AgileVentures/WebsiteOne

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Method 'parseDate' has too many statements (43). Maximum allowed is 30.
Open

        parseDate: function(date, format, language, assumeNearby){

enforce a maximum number of statements allowed in function blocks (max-statements)

The max-statements rule allows you to specify the maximum number of statements allowed in a function.

function foo() {
  var bar = 1; // one statement
  var baz = 2; // two statements
  var qux = 3; // three statements
}

Rule Details

This rule enforces a maximum number of statements allowed in function blocks.

Options

This rule has a number or object option:

  • "max" (default 10) enforces a maximum number of statements allows in function blocks

Deprecated: The object property maximum is deprecated; please use the object property max instead.

This rule has an object option:

  • "ignoreTopLevelFunctions": true ignores top-level functions

max

Examples of incorrect code for this rule with the default { "max": 10 } option:

/*eslint max-statements: ["error", 10]*/
/*eslint-env es6*/

function foo() {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;

  var foo11 = 11; // Too many.
}

let foo = () => {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;

  var foo11 = 11; // Too many.
};

Examples of correct code for this rule with the default { "max": 10 } option:

/*eslint max-statements: ["error", 10]*/
/*eslint-env es6*/

function foo() {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;
  return function () {

    // The number of statements in the inner function does not count toward the
    // statement maximum.

    return 42;
  };
}

let foo = () => {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;
  return function () {

    // The number of statements in the inner function does not count toward the
    // statement maximum.

    return 42;
  };
}

ignoreTopLevelFunctions

Examples of additional correct code for this rule with the { "max": 10 }, { "ignoreTopLevelFunctions": true } options:

/*eslint max-statements: ["error", 10, { "ignoreTopLevelFunctions": true }]*/

function foo() {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;
  var foo11 = 11;
}

Related Rules

  • [complexity](complexity.md)
  • [max-depth](max-depth.md)
  • [max-len](max-len.md)
  • [max-nested-callbacks](max-nested-callbacks.md)
  • [max-params](max-params.md) Source: http://eslint.org/docs/rules/

Class User has 27 methods (exceeds 20 allowed). Consider refactoring.
Open

class User < ApplicationRecord
  acts_as_paranoid

  include Filterable

Severity: Minor
Found in app/models/user.rb - About 3 hrs to fix

Function _buildEvents has 78 lines of code (exceeds 25 allowed). Consider refactoring.
Open

        _buildEvents: function(){
            var events = {
                keyup: $.proxy(function(e){
                    if ($.inArray(e.keyCode, [27, 37, 39, 38, 40, 32, 13, 9]) === -1)
                        this.update();
Severity: Major
Found in app/assets/javascripts/bootstrap-datepicker.js - About 3 hrs to fix

Method 'parseDate' has a complexity of 18.
Open

        parseDate: function(date, format, language, assumeNearby){

Limit Cyclomatic Complexity (complexity)

Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

function a(x) {
    if (true) {
        return x; // 1st path
    } else if (false) {
        return x+1; // 2nd path
    } else {
        return 4; // 3rd path
    }
}

Rule Details

This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

Examples of incorrect code for a maximum of 2:

/*eslint complexity: ["error", 2]*/

function a(x) {
    if (true) {
        return x;
    } else if (false) {
        return x+1;
    } else {
        return 4; // 3rd path
    }
}

Examples of correct code for a maximum of 2:

/*eslint complexity: ["error", 2]*/

function a(x) {
    if (true) {
        return x;
    } else {
        return 4;
    }
}

Options

Optionally, you may specify a max object property:

"complexity": ["error", 2]

is equivalent to

"complexity": ["error", { "max": 2 }]

Deprecated: the object property maximum is deprecated. Please use the property max instead.

When Not To Use It

If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

Further Reading

Related Rules

  • [max-depth](max-depth.md)
  • [max-len](max-len.md)
  • [max-nested-callbacks](max-nested-callbacks.md)
  • [max-params](max-params.md)
  • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

Function place has 73 lines of code (exceeds 25 allowed). Consider refactoring.
Open

        place: function(){
            if (this.isInline)
                return this;
            var calendarWidth = this.picker.outerWidth(),
                calendarHeight = this.picker.outerHeight(),
Severity: Major
Found in app/assets/javascripts/bootstrap-datepicker.js - About 2 hrs to fix

Method 'place' has a complexity of 16.
Open

        place: function(){

Limit Cyclomatic Complexity (complexity)

Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

function a(x) {
    if (true) {
        return x; // 1st path
    } else if (false) {
        return x+1; // 2nd path
    } else {
        return 4; // 3rd path
    }
}

Rule Details

This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

Examples of incorrect code for a maximum of 2:

/*eslint complexity: ["error", 2]*/

function a(x) {
    if (true) {
        return x;
    } else if (false) {
        return x+1;
    } else {
        return 4; // 3rd path
    }
}

Examples of correct code for a maximum of 2:

/*eslint complexity: ["error", 2]*/

function a(x) {
    if (true) {
        return x;
    } else {
        return 4;
    }
}

Options

Optionally, you may specify a max object property:

"complexity": ["error", 2]

is equivalent to

"complexity": ["error", { "max": 2 }]

Deprecated: the object property maximum is deprecated. Please use the property max instead.

When Not To Use It

If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

Further Reading

Related Rules

  • [max-depth](max-depth.md)
  • [max-len](max-len.md)
  • [max-nested-callbacks](max-nested-callbacks.md)
  • [max-params](max-params.md)
  • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

Method '_fill_yearsView' has a complexity of 16.
Open

        _fill_yearsView: function(selector, cssClass, factor, year, startYear, endYear, beforeFn){

Limit Cyclomatic Complexity (complexity)

Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

function a(x) {
    if (true) {
        return x; // 1st path
    } else if (false) {
        return x+1; // 2nd path
    } else {
        return 4; // 3rd path
    }
}

Rule Details

This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

Examples of incorrect code for a maximum of 2:

/*eslint complexity: ["error", 2]*/

function a(x) {
    if (true) {
        return x;
    } else if (false) {
        return x+1;
    } else {
        return 4; // 3rd path
    }
}

Examples of correct code for a maximum of 2:

/*eslint complexity: ["error", 2]*/

function a(x) {
    if (true) {
        return x;
    } else {
        return 4;
    }
}

Options

Optionally, you may specify a max object property:

"complexity": ["error", 2]

is equivalent to

"complexity": ["error", { "max": 2 }]

Deprecated: the object property maximum is deprecated. Please use the property max instead.

When Not To Use It

If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

Further Reading

Related Rules

  • [max-depth](max-depth.md)
  • [max-len](max-len.md)
  • [max-nested-callbacks](max-nested-callbacks.md)
  • [max-params](max-params.md)
  • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

Method 'getClassNames' has a complexity of 16.
Open

        getClassNames: function(date){

Limit Cyclomatic Complexity (complexity)

Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

function a(x) {
    if (true) {
        return x; // 1st path
    } else if (false) {
        return x+1; // 2nd path
    } else {
        return 4; // 3rd path
    }
}

Rule Details

This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

Examples of incorrect code for a maximum of 2:

/*eslint complexity: ["error", 2]*/

function a(x) {
    if (true) {
        return x;
    } else if (false) {
        return x+1;
    } else {
        return 4; // 3rd path
    }
}

Examples of correct code for a maximum of 2:

/*eslint complexity: ["error", 2]*/

function a(x) {
    if (true) {
        return x;
    } else {
        return 4;
    }
}

Options

Optionally, you may specify a max object property:

"complexity": ["error", 2]

is equivalent to

"complexity": ["error", { "max": 2 }]

Deprecated: the object property maximum is deprecated. Please use the property max instead.

When Not To Use It

If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

Further Reading

Related Rules

  • [max-depth](max-depth.md)
  • [max-len](max-len.md)
  • [max-nested-callbacks](max-nested-callbacks.md)
  • [max-params](max-params.md)
  • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

Method 'update' has a complexity of 14.
Open

        update: function(){

Limit Cyclomatic Complexity (complexity)

Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

function a(x) {
    if (true) {
        return x; // 1st path
    } else if (false) {
        return x+1; // 2nd path
    } else {
        return 4; // 3rd path
    }
}

Rule Details

This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

Examples of incorrect code for a maximum of 2:

/*eslint complexity: ["error", 2]*/

function a(x) {
    if (true) {
        return x;
    } else if (false) {
        return x+1;
    } else {
        return 4; // 3rd path
    }
}

Examples of correct code for a maximum of 2:

/*eslint complexity: ["error", 2]*/

function a(x) {
    if (true) {
        return x;
    } else {
        return 4;
    }
}

Options

Optionally, you may specify a max object property:

"complexity": ["error", 2]

is equivalent to

"complexity": ["error", { "max": 2 }]

Deprecated: the object property maximum is deprecated. Please use the property max instead.

