src/main/java/fr/xephi/authme/data/captcha/CaptchaCodeStorage.java
package fr.xephi.authme.data.captcha;
import fr.xephi.authme.util.RandomStringUtils;
import fr.xephi.authme.util.expiring.ExpiringMap;
import java.util.Locale;
import java.util.concurrent.TimeUnit;
/**
* Primitive service for storing captcha codes.
*/
public class CaptchaCodeStorage {
/** Map of captcha codes (with player name as key, case-insensitive). */
private ExpiringMap<String, String> captchaCodes;
/** Number of characters newly generated captcha codes should have. */
private int captchaLength;
/**
* Constructor.
*
* @param expirationInMinutes minutes after which a saved captcha code expires
* @param captchaLength the number of characters a captcha code should have
*/
public CaptchaCodeStorage(long expirationInMinutes, int captchaLength) {
this.captchaCodes = new ExpiringMap<>(expirationInMinutes, TimeUnit.MINUTES);
this.captchaLength = captchaLength;
}
/**
* Sets the expiration of captcha codes.
*
* @param expirationInMinutes minutes after which a saved captcha code expires
*/
public void setExpirationInMinutes(long expirationInMinutes) {
captchaCodes.setExpiration(expirationInMinutes, TimeUnit.MINUTES);
}
/**
* Sets the captcha length.
*
* @param captchaLength number of characters a captcha code should have
*/
public void setCaptchaLength(int captchaLength) {
this.captchaLength = captchaLength;
}
/**
* Returns the stored captcha for the player or generates and saves a new one.
*
* @param name the player's name
* @return the code the player is required to enter
*/
public String getCodeOrGenerateNew(String name) {
String code = captchaCodes.get(name.toLowerCase(Locale.ROOT));
return code == null ? generateCode(name) : code;
}
/**
* Generates a code for the player and returns it.
*
* @param name the name of the player to generate a code for
* @return the generated code
*/
private String generateCode(String name) {
String code = RandomStringUtils.generate(captchaLength);
captchaCodes.put(name.toLowerCase(Locale.ROOT), code);
return code;
}
/**
* Checks the given code against the existing one. Upon success, the saved captcha code is removed from storage.
* Upon failure, a new code is generated.
*
* @param name the name of the player to check
* @param code the supplied code
* @return true if the code matches, false otherwise
*/
public boolean checkCode(String name, String code) {
String nameLowerCase = name.toLowerCase(Locale.ROOT);
String savedCode = captchaCodes.get(nameLowerCase);
if (savedCode != null && savedCode.equalsIgnoreCase(code)) {
captchaCodes.remove(nameLowerCase);
return true;
} else {
generateCode(name);
}
return false;
}
public void removeExpiredEntries() {
captchaCodes.removeExpiredEntries();
}
}