3scale/porta

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ThreeScale::SSO::Encryptor#extract! refers to 'raw' more than self (maybe move it to another class?)
Open

        values = raw.slice! 3..(raw.size-3)

        raw = raw - ["Ra", ThreeScale::SSO::VERSION, "zZ"]
        generation_time, expiration_time = raw.map{ |t| Time.at(t.to_f) }
Severity: Minor
Found in app/lib/three_scale/sso.rb by reek

Feature Envy occurs when a code fragment references another object more often than it references itself, or when several clients do the same series of manipulations on a particular type of object.

Feature Envy reduces the code's ability to communicate intent: code that "belongs" on one class but which is located in another can be hard to find, and may upset the "System of Names" in the host class.

Feature Envy also affects the design's flexibility: A code fragment that is in the wrong class creates couplings that may not be natural within the application's domain, and creates a loss of cohesion in the unwilling host class.

Feature Envy often arises because it must manipulate other objects (usually its arguments) to get them into a useful form, and one force preventing them (the arguments) doing this themselves is that the common knowledge lives outside the arguments, or the arguments are of too basic a type to justify extending that type. Therefore there must be something which 'knows' about the contents or purposes of the arguments. That thing would have to be more than just a basic type, because the basic types are either containers which don't know about their contents, or they are single objects which can't capture their relationship with their fellows of the same type. So, this thing with the extra knowledge should be reified into a class, and the utility method will most likely belong there.

Example

Running Reek on:

class Warehouse
  def sale_price(item)
    (item.price - item.rebate) * @vat
  end
end

would report:

Warehouse#total_price refers to item more than self (FeatureEnvy)

since this:

(item.price - item.rebate)

belongs to the Item class, not the Warehouse.

ThreeScale::XML::Builder#initialize is controlled by argument 'block'
Open

        yield(self) if block
Severity: Minor
Found in app/lib/three_scale/xml/builder.rb by reek

Control Parameter is a special case of Control Couple

Example

A simple example would be the "quoted" parameter in the following method:

def write(quoted)
  if quoted
    write_quoted @value
  else
    write_unquoted @value
  end
end

Fixing those problems is out of the scope of this document but an easy solution could be to remove the "write" method alltogether and to move the calls to "writequoted" / "writeunquoted" in the initial caller of "write".

ThreeScale::XML::Builder#tag! is controlled by argument 'block'
Open

        if block
Severity: Minor
Found in app/lib/three_scale/xml/builder.rb by reek

Control Parameter is a special case of Control Couple

Example

A simple example would be the "quoted" parameter in the following method:

def write(quoted)
  if quoted
    write_quoted @value
  else
    write_unquoted @value
  end
end

Fixing those problems is out of the scope of this document but an easy solution could be to remove the "write" method alltogether and to move the calls to "writequoted" / "writeunquoted" in the initial caller of "write".

NotificationMailer#delivers has boolean parameter 'hidden'
Open

    def delivers(event_class, hidden: false, abilities: {}, hidden_onprem_multitenancy: false)
Severity: Minor
Found in app/mailers/notification_mailer.rb by reek

Boolean Parameter is a special case of Control Couple, where a method parameter is defaulted to true or false. A Boolean Parameter effectively permits a method's caller to decide which execution path to take. This is a case of bad cohesion. You're creating a dependency between methods that is not really necessary, thus increasing coupling.

Example

Given

class Dummy
  def hit_the_switch(switch = true)
    if switch
      puts 'Hitting the switch'
      # do other things...
    else
      puts 'Not hitting the switch'
      # do other things...
    end
  end
end

Reek would emit the following warning:

test.rb -- 3 warnings:
  [1]:Dummy#hit_the_switch has boolean parameter 'switch' (BooleanParameter)
  [2]:Dummy#hit_the_switch is controlled by argument switch (ControlParameter)

Note that both smells are reported, Boolean Parameter and Control Parameter.

