42wim/matterbridge

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bridge/zulip/zulip.go

Summary

Maintainability
A
2 hrs
Test Coverage

Method Bzulip.handleQueue has 51 lines of code (exceeds 50 allowed). Consider refactoring.
Open

func (b *Bzulip) handleQueue() error {
    for {
        messages, err := b.q.GetEvents()
        if err != nil {
            switch err {
Severity: Minor
Found in bridge/zulip/zulip.go - About 1 hr to fix

    Method Bzulip.handleQueue has a Cognitive Complexity of 23 (exceeds 20 allowed). Consider refactoring.
    Open

    func (b *Bzulip) handleQueue() error {
        for {
            messages, err := b.q.GetEvents()
            if err != nil {
                switch err {
    Severity: Minor
    Found in bridge/zulip/zulip.go - About 45 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Avoid deeply nested control flow statements.
    Open

                        if err != nil {
                            b.Log.Errorf("reconnecting failed: %s. Sleeping 10 seconds", err)
                            time.Sleep(time.Second * 10)
                        }
    Severity: Major
    Found in bridge/zulip/zulip.go - About 45 mins to fix

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