src/main/java/fr/xephi/authme/process/email/AsyncChangeEmail.java
package fr.xephi.authme.process.email;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.events.EmailChangedEvent;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.process.AsynchronousProcess;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.ValidationService;
import org.bukkit.entity.Player;
import javax.inject.Inject;
import java.util.Locale;
/**
* Async task for changing the email.
*/
public class AsyncChangeEmail implements AsynchronousProcess {
private final ConsoleLogger logger = ConsoleLoggerFactory.get(AsyncChangeEmail.class);
@Inject
private CommonService service;
@Inject
private PlayerCache playerCache;
@Inject
private DataSource dataSource;
@Inject
private ValidationService validationService;
@Inject
private BukkitService bukkitService;
AsyncChangeEmail() {
}
/**
* Handles the request to change the player's email address.
*
* @param player the player to change the email for
* @param oldEmail provided old email
* @param newEmail provided new email
*/
public void changeEmail(Player player, String oldEmail, String newEmail) {
String playerName = player.getName().toLowerCase(Locale.ROOT);
if (playerCache.isAuthenticated(playerName)) {
PlayerAuth auth = playerCache.getAuth(playerName);
String currentEmail = auth.getEmail();
if (currentEmail == null) {
service.send(player, MessageKey.USAGE_ADD_EMAIL);
} else if (newEmail == null || !validationService.validateEmail(newEmail)) {
service.send(player, MessageKey.INVALID_NEW_EMAIL);
} else if (!oldEmail.equalsIgnoreCase(currentEmail)) {
service.send(player, MessageKey.INVALID_OLD_EMAIL);
} else if (!validationService.isEmailFreeForRegistration(newEmail, player)) {
service.send(player, MessageKey.EMAIL_ALREADY_USED_ERROR);
} else {
saveNewEmail(auth, player, oldEmail, newEmail);
}
} else {
outputUnloggedMessage(player);
}
}
/**
* Saves the new email value into the database and informs services.
*
* @param auth the player auth object
* @param player the player object
* @param oldEmail the old email value
* @param newEmail the new email value
*/
private void saveNewEmail(PlayerAuth auth, Player player, String oldEmail, String newEmail) {
EmailChangedEvent event = bukkitService.createAndCallEvent(isAsync
-> new EmailChangedEvent(player, oldEmail, newEmail, isAsync));
if (event.isCancelled()) {
logger.info("Could not change email for player '" + player + "' – event was cancelled");
service.send(player, MessageKey.EMAIL_CHANGE_NOT_ALLOWED);
return;
}
auth.setEmail(newEmail);
if (dataSource.updateEmail(auth)) {
playerCache.updatePlayer(auth);
// TODO: send an update when a messaging service will be implemented (CHANGE_MAIL)
service.send(player, MessageKey.EMAIL_CHANGED_SUCCESS);
} else {
service.send(player, MessageKey.ERROR);
}
}
private void outputUnloggedMessage(Player player) {
if (dataSource.isAuthAvailable(player.getName())) {
service.send(player, MessageKey.LOGIN_MESSAGE);
} else {
service.send(player, MessageKey.REGISTER_MESSAGE);
}
}
}