3scale/porta

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app/lib/liquid/template_support.rb

Summary

Maintainability
A
2 hrs
Test Coverage

Method prepare_liquid_template has 28 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    def prepare_liquid_template(template)
      cms_toolbar.liquid(template)

      template.registers[:controller] ||= self
      template.registers[:request] ||= request
Severity: Minor
Found in app/lib/liquid/template_support.rb - About 1 hr to fix

    Method prepare_liquid_template has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
    Open

        def prepare_liquid_template(template)
          cms_toolbar.liquid(template)
    
          template.registers[:controller] ||= self
          template.registers[:request] ||= request
    Severity: Minor
    Found in app/lib/liquid/template_support.rb - About 55 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Liquid::TemplateSupport::LiquidTemplateRenderer#determine_template refers to 'template' more than self (maybe move it to another class?)
    Open

              unless template.respond_to?(:layout)
                Rails.logger.info "#{template.inspect} is not Liquid template and can't override layout"
                next
              end
    
    
    Severity: Minor
    Found in app/lib/liquid/template_support.rb by reek

    Feature Envy occurs when a code fragment references another object more often than it references itself, or when several clients do the same series of manipulations on a particular type of object.

    Feature Envy reduces the code's ability to communicate intent: code that "belongs" on one class but which is located in another can be hard to find, and may upset the "System of Names" in the host class.

    Feature Envy also affects the design's flexibility: A code fragment that is in the wrong class creates couplings that may not be natural within the application's domain, and creates a loss of cohesion in the unwilling host class.

    Feature Envy often arises because it must manipulate other objects (usually its arguments) to get them into a useful form, and one force preventing them (the arguments) doing this themselves is that the common knowledge lives outside the arguments, or the arguments are of too basic a type to justify extending that type. Therefore there must be something which 'knows' about the contents or purposes of the arguments. That thing would have to be more than just a basic type, because the basic types are either containers which don't know about their contents, or they are single objects which can't capture their relationship with their fellows of the same type. So, this thing with the extra knowledge should be reified into a class, and the utility method will most likely belong there.

    Example

    Running Reek on:

    class Warehouse
      def sale_price(item)
        (item.price - item.rebate) * @vat
      end
    end

    would report:

    Warehouse#total_price refers to item more than self (FeatureEnvy)

    since this:

    (item.price - item.rebate)

    belongs to the Item class, not the Warehouse.

    Liquid::TemplateSupport#prepare_liquid_template has approx 11 statements
    Open

        def prepare_liquid_template(template)
    Severity: Minor
    Found in app/lib/liquid/template_support.rb by reek

    A method with Too Many Statements is any method that has a large number of lines.

    Too Many Statements warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements counts +1 for every simple statement in a method and +1 for every statement within a control structure (if, else, case, when, for, while, until, begin, rescue) but it doesn't count the control structure itself.

    So the following method would score +6 in Reek's statement-counting algorithm:

    def parse(arg, argv, &error)
      if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
        return nil, block, nil                                         # +1
      end
      opt = (val = parse_arg(val, &error))[1]                          # +2
      val = conv_arg(*val)                                             # +3
      if opt and !arg
        argv.shift                                                     # +4
      else
        val[0] = nil                                                   # +5
      end
      val                                                              # +6
    end

    (You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)

    Liquid::TemplateSupport#add_liquid_view_paths has approx 8 statements
    Open

        def add_liquid_view_paths(options = {})
    Severity: Minor
    Found in app/lib/liquid/template_support.rb by reek

    A method with Too Many Statements is any method that has a large number of lines.

    Too Many Statements warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements counts +1 for every simple statement in a method and +1 for every statement within a control structure (if, else, case, when, for, while, until, begin, rescue) but it doesn't count the control structure itself.

    So the following method would score +6 in Reek's statement-counting algorithm:

    def parse(arg, argv, &error)
      if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
        return nil, block, nil                                         # +1
      end
      opt = (val = parse_arg(val, &error))[1]                          # +2
      val = conv_arg(*val)                                             # +3
      if opt and !arg
        argv.shift                                                     # +4
      else
        val[0] = nil                                                   # +5
      end
      val                                                              # +6
    end

    (You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)

    Liquid::TemplateSupport::LiquidTemplateRenderer#determine_template manually dispatches method call
    Open

              unless template.respond_to?(:layout)
    Severity: Minor
    Found in app/lib/liquid/template_support.rb by reek

    Reek reports a Manual Dispatch smell if it finds source code that manually checks whether an object responds to a method before that method is called. Manual dispatch is a type of Simulated Polymorphism which leads to code that is harder to reason about, debug, and refactor.