When Not To Use It

If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

Further Reading

Related Rules

  • [max-depth](max-depth.md)
  • [max-len](max-len.md)
  • [max-nested-callbacks](max-nested-callbacks.md)
  • [max-params](max-params.md)
  • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

Method 'click' has a complexity of 13.
Open

        click: function(e){

Limit Cyclomatic Complexity (complexity)

Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

function a(x) {
    if (true) {
        return x; // 1st path
    } else if (false) {
        return x+1; // 2nd path
    } else {
        return 4; // 3rd path
    }
}

Rule Details

This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

Examples of incorrect code for a maximum of 2:

/*eslint complexity: ["error", 2]*/

function a(x) {
    if (true) {
        return x;
    } else if (false) {
        return x+1;
    } else {
        return 4; // 3rd path
    }
}

Examples of correct code for a maximum of 2:

/*eslint complexity: ["error", 2]*/

function a(x) {
    if (true) {
        return x;
    } else {
        return 4;
    }
}

Options

Optionally, you may specify a max object property:

"complexity": ["error", 2]

is equivalent to

"complexity": ["error", { "max": 2 }]

Deprecated: the object property maximum is deprecated. Please use the property max instead.

When Not To Use It

If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

Further Reading

Related Rules

  • [max-depth](max-depth.md)
  • [max-len](max-len.md)
  • [max-nested-callbacks](max-nested-callbacks.md)
  • [max-params](max-params.md)
  • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

File nprogress.js has 270 lines of code (exceeds 250 allowed). Consider refactoring.
Open

/* NProgress, (c) 2013, 2014 Rico Sta. Cruz - http://ricostacruz.com/nprogress
 * @license MIT */

;(function(root, factory) {

Severity: Minor
Found in app/assets/javascripts/nprogress.js - About 2 hrs to fix

Function has too many statements (36). Maximum allowed is 30.
Open

    var Datepicker = function(element, options){

enforce a maximum number of statements allowed in function blocks (max-statements)

The max-statements rule allows you to specify the maximum number of statements allowed in a function.

function foo() {
  var bar = 1; // one statement
  var baz = 2; // two statements
  var qux = 3; // three statements
}

Rule Details

This rule enforces a maximum number of statements allowed in function blocks.

Options

This rule has a number or object option:

  • "max" (default 10) enforces a maximum number of statements allows in function blocks

Deprecated: The object property maximum is deprecated; please use the object property max instead.

This rule has an object option:

  • "ignoreTopLevelFunctions": true ignores top-level functions

max

Examples of incorrect code for this rule with the default { "max": 10 } option:

/*eslint max-statements: ["error", 10]*/
/*eslint-env es6*/

function foo() {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;

  var foo11 = 11; // Too many.
}

let foo = () => {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;

  var foo11 = 11; // Too many.
};

Examples of correct code for this rule with the default { "max": 10 } option:

/*eslint max-statements: ["error", 10]*/
/*eslint-env es6*/

function foo() {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;
  return function () {

    // The number of statements in the inner function does not count toward the
    // statement maximum.

    return 42;
  };
}

let foo = () => {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;
  return function () {

    // The number of statements in the inner function does not count toward the
    // statement maximum.

    return 42;
  };
}

ignoreTopLevelFunctions

Examples of additional correct code for this rule with the { "max": 10 }, { "ignoreTopLevelFunctions": true } options:

/*eslint max-statements: ["error", 10, { "ignoreTopLevelFunctions": true }]*/

function foo() {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;
  var foo11 = 11;
}

Related Rules

  • [complexity](complexity.md)
  • [max-depth](max-depth.md)
  • [max-len](max-len.md)
  • [max-nested-callbacks](max-nested-callbacks.md)
  • [max-params](max-params.md) Source: http://eslint.org/docs/rules/

Function 'Dataset' has a complexity of 12.
Open

        function Dataset(o, www) {

Limit Cyclomatic Complexity (complexity)

Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

function a(x) {
    if (true) {
        return x; // 1st path
    } else if (false) {
        return x+1; // 2nd path
    } else {
        return 4; // 3rd path
    }
}

Rule Details

This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

Examples of incorrect code for a maximum of 2:

/*eslint complexity: ["error", 2]*/

function a(x) {
    if (true) {
        return x;
    } else if (false) {
        return x+1;
    } else {
        return 4; // 3rd path
    }
}

Examples of correct code for a maximum of 2:

/*eslint complexity: ["error", 2]*/

function a(x) {
    if (true) {
        return x;
    } else {
        return 4;
    }
}

Options

Optionally, you may specify a max object property:

"complexity": ["error", 2]

is equivalent to

"complexity": ["error", { "max": 2 }]

Deprecated: the object property maximum is deprecated. Please use the property max instead.

