BabylonJS/Spector.js

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src/backend/states/context/stencilState.ts

Summary

Maintainability
C
1 day
Test Coverage

Function readFromContext has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
Open

    protected readFromContext(): void {
        super.readFromContext();

        const gl = this.context;
        const target = WebGlConstants.FRAMEBUFFER.value;
Severity: Minor
Found in src/backend/states/context/stencilState.ts - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Avoid too many return statements within this function.
Open

        return true;
Severity: Major
Found in src/backend/states/context/stencilState.ts - About 30 mins to fix

    Function isValidChangeCommand has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

        protected isValidChangeCommand(command: ICommandCapture, stateName: string): boolean {
            if (command.name === "enable" || command.name === "disable") {
                return command.commandArguments[0] === WebGlConstants.STENCIL_TEST.value;
            }
            if (command.name === "stencilOp" || command.name === "stencilOpSeparate") {
    Severity: Minor
    Found in src/backend/states/context/stencilState.ts - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

        private static stencilOpStates = [WebGlConstants.STENCIL_BACK_FAIL.value,
        WebGlConstants.STENCIL_BACK_PASS_DEPTH_FAIL.value,
        WebGlConstants.STENCIL_BACK_PASS_DEPTH_PASS.value,
        WebGlConstants.STENCIL_FAIL.value,
        WebGlConstants.STENCIL_PASS_DEPTH_FAIL.value,
    Severity: Major
    Found in src/backend/states/context/stencilState.ts and 1 other location - About 1 hr to fix
    src/backend/states/context/stencilState.ts on lines 20..25

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 60.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

        private static stencilFuncStates = [WebGlConstants.STENCIL_BACK_FUNC.value,
        WebGlConstants.STENCIL_BACK_REF.value,
        WebGlConstants.STENCIL_BACK_VALUE_MASK.value,
        WebGlConstants.STENCIL_FUNC.value,
        WebGlConstants.STENCIL_REF.value,
    Severity: Major
    Found in src/backend/states/context/stencilState.ts and 1 other location - About 1 hr to fix
    src/backend/states/context/stencilState.ts on lines 13..18

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 60.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 3 locations. Consider refactoring.
    Open

            if (command.name === "stencilOp" || command.name === "stencilOpSeparate") {
                return StencilState.stencilOpStates.indexOf(command.commandArguments[0]) > 0;
            }
    Severity: Major
    Found in src/backend/states/context/stencilState.ts and 2 other locations - About 55 mins to fix
    src/backend/states/context/stencilState.ts on lines 85..87
    src/backend/states/context/stencilState.ts on lines 88..90

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 54.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 3 locations. Consider refactoring.
    Open

            if (command.name === "stencilFunc" || command.name === "stencilFuncSeparate") {
                return StencilState.stencilFuncStates.indexOf(command.commandArguments[0]) > 0;
            }
    Severity: Major
    Found in src/backend/states/context/stencilState.ts and 2 other locations - About 55 mins to fix
    src/backend/states/context/stencilState.ts on lines 82..84
    src/backend/states/context/stencilState.ts on lines 88..90

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 54.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 3 locations. Consider refactoring.
    Open

            if (command.name === "stencilMask" || command.name === "stencilMaskSeparate") {
                return StencilState.stencilMaskStates.indexOf(command.commandArguments[0]) > 0;
            }
    Severity: Major
    Found in src/backend/states/context/stencilState.ts and 2 other locations - About 55 mins to fix
    src/backend/states/context/stencilState.ts on lines 82..84
    src/backend/states/context/stencilState.ts on lines 85..87

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 54.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 6 locations. Consider refactoring.
    Open

        protected isStateEnable(stateName: string, args: IArguments): boolean {
            return this.context.isEnabled(WebGlConstants.STENCIL_TEST.value);
        }
    Severity: Major
    Found in src/backend/states/context/stencilState.ts and 5 other locations - About 35 mins to fix
    src/backend/states/context/blendState.ts on lines 37..39
    src/backend/states/context/cullState.ts on lines 30..32
    src/backend/states/context/depthState.ts on lines 33..35
    src/backend/states/context/polygonOffsetState.ts on lines 30..32
    src/backend/states/context/scissorState.ts on lines 29..31

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 47.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

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