    Example

    class MyManualDispatcher
      attr_reader :foo
    
      def initialize(foo)
        @foo = foo
      end
    
      def call
        foo.bar if foo.respond_to?(:bar)
      end
    end

    Reek would emit the following warning:

    test.rb -- 1 warning:
      [9]: MyManualDispatcher manually dispatches method call (ManualDispatch)

    Liquid::TemplateSupport::LiquidTemplateRenderer#determine_template calls 'Rails.logger' 2 times
    Open

                Rails.logger.info "#{template.inspect} is not Liquid template and can't override layout"
                next
              end
    
              if overridden = template.layout
    Severity: Minor
    Found in app/lib/liquid/template_support.rb by reek

    Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

    Reek implements a check for Duplicate Method Call.

    Example

    Here's a very much simplified and contrived example. The following method will report a warning:

    def double_thing()
      @other.thing + @other.thing
    end

    One quick approach to silence Reek would be to refactor the code thus:

    def double_thing()
      thing = @other.thing
      thing + thing
    end

    A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

    class Other
      def double_thing()
        thing + thing
      end
    end

    The approach you take will depend on balancing other factors in your code.

    Liquid::TemplateSupport#add_liquid_view_paths#render_template_to_object manually dispatches method call
    Open

              if context.controller.class.respond_to?(:liquify)
    Severity: Minor
    Found in app/lib/liquid/template_support.rb by reek

    Reek reports a Manual Dispatch smell if it finds source code that manually checks whether an object responds to a method before that method is called. Manual dispatch is a type of Simulated Polymorphism which leads to code that is harder to reason about, debug, and refactor.

    Example

    class MyManualDispatcher
      attr_reader :foo
    
      def initialize(foo)
        @foo = foo
      end
    
      def call
        foo.bar if foo.respond_to?(:bar)
      end
    end

    Reek would emit the following warning:

    test.rb -- 1 warning:
      [9]: MyManualDispatcher manually dispatches method call (ManualDispatch)

    Liquid::TemplateSupport#prepare_liquid_template calls 'template.registers' 8 times
    Open

          template.registers[:controller] ||= self
          template.registers[:request] ||= request
          template.registers[:current_account] ||= current_account
          template.registers[:site_account] ||= site_account
    
    
    Severity: Minor
    Found in app/lib/liquid/template_support.rb by reek

    Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

    Reek implements a check for Duplicate Method Call.

    Example

    Here's a very much simplified and contrived example. The following method will report a warning:

    def double_thing()
      @other.thing + @other.thing
    end

    One quick approach to silence Reek would be to refactor the code thus:

    def double_thing()
      thing = @other.thing
      thing + thing
    end

    A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

    class Other
      def double_thing()
        thing + thing
      end
    end

    The approach you take will depend on balancing other factors in your code.

    Liquid::TemplateSupport#add_liquid_view_paths manually dispatches method call
    Open

              if context.controller.class.respond_to?(:liquify)
    Severity: Minor
    Found in app/lib/liquid/template_support.rb by reek

    Reek reports a Manual Dispatch smell if it finds source code that manually checks whether an object responds to a method before that method is called. Manual dispatch is a type of Simulated Polymorphism which leads to code that is harder to reason about, debug, and refactor.

    Example

    class MyManualDispatcher
      attr_reader :foo
    
      def initialize(foo)
        @foo = foo
      end
    
      def call
        foo.bar if foo.respond_to?(:bar)
      end
    end

    Reek would emit the following warning:

    test.rb -- 1 warning:
      [9]: MyManualDispatcher manually dispatches method call (ManualDispatch)

    Liquid::TemplateSupport::LiquidTemplateRenderer#determine_template calls 'template.inspect' 2 times
    Open

                Rails.logger.info "#{template.inspect} is not Liquid template and can't override layout"
                next
              end
    
              if overridden = template.layout
    Severity: Minor
    Found in app/lib/liquid/template_support.rb by reek

    Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

    Reek implements a check for Duplicate Method Call.

    Example

    Here's a very much simplified and contrived example. The following method will report a warning:

    def double_thing()
      @other.thing + @other.thing
    end

    One quick approach to silence Reek would be to refactor the code thus:

    def double_thing()
      thing = @other.thing
      thing + thing
    end

    A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

    class Other
      def double_thing()
        thing + thing
      end
    end

    The approach you take will depend on balancing other factors in your code.

    Method determine_template has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

          def determine_template(options)
            super.tap do |template|
              unless template.respond_to?(:layout)
                Rails.logger.info "#{template.inspect} is not Liquid template and can't override layout"
                next
    Severity: Minor
    Found in app/lib/liquid/template_support.rb - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

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