, options) {
var x = options.x,
y = options.y;
var popper = data.offsets.popper;
Function _showBackdrop
has 53 lines of code (exceeds 25 allowed). Consider refactoring. Open
_proto._showBackdrop = function _showBackdrop(callback) {
var _this8 = this;
var animate = $$$1(this._element).hasClass(ClassName.FADE) ? ClassName.FADE : '';
Function show
has 47 lines of code (exceeds 25 allowed). Consider refactoring. Open
_proto.show = function show() {
var _this = this;
if (this._isTransitioning || $$$1(this._element).hasClass(ClassName.SHOW)) {
return;
Function show
has 45 lines of code (exceeds 25 allowed). Consider refactoring. Open
_proto.show = function show() {
var _this = this;
if (this._element.parentNode && this._element.parentNode.nodeType === Node.ELEMENT_NODE && $$$1(this._element).hasClass(ClassName.ACTIVE) || $$$1(this._element).hasClass(ClassName.DISABLED)) {
return;
Function arrow
has 43 lines of code (exceeds 25 allowed). Consider refactoring. Open
function arrow(data, options) {
var _data$offsets$arrow;
// arrow depends on keepTogether in order to work
if (!isModifierRequired(data.instance.modifiers, 'arrow', 'keepTogether')) {
Function toggle
has 42 lines of code (exceeds 25 allowed). Consider refactoring. Open
_proto.toggle = function toggle() {
if (this._element.disabled || $$$1(this._element).hasClass(ClassName.DISABLED)) {
return;
}
Function parseOffset
has 42 lines of code (exceeds 25 allowed). Consider refactoring. Open
function parseOffset(offset, popperOffsets, referenceOffsets, basePlacement) {
var offsets = [0, 0];
// Use height if placement is left or right and index is 0 otherwise use width
// in this way the first offset will use an axis and the second one
Function computeAutoPlacement
has 40 lines of code (exceeds 25 allowed). Consider refactoring. Open
function computeAutoPlacement(placement, refRect, popper, reference, boundariesElement) {
var padding = arguments.length > 5 && arguments[5] !== undefined ? arguments[5] : 0;
if (placement.indexOf('auto') === -1) {
return placement;
Function Popper
has 38 lines of code (exceeds 25 allowed). Consider refactoring. Open
function Popper(reference, popper) {
var _this = this;
var options = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};
classCallCheck(this, Popper);
Function getOffsetRectRelativeToArbitraryNode
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
function getOffsetRectRelativeToArbitraryNode(children, parent) {
var fixedPosition = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : false;
var isIE10 = isIE(10);
var isHTML = parent.nodeName === 'HTML';
Function getBoundaries
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
function getBoundaries(popper, reference, padding, boundariesElement) {
var fixedPosition = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : false;
// NOTE: 1 DOM access here
Function hide
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
_proto.hide = function hide(callback) {
var _this2 = this;
var tip = this.getTipElement();
var hideEvent = $$$1.Event(this.constructor.Event.HIDE);
Function show
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
_proto.show = function show(relatedTarget) {
var _this = this;
if (this._isTransitioning || this._isShown) {
return;
Function hide
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
_proto.hide = function hide() {
var _this2 = this;
if (this._isTransitioning || !$$$1(this._element).hasClass(ClassName.SHOW)) {
return;
Function getBoundingClientRect
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
function getBoundingClientRect(element) {
var rect = {};
// IE10 10 FIX: Please, don't ask, the element isn't
// considered in DOM in some circumstances...
Function _dataApiKeydownHandler
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
Dropdown._dataApiKeydownHandler = function _dataApiKeydownHandler(event) {
// If not input/textarea:
// - And not a key in REGEXP_KEYDOWN => not a dropdown command
// If input/textarea:
// - If space key => not a dropdown command
Function toggle
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
_proto.toggle = function toggle() {
var triggerChangeEvent = true;
var addAriaPressed = true;
var rootElement = $$$1(this._element).closest(Selector.DATA_TOGGLE)[0];
Function _clearMenus
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
Dropdown._clearMenus = function _clearMenus(event) {
if (event && (event.which === RIGHT_MOUSE_BUTTON_WHICH || event.type === 'keyup' && event.which !== TAB_KEYCODE)) {
return;
}
Function preventOverflow
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
function preventOverflow(data, options) {
var boundariesElement = options.boundariesElement || getOffsetParent(data.instance.popper);
// If offsetParent is the reference element, we really want to
// go one step up and use the next offsetParent as reference to
Function hide
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
_proto.hide = function hide(event) {
var _this2 = this;
if (event) {
event.preventDefault();
Function _showElement
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
_proto._showElement = function _showElement(relatedTarget) {
var _this3 = this;
var transition = $$$1(this._element).hasClass(ClassName.FADE);
Function toValue
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
function toValue(str, measurement, popperOffsets, referenceOffsets) {
// separate value from unit
var split = str.match(/((?:\-|\+)?\d*\.?\d*)(.*)/);
var value = +split[1];
var unit = split[2];
Function refresh
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
_proto.refresh = function refresh() {
var _this2 = this;
var autoMethod = this._scrollElement === this._scrollElement.window ? OffsetMethod.OFFSET : OffsetMethod.POSITION;
var offsetMethod = this._config.method === 'auto' ? autoMethod : this._config.method;
Function _setListeners
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
_proto._setListeners = function _setListeners() {
var _this3 = this;
var triggers = this.config.trigger.split(' ');
triggers.forEach(function (trigger) {
Function _getPopperConfig
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
_proto._getPopperConfig = function _getPopperConfig() {
var _this2 = this;
var offsetConf = {};
Function offset
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
function offset(data, _ref) {
var offset = _ref.offset;
var placement = data.placement,
_data$offsets = data.offsets,
popper = _data$offsets.popper,
Function _transitionComplete
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
_proto._transitionComplete = function _transitionComplete(element, active, callback) {
if (active) {
$$$1(active).removeClass(ClassName.SHOW + " " + ClassName.ACTIVE);
