Method toolbar_props
has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring. Wontfix
def toolbar_props # rubocop:disable Metrics/AbcSize, Metrics/CyclomaticComplexity, Metrics/MethodLength, Metrics/PerceivedComplexity
show_application_plans = !application_plans.empty? && !provider.master_on_premises?
service_column_visible = service.nil? && provider.multiservice?
new_application_path = if service.present?
new_admin_service_application_path(service)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method toolbar_props
has 73 lines of code (exceeds 25 allowed). Consider refactoring. Wontfix
def toolbar_props # rubocop:disable Metrics/AbcSize, Metrics/CyclomaticComplexity, Metrics/MethodLength, Metrics/PerceivedComplexity
show_application_plans = !application_plans.empty? && !provider.master_on_premises?
service_column_visible = service.nil? && provider.multiservice?
new_application_path = if service.present?
new_admin_service_application_path(service)
ApplicationsIndexPresenter#plans_for_filter refers to 'service' more than self (maybe move it to another class?) Open
accessible_services.reject { |service| service.application_plans.empty? }
.map do |service|
{
groupName: service.name,
groupCollection: service.application_plans.map { |plan| plan_to_select_item(plan) }
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- Exclude checks
Feature Envy occurs when a code fragment references another object more often than it references itself, or when several clients do the same series of manipulations on a particular type of object.
Feature Envy reduces the code's ability to communicate intent: code that "belongs" on one class but which is located in another can be hard to find, and may upset the "System of Names" in the host class.
Feature Envy also affects the design's flexibility: A code fragment that is in the wrong class creates couplings that may not be natural within the application's domain, and creates a loss of cohesion in the unwilling host class.
Feature Envy often arises because it must manipulate other objects (usually its arguments) to get them into a useful form, and one force preventing them (the arguments) doing this themselves is that the common knowledge lives outside the arguments, or the arguments are of too basic a type to justify extending that type. Therefore there must be something which 'knows' about the contents or purposes of the arguments. That thing would have to be more than just a basic type, because the basic types are either containers which don't know about their contents, or they are single objects which can't capture their relationship with their fellows of the same type. So, this thing with the extra knowledge should be reified into a class, and the utility method will most likely belong there.
Example
Running Reek on:
class Warehouse
def sale_price(item)
(item.price - item.rebate) * @vat
end
end
would report:
Warehouse#total_price refers to item more than self (FeatureEnvy)
since this:
(item.price - item.rebate)
belongs to the Item class, not the Warehouse.
ApplicationsIndexPresenter#plans_for_filter contains iterators nested 2 deep Open
groupCollection: service.application_plans.map { |plan| plan_to_select_item(plan) }
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A Nested Iterator
occurs when a block contains another block.
Example
Given
class Duck
class << self
def duck_names
%i!tick trick track!.each do |surname|
%i!duck!.each do |last_name|
puts "full name is #{surname} #{last_name}"
end
end
end
end
end
Reek would report the following warning:
test.rb -- 1 warning:
[5]:Duck#duck_names contains iterators nested 2 deep (NestedIterators)
ApplicationsIndexPresenter#accessible_services_for_filter refers to 'service' more than self (maybe move it to another class?) Open
{ id: service.id.to_s, title: service.name }
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Feature Envy occurs when a code fragment references another object more often than it references itself, or when several clients do the same series of manipulations on a particular type of object.
Feature Envy reduces the code's ability to communicate intent: code that "belongs" on one class but which is located in another can be hard to find, and may upset the "System of Names" in the host class.
Feature Envy also affects the design's flexibility: A code fragment that is in the wrong class creates couplings that may not be natural within the application's domain, and creates a loss of cohesion in the unwilling host class.
Feature Envy often arises because it must manipulate other objects (usually its arguments) to get them into a useful form, and one force preventing them (the arguments) doing this themselves is that the common knowledge lives outside the arguments, or the arguments are of too basic a type to justify extending that type. Therefore there must be something which 'knows' about the contents or purposes of the arguments. That thing would have to be more than just a basic type, because the basic types are either containers which don't know about their contents, or they are single objects which can't capture their relationship with their fellows of the same type. So, this thing with the extra knowledge should be reified into a class, and the utility method will most likely belong there.
