src/main/java/fr/xephi/authme/datasource/columnshandler/AuthMeColumns.java
package fr.xephi.authme.datasource.columnshandler;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.settings.properties.DatabaseSettings;
import java.util.UUID;
import static fr.xephi.authme.datasource.columnshandler.AuthMeColumnsFactory.ColumnOptions.DEFAULT_FOR_NULL;
import static fr.xephi.authme.datasource.columnshandler.AuthMeColumnsFactory.ColumnOptions.OPTIONAL;
import static fr.xephi.authme.datasource.columnshandler.AuthMeColumnsFactory.createDouble;
import static fr.xephi.authme.datasource.columnshandler.AuthMeColumnsFactory.createFloat;
import static fr.xephi.authme.datasource.columnshandler.AuthMeColumnsFactory.createInteger;
import static fr.xephi.authme.datasource.columnshandler.AuthMeColumnsFactory.createLong;
import static fr.xephi.authme.datasource.columnshandler.AuthMeColumnsFactory.createString;
/**
* Contains column definitions for the AuthMe table.
*/
public final class AuthMeColumns {
public static final PlayerAuthColumn<String> NAME = createString(
DatabaseSettings.MYSQL_COL_NAME, PlayerAuth::getNickname);
public static final PlayerAuthColumn<String> NICK_NAME = createString(
DatabaseSettings.MYSQL_COL_REALNAME, PlayerAuth::getRealName);
public static final PlayerAuthColumn<String> PASSWORD = createString(
DatabaseSettings.MYSQL_COL_PASSWORD, auth -> auth.getPassword().getHash());
public static final PlayerAuthColumn<String> SALT = createString(
DatabaseSettings.MYSQL_COL_SALT, auth -> auth.getPassword().getSalt(), OPTIONAL);
public static final PlayerAuthColumn<String> EMAIL = createString(
DatabaseSettings.MYSQL_COL_EMAIL, PlayerAuth::getEmail, DEFAULT_FOR_NULL);
public static final PlayerAuthColumn<String> LAST_IP = createString(
DatabaseSettings.MYSQL_COL_LAST_IP, PlayerAuth::getLastIp);
public static final PlayerAuthColumn<Integer> GROUP_ID = createInteger(
DatabaseSettings.MYSQL_COL_GROUP, PlayerAuth::getGroupId, OPTIONAL);
public static final PlayerAuthColumn<Long> LAST_LOGIN = createLong(
DatabaseSettings.MYSQL_COL_LASTLOGIN, PlayerAuth::getLastLogin);
public static final PlayerAuthColumn<String> REGISTRATION_IP = createString(
DatabaseSettings.MYSQL_COL_REGISTER_IP, PlayerAuth::getRegistrationIp);
public static final PlayerAuthColumn<Long> REGISTRATION_DATE = createLong(
DatabaseSettings.MYSQL_COL_REGISTER_DATE, PlayerAuth::getRegistrationDate);
public static final PlayerAuthColumn<String> UUID = createString(
DatabaseSettings.MYSQL_COL_PLAYER_UUID,
auth -> ( auth.getUuid() == null ? null : auth.getUuid().toString()),
OPTIONAL);
// --------
// Location columns
// --------
public static final PlayerAuthColumn<Double> LOCATION_X = createDouble(
DatabaseSettings.MYSQL_COL_LASTLOC_X, PlayerAuth::getQuitLocX);
public static final PlayerAuthColumn<Double> LOCATION_Y = createDouble(
DatabaseSettings.MYSQL_COL_LASTLOC_Y, PlayerAuth::getQuitLocY);
public static final PlayerAuthColumn<Double> LOCATION_Z = createDouble(
DatabaseSettings.MYSQL_COL_LASTLOC_Z, PlayerAuth::getQuitLocZ);
public static final PlayerAuthColumn<String> LOCATION_WORLD = createString(
DatabaseSettings.MYSQL_COL_LASTLOC_WORLD, PlayerAuth::getWorld);
public static final PlayerAuthColumn<Float> LOCATION_YAW = createFloat(
DatabaseSettings.MYSQL_COL_LASTLOC_YAW, PlayerAuth::getYaw);
public static final PlayerAuthColumn<Float> LOCATION_PITCH = createFloat(
DatabaseSettings.MYSQL_COL_LASTLOC_PITCH, PlayerAuth::getPitch);
// --------
// Columns not on PlayerAuth
// --------
public static final DataSourceColumn<Integer> IS_LOGGED = createInteger(
DatabaseSettings.MYSQL_COL_ISLOGGED);
public static final DataSourceColumn<Integer> HAS_SESSION = createInteger(
DatabaseSettings.MYSQL_COL_HASSESSION);
private AuthMeColumns() {
}
}