3scale/porta

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app/lib/events/importers/alert_importer.rb

Summary

Maintainability
A
55 mins
Test Coverage

Method save! has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

      def save!
        return unless cinstance

        provider = service.account
        buyer    = cinstance.user_account
Severity: Minor
Found in app/lib/events/importers/alert_importer.rb - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Events::Importers::AlertImporter#send_email has approx 8 statements
Open

      def send_email(alert)

A method with Too Many Statements is any method that has a large number of lines.

Too Many Statements warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements counts +1 for every simple statement in a method and +1 for every statement within a control structure (if, else, case, when, for, while, until, begin, rescue) but it doesn't count the control structure itself.

So the following method would score +6 in Reek's statement-counting algorithm:

def parse(arg, argv, &error)
  if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
    return nil, block, nil                                         # +1
  end
  opt = (val = parse_arg(val, &error))[1]                          # +2
  val = conv_arg(*val)                                             # +3
  if opt and !arg
    argv.shift                                                     # +4
  else
    val[0] = nil                                                   # +5
  end
  val                                                              # +6
end

(You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)

Events::Importers::AlertImporter#save! has approx 12 statements
Open

      def save!

A method with Too Many Statements is any method that has a large number of lines.

Too Many Statements warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements counts +1 for every simple statement in a method and +1 for every statement within a control structure (if, else, case, when, for, while, until, begin, rescue) but it doesn't count the control structure itself.

So the following method would score +6 in Reek's statement-counting algorithm:

def parse(arg, argv, &error)
  if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
    return nil, block, nil                                         # +1
  end
  opt = (val = parse_arg(val, &error))[1]                          # +2
  val = conv_arg(*val)                                             # +3
  if opt and !arg
    argv.shift                                                     # +4
  else
    val[0] = nil                                                   # +5
  end
  val                                                              # +6
end

(You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)

Events::Importers::AlertImporter#save! calls 'cinstance.live?' 2 times
Open

        if check_levels?(:email_provider) && cinstance.live?
          send_email(provider_alert)
          publish_events(provider_alert)
        end

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

Events::Importers::AlertImporter#check_levels? calls 'settings[level_type]' 2 times
Open

        settings[level_type] && settings[level_type].include?(object.utilization)

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

Events::Importers::AlertImporter#send_email calls 'System::ErrorReporting.report_error(error)' 2 times
Open

          System::ErrorReporting.report_error(error)
          Rails.logger.info("unable to notify about alert, because it was invalid: '#{alert.inspect}'")
        end
      rescue Liquid::SyntaxError => error
        error.extend(Bugsnag::MetaData)

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

Events::Importers::AlertImporter has missing safe method 'save!'
Open

      def save!

A candidate method for the Missing Safe Method smell are methods whose names end with an exclamation mark.

An exclamation mark in method names means (the explanation below is taken from here ):

The ! in method names that end with ! means, “This method is dangerous”—or, more precisely, this method is the “dangerous” version of an otherwise equivalent method, with the same name minus the !. “Danger” is relative; the ! doesn’t mean anything at all unless the method name it’s in corresponds to a similar but bang-less method name. So, for example, gsub! is the dangerous version of gsub. exit! is the dangerous version of exit. flatten! is the dangerous version of flatten. And so forth.

Such a method is called Missing Safe Method if and only if her non-bang version does not exist and this method is reported as a smell.

Example

Given

class C
  def foo; end
  def foo!; end
  def bar!; end
end

Reek would report bar! as Missing Safe Method smell but not foo!.

Reek reports this smell only in a class context, not in a module context in order to allow perfectly legit code like this:

class Parent
  def foo; end
end

module Dangerous
  def foo!; end
end

class Son < Parent
  include Dangerous
end

class Daughter < Parent
end

In this example, Reek would not report the Missing Safe Method smell for the method foo of the Dangerous module.

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