workcraft/workcraft

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workcraft/WorkcraftCore/src/org/workcraft/dom/visual/VisualReplica.java

Summary

Maintainability
B
4 hrs
Test Coverage

Identical blocks of code found in 2 locations. Consider refactoring.
Open

    public Point2D getOffset(Positioning positioning) {
        Rectangle2D bb = getInternalBoundingBoxInLocalSpace();
        double xOffset = (positioning.xSign < 0) ? bb.getMinX() : (positioning.xSign > 0) ? bb.getMaxX() : bb.getCenterX();
        double yOffset = (positioning.ySign < 0) ? bb.getMinY() : (positioning.ySign > 0) ? bb.getMaxY() : bb.getCenterY();
        return new Point2D.Double(xOffset, yOffset);
workcraft/WorkcraftCore/src/org/workcraft/dom/visual/VisualComponent.java on lines 223..228

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 104.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

    protected void drawNameInLocalSpace(DrawRequest r) {
        if (getNameVisibility()) {
            cacheNameRenderedText(r);
            if (!nameRenderedText.isEmpty()) {
                Graphics2D g = r.getGraphics();
workcraft/WorkcraftCore/src/org/workcraft/dom/visual/VisualComponent.java on lines 263..273
workcraft/WorkcraftCore/src/org/workcraft/dom/visual/VisualComponent.java on lines 331..341

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 70.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    protected void cacheNameRenderedText(String text, Font font, Positioning positioning, Point2D offset) {
        if ((nameRenderedText == null) || nameRenderedText.isDifferent(text, font, positioning, offset)) {
            nameRenderedText = new RenderedText(text, font, positioning, offset);
        }
    }
workcraft/WorkcraftCore/src/org/workcraft/dom/visual/VisualComponent.java on lines 257..261

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 49.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 4 locations. Consider refactoring.
Open

    private void addNamePropertyDeclarations() {
        addPropertyDeclaration(new PropertyDeclaration<>(Positioning.class, PROPERTY_NAME_POSITIONING,
                this::setNamePositioning, this::getNamePositioning).setCombinable().setTemplatable());

        addPropertyDeclaration(new PropertyDeclaration<>(Color.class, PROPERTY_NAME_COLOR,
workcraft/WorkcraftCore/src/org/workcraft/dom/visual/VisualComponent.java on lines 69..75
workcraft/WorkcraftCore/src/org/workcraft/dom/visual/VisualComponent.java on lines 88..94
workcraft/WorkcraftCore/src/org/workcraft/dom/visual/VisualReplica.java on lines 48..54

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 47.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 4 locations. Consider refactoring.
Open

    private void addColorPropertyDeclarations() {
        addPropertyDeclaration(new PropertyDeclaration<>(Color.class, PROPERTY_COLOR,
                this::setForegroundColor, this::getForegroundColor).setCombinable().setTemplatable());

        addPropertyDeclaration(new PropertyDeclaration<>(Color.class, PROPERTY_FILL_COLOR,
workcraft/WorkcraftCore/src/org/workcraft/dom/visual/VisualComponent.java on lines 69..75
workcraft/WorkcraftCore/src/org/workcraft/dom/visual/VisualComponent.java on lines 88..94
workcraft/WorkcraftCore/src/org/workcraft/dom/visual/VisualReplica.java on lines 56..62

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 47.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

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