File HMS_Lottery.php
has 429 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
namespace Homestead;
use \Homestead\Exception\DatabaseException;
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Function application_term_to_class
has a Cognitive Complexity of 29 (exceeds 5 allowed). Consider refactoring. Open
public static function application_term_to_class($curr_term, $application_term)
{
// Break up the term and year
$yr = floor($application_term / 100);
$sem = $application_term - ($yr * 100);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
HMS_Lottery
has 21 functions (exceeds 20 allowed). Consider refactoring. Open
class HMS_Lottery {
/**
* Looks for an entry with the 'magic_winner' flag set and returns it, otherwise it returns null
*/
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Method count_assignments_by_class
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static function count_assignments_by_class($term, $class)
{
$term_year = Term::getTermYear($term);
$query = "SELECT count(*) from hms_assignment
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Method count_outstanding_invites_by_class
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static function count_outstanding_invites_by_class($term, $class)
{
$now = time();
$term_year = Term::getTermYear($term);
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Method count_remaining_entries_by_class
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static function count_remaining_entries_by_class($term, $class)
{
$now = time();
$term_year = Term::getTermYear($term);
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Method count_invites_by_class
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static function count_invites_by_class($term, $class)
{
$now = time();
$term_year = Term::getTermYear($term);
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Method count_applications_by_class
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static function count_applications_by_class($term, $class)
{
$term_year = Term::getTermYear($term);
$query = "SELECT count(*) from hms_new_application JOIN hms_lottery_application ON hms_new_application.id = hms_lottery_application.id
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Function count_invites_by_class
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
public static function count_invites_by_class($term, $class)
{
$now = time();
$term_year = Term::getTermYear($term);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function count_outstanding_invites_by_class
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
public static function count_outstanding_invites_by_class($term, $class)
{
$now = time();
$term_year = Term::getTermYear($term);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function count_assignments_by_class
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
public static function count_assignments_by_class($term, $class)
{
$term_year = Term::getTermYear($term);
$query = "SELECT count(*) from hms_assignment
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function count_remaining_entries_by_class
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
public static function count_remaining_entries_by_class($term, $class)
{
$now = time();
$term_year = Term::getTermYear($term);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function count_applications_by_class
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
public static function count_applications_by_class($term, $class)
{
$term_year = Term::getTermYear($term);
$query = "SELECT count(*) from hms_new_application JOIN hms_lottery_application ON hms_new_application.id = hms_lottery_application.id
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid too many return
statements within this method. Open
return CLASS_SENIOR;
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Avoid too many return
statements within this method. Open
return CLASS_JUNIOR;
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Similar blocks of code found in 3 locations. Consider refactoring. Open
public static function count_invites_by_class($term, $class)
{
$now = time();
$term_year = Term::getTermYear($term);
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 311.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
public static function count_outstanding_invites_by_class($term, $class)
{
$now = time();
$term_year = Term::getTermYear($term);
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 311.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
public static function count_remaining_entries_by_class($term, $class)
{
$now = time();
$term_year = Term::getTermYear($term);
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 311.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
} else if ($application_term >= $curr_term) {
// The application term is greater than the current term, then they're certainly a freshmen
return CLASS_FRESHMEN;
} else if (($yr == $curr_year + 1 && $sem = 10) || ($yr == $curr_year && $sem >= 20 && $sem <= 40)) {
// freshmen
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 175.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76