src/POGOProtos/Data/Battle/BattleActionType.proto
syntax = "proto3";
package POGOProtos.Data.Battle;
enum BattleActionType {
ACTION_UNSET = 0;
ACTION_ATTACK = 1;
ACTION_DODGE = 2;
ACTION_SPECIAL_ATTACK = 3;
ACTION_SWAP_POKEMON = 4;
ACTION_FAINT = 5;
ACTION_PLAYER_JOIN = 6;
ACTION_PLAYER_QUIT = 7;
ACTION_VICTORY = 8;
ACTION_DEFEAT = 9;
ACTION_TIMED_OUT = 10;
}