Getting rid of the smell

This is highly dependent on your exact architecture, but looking at the example above what you could do is:

  • Move everything in the if branch into a separate method
  • Move everything in the else branch into a separate method
  • Get rid of the hit_the_switch method alltogether
  • Make the decision what method to call in the initial caller of hit_the_switch

CMS::UpgradeContentWorker#upgrade_include refers to 'template' more than self (maybe move it to another class?)
Open

    published = replace_include_with(template.published || ''.freeze).presence
    draft = replace_include_with(template.draft || ''.freeze).presence

    template.draft = draft if template.draft != draft
    template.upgrade_content!(published, validate: false)

Feature Envy occurs when a code fragment references another object more often than it references itself, or when several clients do the same series of manipulations on a particular type of object.

Feature Envy reduces the code's ability to communicate intent: code that "belongs" on one class but which is located in another can be hard to find, and may upset the "System of Names" in the host class.

Feature Envy also affects the design's flexibility: A code fragment that is in the wrong class creates couplings that may not be natural within the application's domain, and creates a loss of cohesion in the unwilling host class.

Feature Envy often arises because it must manipulate other objects (usually its arguments) to get them into a useful form, and one force preventing them (the arguments) doing this themselves is that the common knowledge lives outside the arguments, or the arguments are of too basic a type to justify extending that type. Therefore there must be something which 'knows' about the contents or purposes of the arguments. That thing would have to be more than just a basic type, because the basic types are either containers which don't know about their contents, or they are single objects which can't capture their relationship with their fellows of the same type. So, this thing with the extra knowledge should be reified into a class, and the utility method will most likely belong there.

Example

Running Reek on:

class Warehouse
  def sale_price(item)
    (item.price - item.rebate) * @vat
  end
end

would report:

Warehouse#total_price refers to item more than self (FeatureEnvy)

since this:

(item.price - item.rebate)

belongs to the Item class, not the Warehouse.

NotificationMailer#account_plan_change_requested has approx 9 statements
Open

  def account_plan_change_requested(event, receiver)
Severity: Minor
Found in app/mailers/notification_mailer.rb by reek

A method with Too Many Statements is any method that has a large number of lines.

Too Many Statements warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements counts +1 for every simple statement in a method and +1 for every statement within a control structure (if, else, case, when, for, while, until, begin, rescue) but it doesn't count the control structure itself.

So the following method would score +6 in Reek's statement-counting algorithm:

def parse(arg, argv, &error)
  if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
    return nil, block, nil                                         # +1
  end
  opt = (val = parse_arg(val, &error))[1]                          # +2
  val = conv_arg(*val)                                             # +3
  if opt and !arg
    argv.shift                                                     # +4
  else
    val[0] = nil                                                   # +5
  end
  val                                                              # +6
end

(You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)

MessageWorker#perform refers to 'message' more than self (maybe move it to another class?)
Open

      message.save!
      recipients.each do |kind, ids|
        accounts = Account.where(id: ids)
        message.send(kind, accounts)
      end
Severity: Minor
Found in app/workers/message_worker.rb by reek

Feature Envy occurs when a code fragment references another object more often than it references itself, or when several clients do the same series of manipulations on a particular type of object.

Feature Envy reduces the code's ability to communicate intent: code that "belongs" on one class but which is located in another can be hard to find, and may upset the "System of Names" in the host class.

Feature Envy also affects the design's flexibility: A code fragment that is in the wrong class creates couplings that may not be natural within the application's domain, and creates a loss of cohesion in the unwilling host class.

Feature Envy often arises because it must manipulate other objects (usually its arguments) to get them into a useful form, and one force preventing them (the arguments) doing this themselves is that the common knowledge lives outside the arguments, or the arguments are of too basic a type to justify extending that type. Therefore there must be something which 'knows' about the contents or purposes of the arguments. That thing would have to be more than just a basic type, because the basic types are either containers which don't know about their contents, or they are single objects which can't capture their relationship with their fellows of the same type. So, this thing with the extra knowledge should be reified into a class, and the utility method will most likely belong there.

Example

Running Reek on:

class Warehouse
  def sale_price(item)
    (item.price - item.rebate) * @vat
  end
end

would report:

Warehouse#total_price refers to item more than self (FeatureEnvy)

since this:

(item.price - item.rebate)

belongs to the Item class, not the Warehouse.

NotificationMailer#post_created has approx 8 statements
Open

  def post_created(event, receiver)
Severity: Minor
Found in app/mailers/notification_mailer.rb by reek

A method with Too Many Statements is any method that has a large number of lines.