Example
Running Reek on:
class Warehouse
def sale_price(item)
(item.price - item.rebate) * @vat
end
end
would report:
Warehouse#total_price refers to item more than self (FeatureEnvy)
since this:
(item.price - item.rebate)
belongs to the Item class, not the Warehouse.
ApplicationsIndexPresenter#initialize has 8 parameters Open
def initialize(application_plans:, accessible_services:, service:, provider:, accessible_plans:, buyer:, user:, params:)
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A Long Parameter List
occurs when a method has a lot of parameters.
Example
Given
class Dummy
def long_list(foo,bar,baz,fling,flung)
puts foo,bar,baz,fling,flung
end
end
Reek would report the following warning:
test.rb -- 1 warning:
[2]:Dummy#long_list has 5 parameters (LongParameterList)
A common solution to this problem would be the introduction of parameter objects.
ApplicationsIndexPresenter has at least 12 instance variables Open
class ApplicationsIndexPresenter
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Too Many Instance Variables
is a special case of LargeClass
.
Example
Given this configuration
TooManyInstanceVariables:
max_instance_variables: 3
and this code:
class TooManyInstanceVariables
def initialize
@arg_1 = :dummy
@arg_2 = :dummy
@arg_3 = :dummy
@arg_4 = :dummy
end
end
Reek would emit the following warning:
test.rb -- 5 warnings:
[1]:TooManyInstanceVariables has at least 4 instance variables (TooManyInstanceVariables)
ApplicationsIndexPresenter#toolbar_props has approx 16 statements Open
def toolbar_props # rubocop:disable Metrics/AbcSize, Metrics/CyclomaticComplexity, Metrics/MethodLength, Metrics/PerceivedComplexity
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- Exclude checks
A method with Too Many Statements
is any method that has a large number of lines.
Too Many Statements
warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements
counts +1 for every simple statement in a method and +1 for every statement within a control structure (if
, else
, case
, when
, for
, while
, until
, begin
, rescue
) but it doesn't count the control structure itself.
So the following method would score +6 in Reek's statement-counting algorithm:
def parse(arg, argv, &error)
if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
return nil, block, nil # +1
end
opt = (val = parse_arg(val, &error))[1] # +2
val = conv_arg(*val) # +3
if opt and !arg
argv.shift # +4
else
val[0] = nil # +5
end
val # +6
end
(You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)
ApplicationsIndexPresenter#plans_for_filter calls 'service.application_plans' 2 times Open
accessible_services.reject { |service| service.application_plans.empty? }
.map do |service|
{
groupName: service.name,
groupCollection: service.application_plans.map { |plan| plan_to_select_item(plan) }
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- Exclude checks
Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.
Reek implements a check for Duplicate Method Call.
Example
Here's a very much simplified and contrived example. The following method will report a warning:
def double_thing()
@other.thing + @other.thing
end
One quick approach to silence Reek would be to refactor the code thus:
def double_thing()
thing = @other.thing
thing + thing
end
A slightly different approach would be to replace all calls of double_thing
by calls to @other.double_thing
:
class Other
def double_thing()
thing + thing
end
end
The approach you take will depend on balancing other factors in your code.
ApplicationsIndexPresenter#create_application_link_href calls 'new_admin_buyers_account_application_path(buyer)' 2 times Open
new_admin_buyers_account_application_path(buyer)
elsif can?(:admin, :multiple_applications)
if can?(:see, :multiple_applications)
new_admin_buyers_account_application_path(buyer)
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- Exclude checks
Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.
Reek implements a check for Duplicate Method Call.
Example
Here's a very much simplified and contrived example. The following method will report a warning:
def double_thing()
@other.thing + @other.thing
end
One quick approach to silence Reek would be to refactor the code thus:
def double_thing()
thing = @other.thing
thing + thing
end
A slightly different approach would be to replace all calls of double_thing
by calls to @other.double_thing
:
class Other
def double_thing()
thing + thing
end
end
The approach you take will depend on balancing other factors in your code.
ApplicationsIndexPresenter#toolbar_props calls 'accessible_plans.find(plan_id)' 2 times Wontfix
plan = (plan_id = search.plan_id) ? accessible_plans.find(plan_id) : nil
props[:attributeFilters].append({ name: 'search[plan_id]',
title: 'Plan',
groupedCollection: plans_for_filter,
placeholder: 'Plan',
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- Exclude checks
Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.
Reek implements a check for Duplicate Method Call.
