3scale/porta

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features/support/helpers/table_helpers.rb

Summary

Maintainability
A
25 mins
Test Coverage

TableHelpers#assert_plans_table is controlled by argument 'sort'
Wontfix

    if sort

Control Parameter is a special case of Control Couple

Example

A simple example would be the "quoted" parameter in the following method:

def write(quoted)
  if quoted
    write_quoted @value
  else
    write_unquoted @value
  end
end

Fixing those problems is out of the scope of this document but an easy solution could be to remove the "write" method alltogether and to move the calls to "writequoted" / "writeunquoted" in the initial caller of "write".

TableHelpers#assert_plans_table is controlled by argument 'headers'
Wontfix

    table.shift unless headers

Control Parameter is a special case of Control Couple

Example

A simple example would be the "quoted" parameter in the following method:

def write(quoted)
  if quoted
    write_quoted @value
  else
    write_unquoted @value
  end
end

Fixing those problems is out of the scope of this document but an easy solution could be to remove the "write" method alltogether and to move the calls to "writequoted" / "writeunquoted" in the initial caller of "write".

TableHelpers#assert_plans_table has boolean parameter 'sort'
Wontfix

  def assert_plans_table(plans, headers: false, sort: false)

Boolean Parameter is a special case of Control Couple, where a method parameter is defaulted to true or false. A Boolean Parameter effectively permits a method's caller to decide which execution path to take. This is a case of bad cohesion. You're creating a dependency between methods that is not really necessary, thus increasing coupling.

Example

Given

class Dummy
  def hit_the_switch(switch = true)
    if switch
      puts 'Hitting the switch'
      # do other things...
    else
      puts 'Not hitting the switch'
      # do other things...
    end
  end
end

Reek would emit the following warning:

test.rb -- 3 warnings:
  [1]:Dummy#hit_the_switch has boolean parameter 'switch' (BooleanParameter)
  [2]:Dummy#hit_the_switch is controlled by argument switch (ControlParameter)

Note that both smells are reported, Boolean Parameter and Control Parameter.

Getting rid of the smell

This is highly dependent on your exact architecture, but looking at the example above what you could do is:

  • Move everything in the if branch into a separate method
  • Move everything in the else branch into a separate method
  • Get rid of the hit_the_switch method alltogether
  • Make the decision what method to call in the initial caller of hit_the_switch

TableHelpers#assert_plans_table has boolean parameter 'headers'
Wontfix

  def assert_plans_table(plans, headers: false, sort: false)

Boolean Parameter is a special case of Control Couple, where a method parameter is defaulted to true or false. A Boolean Parameter effectively permits a method's caller to decide which execution path to take. This is a case of bad cohesion. You're creating a dependency between methods that is not really necessary, thus increasing coupling.

Example

Given

class Dummy
  def hit_the_switch(switch = true)
    if switch
      puts 'Hitting the switch'
      # do other things...
    else
      puts 'Not hitting the switch'
      # do other things...
    end
  end
end

Reek would emit the following warning:

test.rb -- 3 warnings:
  [1]:Dummy#hit_the_switch has boolean parameter 'switch' (BooleanParameter)
  [2]:Dummy#hit_the_switch is controlled by argument switch (ControlParameter)

Note that both smells are reported, Boolean Parameter and Control Parameter.

Getting rid of the smell

This is highly dependent on your exact architecture, but looking at the example above what you could do is:

  • Move everything in the if branch into a separate method
  • Move everything in the else branch into a separate method
  • Get rid of the hit_the_switch method alltogether
  • Make the decision what method to call in the initial caller of hit_the_switch

TableHelpers#extract_table contains iterators nested 2 deep
Open

        row.all(*cells).map { |cell| cell.text.strip }

A Nested Iterator occurs when a block contains another block.

Example

Given

class Duck
  class << self
    def duck_names
      %i!tick trick track!.each do |surname|
        %i!duck!.each do |last_name|
          puts "full name is #{surname} #{last_name}"
        end
      end
    end
  end
end

Reek would report the following warning:

test.rb -- 1 warning:
  [5]:Duck#duck_names contains iterators nested 2 deep (NestedIterators)

TableHelpers#extract_table manually dispatches method call
Open

      if cells.respond_to?(:call)

Reek reports a Manual Dispatch smell if it finds source code that manually checks whether an object responds to a method before that method is called. Manual dispatch is a type of Simulated Polymorphism which leads to code that is harder to reason about, debug, and refactor.

Example

class MyManualDispatcher
  attr_reader :foo

  def initialize(foo)
    @foo = foo
  end

  def call
    foo.bar if foo.respond_to?(:bar)
  end
end

Reek would emit the following warning:

test.rb -- 1 warning:
  [9]: MyManualDispatcher manually dispatches method call (ManualDispatch)

Method extract_table has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

  def extract_table(table, rows, cells = nil)
    table = find(*table)
    ActiveSupport::Deprecation.warn '[Cucumber] Table not implemented with Patternfly' unless table[:class].include?('pf-c-table')
    table.all(*rows).map do |row|
      if cells.respond_to?(:call)
Severity: Minor
Found in features/support/helpers/table_helpers.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

TableHelpers#assert_plans_table has the variable name 'r'
Wontfix

    rows = plans.pluck(:name, :contracts_count, :state).map { |r| r.map(&:to_s) }

An Uncommunicative Variable Name is a variable name that doesn't communicate its intent well enough.

Poor names make it hard for the reader to build a mental picture of what's going on in the code. They can also be mis-interpreted; and they hurt the flow of reading, because the reader must slow down to interpret the names.

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