When Not To Use It

If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

Further Reading

Related Rules

  • [max-depth](max-depth.md)
  • [max-len](max-len.md)
  • [max-nested-callbacks](max-nested-callbacks.md)
  • [max-params](max-params.md)
  • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

Function update has 58 lines of code (exceeds 25 allowed). Consider refactoring.
Open

        update: function(){
            if (!this._allow_update)
                return this;

            var oldDates = this.dates.copy(),
Severity: Major
Found in app/assets/javascripts/bootstrap-datepicker.js - About 2 hrs to fix

Method 'updateNavArrows' has a complexity of 11.
Open

        updateNavArrows: function(){

Limit Cyclomatic Complexity (complexity)

Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

function a(x) {
    if (true) {
        return x; // 1st path
    } else if (false) {
        return x+1; // 2nd path
    } else {
        return 4; // 3rd path
    }
}

Rule Details

This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

Examples of incorrect code for a maximum of 2:

/*eslint complexity: ["error", 2]*/

function a(x) {
    if (true) {
        return x;
    } else if (false) {
        return x+1;
    } else {
        return 4; // 3rd path
    }
}

Examples of correct code for a maximum of 2:

/*eslint complexity: ["error", 2]*/

function a(x) {
    if (true) {
        return x;
    } else {
        return 4;
    }
}

Options

Optionally, you may specify a max object property:

"complexity": ["error", 2]

is equivalent to

"complexity": ["error", { "max": 2 }]

Deprecated: the object property maximum is deprecated. Please use the property max instead.

When Not To Use It

If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

Further Reading

Related Rules

  • [max-depth](max-depth.md)
  • [max-len](max-len.md)
  • [max-nested-callbacks](max-nested-callbacks.md)
  • [max-params](max-params.md)
  • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

Method 'keydown' has too many statements (35). Maximum allowed is 30.
Open

        keydown: function(e){

enforce a maximum number of statements allowed in function blocks (max-statements)

The max-statements rule allows you to specify the maximum number of statements allowed in a function.

function foo() {
  var bar = 1; // one statement
  var baz = 2; // two statements
  var qux = 3; // three statements
}

Rule Details

This rule enforces a maximum number of statements allowed in function blocks.

Options

This rule has a number or object option:

  • "max" (default 10) enforces a maximum number of statements allows in function blocks

Deprecated: The object property maximum is deprecated; please use the object property max instead.

This rule has an object option:

  • "ignoreTopLevelFunctions": true ignores top-level functions

max

Examples of incorrect code for this rule with the default { "max": 10 } option:

/*eslint max-statements: ["error", 10]*/
/*eslint-env es6*/

function foo() {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;

  var foo11 = 11; // Too many.
}

let foo = () => {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;

  var foo11 = 11; // Too many.
};

Examples of correct code for this rule with the default { "max": 10 } option:

/*eslint max-statements: ["error", 10]*/
/*eslint-env es6*/

function foo() {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;
  return function () {

    // The number of statements in the inner function does not count toward the
    // statement maximum.

    return 42;
  };
}

let foo = () => {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;
  return function () {

    // The number of statements in the inner function does not count toward the
    // statement maximum.

    return 42;
  };
}

ignoreTopLevelFunctions

Examples of additional correct code for this rule with the { "max": 10 }, { "ignoreTopLevelFunctions": true } options:

/*eslint max-statements: ["error", 10, { "ignoreTopLevelFunctions": true }]*/

function foo() {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;
  var foo11 = 11;
}

Related Rules

  • [complexity](complexity.md)
  • [max-depth](max-depth.md)
  • [max-len](max-len.md)
  • [max-nested-callbacks](max-nested-callbacks.md)
  • [max-params](max-params.md) Source: http://eslint.org/docs/rules/

Method 'place' has too many statements (35). Maximum allowed is 30.
Open

        place: function(){

enforce a maximum number of statements allowed in function blocks (max-statements)

The max-statements rule allows you to specify the maximum number of statements allowed in a function.

function foo() {
  var bar = 1; // one statement
  var baz = 2; // two statements
  var qux = 3; // three statements
}

Rule Details

This rule enforces a maximum number of statements allowed in function blocks.

