yiisoft/yii2

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framework/assets/yii.gridView.js

Summary

Maintainability
B
5 hrs
Test Coverage

Function initEventHandler has 5 arguments (exceeds 4 allowed). Consider refactoring.
Open

    function initEventHandler($gridView, type, event, selector, callback)
Severity: Minor
Found in framework/assets/yii.gridView.js - About 35 mins to fix

    Move the invocation into the parens that contain the function.
    Open

    (function ($) {
    Severity: Minor
    Found in framework/assets/yii.gridView.js by eslint

    Require IIFEs to be Wrapped (wrap-iife)

    You can immediately invoke function expressions, but not function declarations. A common technique to create an immediately-invoked function expression (IIFE) is to wrap a function declaration in parentheses. The opening parentheses causes the contained function to be parsed as an expression, rather than a declaration.

    // function expression could be unwrapped
    var x = function () { return { y: 1 };}();
    
    // function declaration must be wrapped
    function () { /* side effects */ }(); // SyntaxError

    Rule Details

    This rule requires all immediately-invoked function expressions to be wrapped in parentheses.

    Options

    This rule has two options, a string option and an object option.

    String option:

    • "outside" enforces always wrapping the call expression. The default is "outside".
    • "inside" enforces always wrapping the function expression.
    • "any" enforces always wrapping, but allows either style.

    Object option:

    • "functionPrototypeMethods": true additionally enforces wrapping function expressions invoked using .call and .apply. The default is false.

    outside

    Examples of incorrect code for the default "outside" option:

    /*eslint wrap-iife: ["error", "outside"]*/
    
    var x = function () { return { y: 1 };}(); // unwrapped
    var x = (function () { return { y: 1 };})(); // wrapped function expression

    Examples of correct code for the default "outside" option:

    /*eslint wrap-iife: ["error", "outside"]*/
    
    var x = (function () { return { y: 1 };}()); // wrapped call expression

    inside

    Examples of incorrect code for the "inside" option:

    /*eslint wrap-iife: ["error", "inside"]*/
    
    var x = function () { return { y: 1 };}(); // unwrapped
    var x = (function () { return { y: 1 };}()); // wrapped call expression

    Examples of correct code for the "inside" option:

    /*eslint wrap-iife: ["error", "inside"]*/
    
    var x = (function () { return { y: 1 };})(); // wrapped function expression

    any

    Examples of incorrect code for the "any" option:

    /*eslint wrap-iife: ["error", "any"]*/
    
    var x = function () { return { y: 1 };}(); // unwrapped

    Examples of correct code for the "any" option:

    /*eslint wrap-iife: ["error", "any"]*/
    
    var x = (function () { return { y: 1 };}()); // wrapped call expression
    var x = (function () { return { y: 1 };})(); // wrapped function expression

    functionPrototypeMethods

    Examples of incorrect code for this rule with the "inside", { "functionPrototypeMethods": true } options:

    /* eslint wrap-iife: [2, "inside", { functionPrototypeMethods: true }] */
    
    var x = function(){ foo(); }()
    var x = (function(){ foo(); }())
    var x = function(){ foo(); }.call(bar)
    var x = (function(){ foo(); }.call(bar))

    Examples of correct code for this rule with the "inside", { "functionPrototypeMethods": true } options:

    /* eslint wrap-iife: [2, "inside", { functionPrototypeMethods: true }] */
    
    var x = (function(){ foo(); })()
    var x = (function(){ foo(); }).call(bar)

    Source: http://eslint.org/docs/rules/

    Expected '===' and instead saw '=='.
    Open

                    var all = $grid.find(inputs).length == $grid.find(inputs + ":checked").length;
    Severity: Minor
    Found in framework/assets/yii.gridView.js by eslint

    Require === and !== (eqeqeq)

    It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

    The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

    • [] == false
    • [] == ![]
    • 3 == "03"

    If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

    Rule Details

    This rule is aimed at eliminating the type-unsafe equality operators.

    Examples of incorrect code for this rule:

    /*eslint eqeqeq: "error"*/
    
    if (x == 42) { }
    
    if ("" == text) { }
    
    if (obj.getStuff() != undefined) { }

    The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

    Options

    always

    The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

    Examples of incorrect code for the "always" option:

    /*eslint eqeqeq: ["error", "always"]*/
    
    a == b
    foo == true
    bananas != 1
    value == undefined
    typeof foo == 'undefined'
    'hello' != 'world'
    0 == 0
    true == true
    foo == null

    Examples of correct code for the "always" option:

    /*eslint eqeqeq: ["error", "always"]*/
    
    a === b
    foo === true
    bananas !== 1
    value === undefined
    typeof foo === 'undefined'
    'hello' !== 'world'
    0 === 0
    true === true
    foo === null

    This rule optionally takes a second argument, which should be an object with the following supported properties:

    • "null": Customize how this rule treats null literals. Possible values:
      • always (default) - Always use === or !==.
      • never - Never use === or !== with null.
      • ignore - Do not apply this rule to null.

    smart

    The "smart" option enforces the use of === and !== except for these cases:

    • Comparing two literal values
    • Evaluating the value of typeof
    • Comparing against null

    Examples of incorrect code for the "smart" option:

    /*eslint eqeqeq: ["error", "smart"]*/
    
    // comparing two variables requires ===
    a == b
    
    // only one side is a literal
    foo == true
    bananas != 1
    
    // comparing to undefined requires ===
    value == undefined

    Examples of correct code for the "smart" option:

    /*eslint eqeqeq: ["error", "smart"]*/
    
    typeof foo == 'undefined'
    'hello' != 'world'
    0 == 0
    true == true
    foo == null

    allow-null

    Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

    ["error", "always", {"null": "ignore"}]

    When Not To Use It

    If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

        $.fn.yiiGridView = function (method) {
            if (methods[method]) {
                return methods[method].apply(this, Array.prototype.slice.call(arguments, 1));
            } else if (typeof method === 'object' || !method) {
                    return methods.init.apply(this, arguments);
    Severity: Major
    Found in framework/assets/yii.gridView.js and 1 other location - About 4 hrs to fix
    framework/assets/yii.captcha.js on lines 13..22

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 127.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

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