var dropdownChild = $$$1(active.parentNode).find(Selector.DROPDOWN_ACTIVE_CHILD)[0];
Avoid deeply nested control flow statements. Open
if (activeElement) {
$$$1(activeElement).removeClass(ClassName.ACTIVE);
}
Consider simplifying this complex logical expression. Open
if (version[0] < ltMajor && version[1] < minMinor || version[0] === minMajor && version[1] === minMinor && version[2] < minPatch || version[0] >= maxMajor) {
throw new Error('Bootstrap\'s JavaScript requires at least jQuery v1.9.1 but less than v4.0.0');
}
Consider simplifying this complex logical expression. Open
if (!isActive && (event.which !== ESCAPE_KEYCODE || event.which !== SPACE_KEYCODE) || isActive && (event.which === ESCAPE_KEYCODE || event.which === SPACE_KEYCODE)) {
if (event.which === ESCAPE_KEYCODE) {
var toggle = $$$1(parent).find(Selector.DATA_TOGGLE)[0];
$$$1(toggle).trigger('focus');
}
Consider simplifying this complex logical expression. Open
if (event && (event.type === 'click' && /input|textarea/i.test(event.target.tagName) || event.type === 'keyup' && event.which === TAB_KEYCODE) && $$$1.contains(parent, event.target)) {
continue;
}
Function computeAutoPlacement
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
function computeAutoPlacement(placement, refRect, popper, reference, boundariesElement) {
Function applyStyleOnLoad
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
function applyStyleOnLoad(reference, popper, options, modifierOptions, state) {
Avoid too many return
statements within this function. Open
return findCommonOffsetParent(element1, getRoot(element2).host);
Similar blocks of code found in 2 locations. Consider refactoring. Open
var Tooltip = function ($$$1) {
/**
* ------------------------------------------------------------------------
* Constants
* ------------------------------------------------------------------------
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 5605.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
var Modal = function ($$$1) {
/**
* ------------------------------------------------------------------------
* Constants
* ------------------------------------------------------------------------
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 4937.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
var Carousel = function ($$$1) {
/**
* ------------------------------------------------------------------------
* Constants
* ------------------------------------------------------------------------
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 3912.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
var Dropdown = function ($$$1) {
/**
* ------------------------------------------------------------------------
* Constants
* ------------------------------------------------------------------------
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 3770.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
var Collapse = function ($$$1) {
/**
* ------------------------------------------------------------------------
* Constants
* ------------------------------------------------------------------------
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 3075.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
var ScrollSpy = function ($$$1) {
/**
* ------------------------------------------------------------------------
* Constants
* ------------------------------------------------------------------------
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 2656.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
var Tab = function ($$$1) {
/**
* ------------------------------------------------------------------------
* Constants
* ------------------------------------------------------------------------
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 1797.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
var Popover = function ($$$1) {
/**
* ------------------------------------------------------------------------
* Constants
* ------------------------------------------------------------------------
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 1291.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
var Button = function ($$$1) {
/**
* ------------------------------------------------------------------------
* Constants
* ------------------------------------------------------------------------
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 1167.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
var Alert = function ($$$1) {
/**
* ------------------------------------------------------------------------
* Constants
* ------------------------------------------------------------------------
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 1047.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
var Util = function ($$$1) {
/**
* ------------------------------------------------------------------------
* Private TransitionEnd Helpers
* ------------------------------------------------------------------------
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 897.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
(function ($$$1) {
if (typeof $$$1 === 'undefined') {
throw new TypeError('Bootstrap\'s JavaScript requires jQuery. jQuery must be included before Bootstrap\'s JavaScript.');
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 187.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
function _objectSpread(target) {
for (var i = 1; i < arguments.length; i++) {
var source = arguments[i] != null ? arguments[i] : {};
var ownKeys = Object.keys(source);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 180.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
function defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 114.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
function _defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 114.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
function _defineProperty(obj, key, value) {
if (key in obj) {
Object.defineProperty(obj, key, {
value: value,
enumerable: true,
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 74.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
subClass.__proto__ = superClass;
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 61.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (sideA === 'bottom') {
top = -offsetParentRect.height + offsets.bottom;
} else {
top = offsets.top;
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 47.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (sideB === 'right') {
left = -offsetParentRect.width + offsets.right;
} else {
left = offsets.left;
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 47.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76