Example
Here's a very much simplified and contrived example. The following method will report a warning:
def double_thing()
@other.thing + @other.thing
end
One quick approach to silence Reek would be to refactor the code thus:
def double_thing()
thing = @other.thing
thing + thing
end
A slightly different approach would be to replace all calls of double_thing
by calls to @other.double_thing
:
class Other
def double_thing()
thing + thing
end
end
The approach you take will depend on balancing other factors in your code.
ApplicationsIndexPresenter assumes too much for instance variable '@raw_applications' Open
class ApplicationsIndexPresenter
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Classes should not assume that instance variables are set or present outside of the current class definition.
Good:
class Foo
def initialize
@bar = :foo
end
def foo?
@bar == :foo
end
end
Good as well:
class Foo
def foo?
bar == :foo
end
def bar
@bar ||= :foo
end
end
Bad:
class Foo
def go_foo!
@bar = :foo
end
def foo?
@bar == :foo
end
end
Example
Running Reek on:
class Dummy
def test
@ivar
end
end
would report:
[1]:InstanceVariableAssumption: Dummy assumes too much for instance variable @ivar
Note that this example would trigger this smell warning as well:
class Parent
def initialize(omg)
@omg = omg
end
end
class Child < Parent
def foo
@omg
end
end
The way to address the smell warning is that you should create an attr_reader
to use @omg
in the subclass and not access @omg
directly like this:
class Parent
attr_reader :omg
def initialize(omg)
@omg = omg
end
end
class Child < Parent
def foo
omg
end
end
Directly accessing instance variables is considered a smell because it breaks encapsulation and makes it harder to reason about code.
If you don't want to expose those methods as public API just make them private like this:
class Parent
def initialize(omg)
@omg = omg
end
private
attr_reader :omg
end
class Child < Parent
def foo
omg
end
end
Current Support in Reek
An instance variable must:
- be set in the constructor
- or be accessed through a method with lazy initialization / memoization.
If not, Instance Variable Assumption will be reported.
ApplicationsIndexPresenter#toolbar_props calls 'search.plan_id' 2 times Wontfix
plan = (plan_id = search.plan_id) ? accessible_plans.find(plan_id) : nil
props[:attributeFilters].append({ name: 'search[plan_id]',
title: 'Plan',
groupedCollection: plans_for_filter,
placeholder: 'Plan',
- Read upRead up
- Exclude checks
Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.
Reek implements a check for Duplicate Method Call.
Example
Here's a very much simplified and contrived example. The following method will report a warning:
def double_thing()
@other.thing + @other.thing
end
One quick approach to silence Reek would be to refactor the code thus:
def double_thing()
thing = @other.thing
thing + thing
end
A slightly different approach would be to replace all calls of double_thing
by calls to @other.double_thing
:
class Other
def double_thing()
thing + thing
end
end
The approach you take will depend on balancing other factors in your code.
ApplicationsIndexPresenter#toolbar_props calls 'props[:attributeFilters]' 5 times Wontfix
props[:attributeFilters].append({ title: 'Account',
name: 'search[account_query]',
placeholder: 'Search by account',
chip: search.account_query })
end
- Read upRead up
- Exclude checks
Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.
Reek implements a check for Duplicate Method Call.
Example
Here's a very much simplified and contrived example. The following method will report a warning:
def double_thing()
@other.thing + @other.thing
end
One quick approach to silence Reek would be to refactor the code thus:
def double_thing()
thing = @other.thing
thing + thing
end
A slightly different approach would be to replace all calls of double_thing
by calls to @other.double_thing
:
class Other
def double_thing()
thing + thing
end
end
The approach you take will depend on balancing other factors in your code.
ApplicationsIndexPresenter#toolbar_props performs a nil-check Open
service_column_visible = service.nil? && provider.multiservice?
new_application_path = if service.present?
new_admin_service_application_path(service)
elsif buyer.present?
create_application_link_href
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- Exclude checks
A NilCheck
is a type check. Failures of NilCheck
violate the "tell, don't ask" principle.
Additionally, type checks often mask bigger problems in your source code like not using OOP and / or polymorphism when you should.
Example
Given
class Klass
def nil_checker(argument)
if argument.nil?
puts "argument isn't nil!"
end
end
end
Reek would emit the following warning:
test.rb -- 1 warning:
[3]:Klass#nil_checker performs a nil-check. (NilCheck)