Showing 108 of 144 total issues
Method beginFile
has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring. Open
public FileCacheEntry beginFile(String path, long lastModified, long fileSize) {
int lastSlash = path.lastIndexOf('/');
if (lastSlash >= 0 && lastSlash + 2 < path.length()) {
if (path.regionMatches(lastSlash + 1, "._", 0, 2))
return null;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method onKeyDown
has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring. Open
@Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
boolean isKeyCodeSupported = keyCode != KeyEvent.KEYCODE_BACK && keyCode != KeyEvent.KEYCODE_VOLUME_UP && keyCode != KeyEvent.KEYCODE_VOLUME_DOWN && keyCode != KeyEvent.KEYCODE_MENU && keyCode != KeyEvent.KEYCODE_CALL && keyCode != KeyEvent.KEYCODE_ENDCALL;
if (isInPlaybackState() && isKeyCodeSupported && mMediaController != null) {
if (keyCode == KeyEvent.KEYCODE_HEADSETHOOK || keyCode == KeyEvent.KEYCODE_MEDIA_PLAY_PAUSE || keyCode == KeyEvent.KEYCODE_SPACE) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method setVideoLayout
has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring. Open
public void setVideoLayout(int layout, float aspectRatio) {
LayoutParams lp = getLayoutParams();
Pair<Integer, Integer> res = ScreenResolution.getResolution(mContext);
int windowWidth = res.first.intValue(), windowHeight = res.second.intValue();
float windowRatio = windowWidth / (float) windowHeight;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File MediaStore.java
has 272 lines of code (exceeds 250 allowed). Consider refactoring. Open
/*
* Copyright (C) 2006 The Android Open Source Project
* Copyright (C) 2013 YIXIA.COM
*
* Licensed under the Apache License, Version 2.0 (the "License");
Method prescan
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
private void prescan(String filePath) throws RemoteException {
mProvider = mContext.getContentResolver().acquireContentProviderClient(MediaStore.AUTHORITY);
Cursor c = null;
String where = null;
String[] selectionArgs = null;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method getThumbnail
has 60 lines of code (exceeds 25 allowed). Consider refactoring. Open
static Bitmap getThumbnail(Context ctx, ContentResolver cr, long origId, long groupId, int kind, BitmapFactory.Options options, Uri baseUri) {
Bitmap bitmap = null;
MiniThumbFile thumbFile = MiniThumbFile.instance(baseUri);
long magic = thumbFile.getMagic(origId);
if (magic != 0) {
Method getCachedFeature
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
private static int getCachedFeature() {
if (cachedFeatureString == null) {
StringBuffer sb = new StringBuffer();
if ((cachedFeature & FEATURE_ARM_V5TE) > 0)
sb.append("V5TE ");
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method onCreate
has 50 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
Method onCreate
has 48 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
adapter = new LiveTVAdapter(getActivity(), tvList);
Method endFile
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
private Uri endFile(FileCacheEntry entry) throws RemoteException {
Uri tableUri;
boolean isVideo = MediaFile.isVideoFileType(mFileType) && mWidth > 0 && mHeight > 0;
if (isVideo) {
tableUri = Video.Media.CONTENT_URI;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method onInfo
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
@Override
public boolean onInfo(MediaPlayer mp, int what, int extra) {
Log.d("onInfo: (%d, %d)", what, extra);
if(MediaPlayer.MEDIA_INFO_UNKNOW_TYPE == what){
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method getMagic
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
protected synchronized long getMagic(long id) {
RandomAccessFile r = miniThumbDataFile();
if (r != null) {
long pos = id * BYTES_PER_MINTHUMB;
FileLock lock = null;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method transform
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
private static Bitmap transform(Matrix scaler, Bitmap source, int targetWidth, int targetHeight, int options) {
boolean scaleUp = (options & OPTIONS_SCALE_UP) != 0;
boolean recycle = (options & OPTIONS_RECYCLE_INPUT) != 0;
int deltaX = source.getWidth() - targetWidth;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method prescan
has 41 lines of code (exceeds 25 allowed). Consider refactoring. Open
private void prescan(String filePath) throws RemoteException {
mProvider = mContext.getContentResolver().acquireContentProviderClient(MediaStore.AUTHORITY);
Cursor c = null;
String where = null;
String[] selectionArgs = null;
Method transform
has 40 lines of code (exceeds 25 allowed). Consider refactoring. Open
private static Bitmap transform(Matrix scaler, Bitmap source, int targetWidth, int targetHeight, int options) {
boolean scaleUp = (options & OPTIONS_SCALE_UP) != 0;
boolean recycle = (options & OPTIONS_RECYCLE_INPUT) != 0;
int deltaX = source.getWidth() - targetWidth;
Method miniThumbDataFile
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
private RandomAccessFile miniThumbDataFile() {
if (mMiniThumbFile == null) {
removeOldFile();
String path = randomAccessFilePath(MINI_THUMB_DATA_FILE_VERSION);
File directory = new File(path).getParentFile();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method beginFile
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
public FileCacheEntry beginFile(String path, long lastModified, long fileSize) {
int lastSlash = path.lastIndexOf('/');
if (lastSlash >= 0 && lastSlash + 2 < path.length()) {
if (path.regionMatches(lastSlash + 1, "._", 0, 2))
return null;
Method openVideo
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
private void openVideo() {
// if (mUri == null || mSurfaceHolder == null || !Vitamio.isInitialized(mContext))
// return;
if (mUri == null || mSurfaceHolder == null )
return;
Method loadFragment
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
private void loadFragment(int fragmentID) {
if(MainActivity.permissionsSnackbar != null){
MainActivity.permissionsSnackbar.dismiss();
}
Fragment fragment = null;
Method onCreateView
has 37 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
// Inflate the layout for this fragment
View InputFragmentView = inflater.inflate(R.layout.fragment_zbigz, container, false);