Absolventa/ereignishorizont

View on GitHub

Showing 7 of 7 total issues

Method create has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
Open

  def create
    if current_user.admin?
      @user = User.new(user_params)

      # OPTIMIZE: Move this into the User model
Severity: Minor
Found in app/controllers/users_controller.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method selected_weekdays has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
Open

  def selected_weekdays expected_event
    selected_weekdays = []
    selected_weekdays << "Sun" if expected_event.weekday_0
    selected_weekdays << "Mon" if expected_event.weekday_1
    selected_weekdays << "Tue" if expected_event.weekday_2
Severity: Minor
Found in app/helpers/application_helper.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method sortable has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

  def sortable(column, title = nil)
    title ||= column.titleize
    css_class = column == sort_column ? "current #{sort_direction}" : nil
    direction = (column == sort_column && sort_direction == "asc") ? "desc" : "asc"
    link_to "#{title} <i class='#{direction == "desc" ? "icon-chevron-down" : "icon-chevron-up"}'></i>".html_safe, {:sort => column, :direction => direction}, {:class => css_class}
Severity: Minor
Found in app/helpers/application_helper.rb - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method create has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

  def create
    @incoming_event = IncomingEvent.new(incoming_event_params)
    @incoming_event.remote_side = remote_side

    respond_to do |format|
Severity: Minor
Found in app/controllers/incoming_events_controller.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method create has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

  def create
    user = User.find_by_email(params[:email])
    if user && user.authenticate(params[:password])
      if params[:remember_me]
        cookies.permanent[:auth_token] = user.auth_token
Severity: Minor
Found in app/controllers/sessions_controller.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  def create
    @remote_side = RemoteSide.new(remote_side_params)
    respond_to do |format|
      if @remote_side.save
        format.html { redirect_to @remote_side, notice: 'Remote side was successfully created' }
Severity: Minor
Found in app/controllers/remote_sides_controller.rb and 1 other location - About 20 mins to fix
app/controllers/expected_events_controller.rb on lines 21..28

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 27.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  def create
    @expected_event = ExpectedEvent.new(expected_event_params)

    respond_to do |format|
      if @expected_event.save
Severity: Minor
Found in app/controllers/expected_events_controller.rb and 1 other location - About 20 mins to fix
app/controllers/remote_sides_controller.rb on lines 20..26

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 27.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Severity
Category
Status
Source
Language