Too Many Statements warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements counts +1 for every simple statement in a method and +1 for every statement within a control structure (if, else, case, when, for, while, until, begin, rescue) but it doesn't count the control structure itself.

So the following method would score +6 in Reek's statement-counting algorithm:

def parse(arg, argv, &error)
  if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
    return nil, block, nil                                         # +1
  end
  opt = (val = parse_arg(val, &error))[1]                          # +2
  val = conv_arg(*val)                                             # +3
  if opt and !arg
    argv.shift                                                     # +4
  else
    val[0] = nil                                                   # +5
  end
  val                                                              # +6
end

(You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)

MessageWorker#perform has approx 10 statements
Open

  def perform(recipients, attributes)
Severity: Minor
Found in app/workers/message_worker.rb by reek

A method with Too Many Statements is any method that has a large number of lines.

Too Many Statements warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements counts +1 for every simple statement in a method and +1 for every statement within a control structure (if, else, case, when, for, while, until, begin, rescue) but it doesn't count the control structure itself.

So the following method would score +6 in Reek's statement-counting algorithm:

def parse(arg, argv, &error)
  if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
    return nil, block, nil                                         # +1
  end
  opt = (val = parse_arg(val, &error))[1]                          # +2
  val = conv_arg(*val)                                             # +3
  if opt and !arg
    argv.shift                                                     # +4
  else
    val[0] = nil                                                   # +5
  end
  val                                                              # +6
end

(You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)

PostOffice#message_notification has approx 20 statements
Open

  def message_notification(message, recipient)
Severity: Minor
Found in app/mailers/post_office.rb by reek

A method with Too Many Statements is any method that has a large number of lines.

Too Many Statements warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements counts +1 for every simple statement in a method and +1 for every statement within a control structure (if, else, case, when, for, while, until, begin, rescue) but it doesn't count the control structure itself.

So the following method would score +6 in Reek's statement-counting algorithm:

def parse(arg, argv, &error)
  if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
    return nil, block, nil                                         # +1
  end
  opt = (val = parse_arg(val, &error))[1]                          # +2
  val = conv_arg(*val)                                             # +3
  if opt and !arg
    argv.shift                                                     # +4
  else
    val[0] = nil                                                   # +5
  end
  val                                                              # +6
end

(You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)

MailPreview has at least 27 methods
Open

class MailPreview < MailView
Severity: Minor
Found in app/mailers/mail_preview.rb by reek

Too Many Methods is a special case of LargeClass.

Example

Given this configuration

TooManyMethods:
  max_methods: 3

and this code:

class TooManyMethods
  def one; end
  def two; end
  def three; end
  def four; end
end

Reek would emit the following warning:

test.rb -- 1 warning:
  [1]:TooManyMethods has at least 4 methods (TooManyMethods)

PatternflyInputInput#action refers to 'action_html_options' more than self (maybe move it to another class?)
Open

    return nil if action_html_options.nil?

    action_title = action_html_options.delete(:title)
    action_html_options.reverse_merge!(class: 'pf-c-button pf-m-primary')
Severity: Minor
Found in app/inputs/patternfly_input_input.rb by reek

Feature Envy occurs when a code fragment references another object more often than it references itself, or when several clients do the same series of manipulations on a particular type of object.

Feature Envy reduces the code's ability to communicate intent: code that "belongs" on one class but which is located in another can be hard to find, and may upset the "System of Names" in the host class.

Feature Envy also affects the design's flexibility: A code fragment that is in the wrong class creates couplings that may not be natural within the application's domain, and creates a loss of cohesion in the unwilling host class.

Feature Envy often arises because it must manipulate other objects (usually its arguments) to get them into a useful form, and one force preventing them (the arguments) doing this themselves is that the common knowledge lives outside the arguments, or the arguments are of too basic a type to justify extending that type. Therefore there must be something which 'knows' about the contents or purposes of the arguments. That thing would have to be more than just a basic type, because the basic types are either containers which don't know about their contents, or they are single objects which can't capture their relationship with their fellows of the same type. So, this thing with the extra knowledge should be reified into a class, and the utility method will most likely belong there.