Options

This rule has a number or object option:

  • "max" (default 10) enforces a maximum number of statements allows in function blocks

Deprecated: The object property maximum is deprecated; please use the object property max instead.

This rule has an object option:

  • "ignoreTopLevelFunctions": true ignores top-level functions

max

Examples of incorrect code for this rule with the default { "max": 10 } option:

/*eslint max-statements: ["error", 10]*/
/*eslint-env es6*/

function foo() {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;

  var foo11 = 11; // Too many.
}

let foo = () => {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;

  var foo11 = 11; // Too many.
};

Examples of correct code for this rule with the default { "max": 10 } option:

/*eslint max-statements: ["error", 10]*/
/*eslint-env es6*/

function foo() {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;
  return function () {

    // The number of statements in the inner function does not count toward the
    // statement maximum.

    return 42;
  };
}

let foo = () => {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;
  return function () {

    // The number of statements in the inner function does not count toward the
    // statement maximum.

    return 42;
  };
}

ignoreTopLevelFunctions

Examples of additional correct code for this rule with the { "max": 10 }, { "ignoreTopLevelFunctions": true } options:

/*eslint max-statements: ["error", 10, { "ignoreTopLevelFunctions": true }]*/

function foo() {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;
  var foo11 = 11;
}

Related Rules

  • [complexity](complexity.md)
  • [max-depth](max-depth.md)
  • [max-len](max-len.md)
  • [max-nested-callbacks](max-nested-callbacks.md)
  • [max-params](max-params.md) Source: http://eslint.org/docs/rules/

Method '_fill_yearsView' has too many statements (35). Maximum allowed is 30.
Open

        _fill_yearsView: function(selector, cssClass, factor, year, startYear, endYear, beforeFn){

enforce a maximum number of statements allowed in function blocks (max-statements)

The max-statements rule allows you to specify the maximum number of statements allowed in a function.

function foo() {
  var bar = 1; // one statement
  var baz = 2; // two statements
  var qux = 3; // three statements
}

Rule Details

This rule enforces a maximum number of statements allowed in function blocks.

Options

This rule has a number or object option:

  • "max" (default 10) enforces a maximum number of statements allows in function blocks

Deprecated: The object property maximum is deprecated; please use the object property max instead.

This rule has an object option:

  • "ignoreTopLevelFunctions": true ignores top-level functions

max

Examples of incorrect code for this rule with the default { "max": 10 } option:

/*eslint max-statements: ["error", 10]*/
/*eslint-env es6*/

function foo() {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;

  var foo11 = 11; // Too many.
}

let foo = () => {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;

  var foo11 = 11; // Too many.
};

Examples of correct code for this rule with the default { "max": 10 } option:

/*eslint max-statements: ["error", 10]*/
/*eslint-env es6*/

function foo() {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;
  return function () {

    // The number of statements in the inner function does not count toward the
    // statement maximum.

    return 42;
  };
}

let foo = () => {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;
  return function () {

    // The number of statements in the inner function does not count toward the
    // statement maximum.

    return 42;
  };
}

ignoreTopLevelFunctions

Examples of additional correct code for this rule with the { "max": 10 }, { "ignoreTopLevelFunctions": true } options:

/*eslint max-statements: ["error", 10, { "ignoreTopLevelFunctions": true }]*/

function foo() {
  var foo1 = 1;
  var foo2 = 2;
  var foo3 = 3;
  var foo4 = 4;
  var foo5 = 5;
  var foo6 = 6;
  var foo7 = 7;
  var foo8 = 8;
  var foo9 = 9;
  var foo10 = 10;
  var foo11 = 11;
}

Related Rules

  • [complexity](complexity.md)
  • [max-depth](max-depth.md)
  • [max-len](max-len.md)
  • [max-nested-callbacks](max-nested-callbacks.md)
  • [max-params](max-params.md) Source: http://eslint.org/docs/rules/

Function WebsiteOne has 55 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  (function() {
    var modules = [],
      newPageLoaded = false,
      runOnceCallbacks = {},
      moduleFactories = {};
Severity: Major
Found in app/assets/javascripts/websiteone.js - About 2 hrs to fix

Function Datepicker has 54 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    var Datepicker = function(element, options){
        $.data(element, 'datepicker', this);

        this._events = [];
        this._secondaryEvents = [];
Severity: Major
Found in app/assets/javascripts/bootstrap-datepicker.js - About 2 hrs to fix
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