BallAerospace/COSMOS

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cosmos/lib/cosmos/packets/commands.rb

Summary

Maintainability
D
1 day
Test Coverage

Method build_cmd_output_string has a Cognitive Complexity of 33 (exceeds 5 allowed). Consider refactoring.
Open

    def build_cmd_output_string(target_name, cmd_name, cmd_params, raw = false)
      if raw
        output_string = 'cmd_raw("'
      else
        output_string = 'cmd("'
Severity: Minor
Found in cosmos/lib/cosmos/packets/commands.rb - About 4 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method identify has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring.
Open

    def identify(packet_data, target_names = nil)
      identified_packet = nil

      target_names = target_names() unless target_names

Severity: Minor
Found in cosmos/lib/cosmos/packets/commands.rb - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method set_parameters has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring.
Open

    def set_parameters(command, params, range_checking)
      given_item_names = []
      params.each do |item_name, value|
        item_upcase = item_name.to_s.upcase
        item = command.get_item(item_upcase)
Severity: Minor
Found in cosmos/lib/cosmos/packets/commands.rb - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method all_packet_strings has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

    def all_packet_strings(include_hidden = false, splash = nil)
      strings = []
      tnames = target_names()
      total = tnames.length.to_f
      tnames.each_with_index do |target_name, index|
Severity: Minor
Found in cosmos/lib/cosmos/packets/commands.rb - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method build_cmd has 6 arguments (exceeds 4 allowed). Consider refactoring.
Open

    def build_cmd(target_name, packet_name, params = {}, range_checking = true, raw = false, check_required_params = true)
Severity: Minor
Found in cosmos/lib/cosmos/packets/commands.rb - About 45 mins to fix

    Method cmd_pkt_hazardous? has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

        def cmd_pkt_hazardous?(command)
          return [true, command.hazardous_description] if command.hazardous
    
          # Check each item for hazardous states
          item_defs = command.items
    Severity: Minor
    Found in cosmos/lib/cosmos/packets/commands.rb - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

              if value.is_a?(String)
                value = value.dup
                if item_type == :BLOCK or item_type == :STRING
                  if !value.is_printable?
                    value = "0x" + value.simple_formatted
    Severity: Major
    Found in cosmos/lib/cosmos/packets/commands.rb and 1 other location - About 1 hr to fix
    cosmos/lib/cosmos/api/cmd_api.rb on lines 425..442

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 58.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

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