Example

Running Reek on:

class Warehouse
  def sale_price(item)
    (item.price - item.rebate) * @vat
  end
end

would report:

Warehouse#total_price refers to item more than self (FeatureEnvy)

since this:

(item.price - item.rebate)

belongs to the Item class, not the Warehouse.

ThreeScale::OAuth2::GitHubClient#primary_email refers to 'i' more than self (maybe move it to another class?)
Open

        primary = emails.find{ |i| i['primary'] && i['verified'] }

Feature Envy occurs when a code fragment references another object more often than it references itself, or when several clients do the same series of manipulations on a particular type of object.

Feature Envy reduces the code's ability to communicate intent: code that "belongs" on one class but which is located in another can be hard to find, and may upset the "System of Names" in the host class.

Feature Envy also affects the design's flexibility: A code fragment that is in the wrong class creates couplings that may not be natural within the application's domain, and creates a loss of cohesion in the unwilling host class.

Feature Envy often arises because it must manipulate other objects (usually its arguments) to get them into a useful form, and one force preventing them (the arguments) doing this themselves is that the common knowledge lives outside the arguments, or the arguments are of too basic a type to justify extending that type. Therefore there must be something which 'knows' about the contents or purposes of the arguments. That thing would have to be more than just a basic type, because the basic types are either containers which don't know about their contents, or they are single objects which can't capture their relationship with their fellows of the same type. So, this thing with the extra knowledge should be reified into a class, and the utility method will most likely belong there.

Example

Running Reek on:

class Warehouse
  def sale_price(item)
    (item.price - item.rebate) * @vat
  end
end

would report:

Warehouse#total_price refers to item more than self (FeatureEnvy)

since this:

(item.price - item.rebate)

belongs to the Item class, not the Warehouse.

ThreeScale::RedisConfig#apply_sentinels_config! has approx 14 statements
Open

    def apply_sentinels_config!(config)
Severity: Minor
Found in app/lib/three_scale/redis_config.rb by reek

A method with Too Many Statements is any method that has a large number of lines.

Too Many Statements warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements counts +1 for every simple statement in a method and +1 for every statement within a control structure (if, else, case, when, for, while, until, begin, rescue) but it doesn't count the control structure itself.

So the following method would score +6 in Reek's statement-counting algorithm:

def parse(arg, argv, &error)
  if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
    return nil, block, nil                                         # +1
  end
  opt = (val = parse_arg(val, &error))[1]                          # +2
  val = conv_arg(*val)                                             # +3
  if opt and !arg
    argv.shift                                                     # +4
  else
    val[0] = nil                                                   # +5
  end
  val                                                              # +6
end

(You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)

BillingWorker#self.enqueue contains iterators nested 2 deep
Open

        group.each { |buyer| enqueue_for_buyer(buyer, billing_date) }
Severity: Minor
Found in app/workers/billing_worker.rb by reek

A Nested Iterator occurs when a block contains another block.

Example

Given

class Duck
  class << self
    def duck_names
      %i!tick trick track!.each do |surname|
        %i!duck!.each do |last_name|
          puts "full name is #{surname} #{last_name}"
        end
      end
    end
  end
end

Reek would report the following warning:

test.rb -- 1 warning:
  [5]:Duck#duck_names contains iterators nested 2 deep (NestedIterators)

NotificationMailer has at least 24 instance variables
Open

class NotificationMailer < ActionMailer::Base
Severity: Minor
Found in app/mailers/notification_mailer.rb by reek

Too Many Instance Variables is a special case of LargeClass.

Example

Given this configuration

TooManyInstanceVariables:
  max_instance_variables: 3

and this code:

class TooManyInstanceVariables
  def initialize
    @arg_1 = :dummy
    @arg_2 = :dummy
    @arg_3 = :dummy
    @arg_4 = :dummy
  end
end

Reek would emit the following warning:

test.rb -- 5 warnings:
  [1]:TooManyInstanceVariables has at least 4 instance variables (TooManyInstanceVariables)

BillingWorker::Callback#on_complete refers to 'options' more than self (maybe move it to another class?)
Open

      batch_id = options['batch_id']
      account_id = options['account_id']
      billing_date = options['billing_date']
Severity: Minor
Found in app/workers/billing_worker.rb by reek

Feature Envy occurs when a code fragment references another object more often than it references itself, or when several clients do the same series of manipulations on a particular type of object.

