Aragas/Bannerlord.MBOptionScreen

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src/MCM.UI/GUI/ViewModels/ModOptionsVM.cs

Summary

Maintainability
A
0 mins
Test Coverage

Method InitializeModSettings has a Cognitive Complexity of 28 (exceeds 20 allowed). Consider refactoring.
Wontfix

        private void InitializeModSettings()
        {
            // Execute code in a non UI-Thread to avoid blokcking
            _ = Task.Factory.StartNew(syncContext => // Build the options in a separate context if possible
            {
Severity: Minor
Found in src/MCM.UI/GUI/ViewModels/ModOptionsVM.cs - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

TODO found
Open

                        // TODO: We are not able to show Fluent PerSave/Campaign settings this way. For now, don't use it

TODO found
Open

                        // because I wasn't able to recreate the logic via IComparer. TODO: Fix that

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