Feature Envy reduces the code's ability to communicate intent: code that "belongs" on one class but which is located in another can be hard to find, and may upset the "System of Names" in the host class.

Feature Envy also affects the design's flexibility: A code fragment that is in the wrong class creates couplings that may not be natural within the application's domain, and creates a loss of cohesion in the unwilling host class.

Feature Envy often arises because it must manipulate other objects (usually its arguments) to get them into a useful form, and one force preventing them (the arguments) doing this themselves is that the common knowledge lives outside the arguments, or the arguments are of too basic a type to justify extending that type. Therefore there must be something which 'knows' about the contents or purposes of the arguments. That thing would have to be more than just a basic type, because the basic types are either containers which don't know about their contents, or they are single objects which can't capture their relationship with their fellows of the same type. So, this thing with the extra knowledge should be reified into a class, and the utility method will most likely belong there.

Example

Running Reek on:

class Warehouse
  def sale_price(item)
    (item.price - item.rebate) * @vat
  end
end

would report:

Warehouse#total_price refers to item more than self (FeatureEnvy)

since this:

(item.price - item.rebate)

belongs to the Item class, not the Warehouse.

DeletePlainObjectWorker#destroy_method is controlled by argument 'bang_if_possible'
Open

    (bang_if_possible && object_destroy_method == 'destroy') ? 'destroy!' : object_destroy_method

Control Parameter is a special case of Control Couple

Example

A simple example would be the "quoted" parameter in the following method:

def write(quoted)
  if quoted
    write_quoted @value
  else
    write_unquoted @value
  end
end

Fixing those problems is out of the scope of this document but an easy solution could be to remove the "write" method alltogether and to move the calls to "writequoted" / "writeunquoted" in the initial caller of "write".

NotificationMailer#delivers has boolean parameter 'hidden_onprem_multitenancy'
Open

    def delivers(event_class, hidden: false, abilities: {}, hidden_onprem_multitenancy: false)
Severity: Minor
Found in app/mailers/notification_mailer.rb by reek

Boolean Parameter is a special case of Control Couple, where a method parameter is defaulted to true or false. A Boolean Parameter effectively permits a method's caller to decide which execution path to take. This is a case of bad cohesion. You're creating a dependency between methods that is not really necessary, thus increasing coupling.

Example

Given

class Dummy
  def hit_the_switch(switch = true)
    if switch
      puts 'Hitting the switch'
      # do other things...
    else
      puts 'Not hitting the switch'
      # do other things...
    end
  end
end

Reek would emit the following warning:

test.rb -- 3 warnings:
  [1]:Dummy#hit_the_switch has boolean parameter 'switch' (BooleanParameter)
  [2]:Dummy#hit_the_switch is controlled by argument switch (ControlParameter)

Note that both smells are reported, Boolean Parameter and Control Parameter.

Getting rid of the smell

This is highly dependent on your exact architecture, but looking at the example above what you could do is:

  • Move everything in the if branch into a separate method
  • Move everything in the else branch into a separate method
  • Get rid of the hit_the_switch method alltogether
  • Make the decision what method to call in the initial caller of hit_the_switch

NotificationMailer#limit_mail has approx 8 statements
Open

  def limit_mail(event, receiver, mail_name)
Severity: Minor
Found in app/mailers/notification_mailer.rb by reek

A method with Too Many Statements is any method that has a large number of lines.

Too Many Statements warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements counts +1 for every simple statement in a method and +1 for every statement within a control structure (if, else, case, when, for, while, until, begin, rescue) but it doesn't count the control structure itself.

So the following method would score +6 in Reek's statement-counting algorithm:

def parse(arg, argv, &error)
  if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
    return nil, block, nil                                         # +1
  end
  opt = (val = parse_arg(val, &error))[1]                          # +2
  val = conv_arg(*val)                                             # +3
  if opt and !arg
    argv.shift                                                     # +4
  else
    val[0] = nil                                                   # +5
  end
  val                                                              # +6
end

(You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)

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