BallAerospace/COSMOS

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cosmos/lib/cosmos/tools/cmd_tlm_server/interface_thread.rb

Summary

Maintainability
D
2 days
Test Coverage

Method start has a Cognitive Complexity of 80 (exceeds 5 allowed). Consider refactoring.
Open

    def start
      @thread_sleeper = Sleeper.new
      @thread = Thread.new do
        @cancel_thread = false
        begin
Severity: Minor
Found in cosmos/lib/cosmos/tools/cmd_tlm_server/interface_thread.rb - About 1 day to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method handle_packet has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring.
Open

    def handle_packet(packet)
      if packet.stored
        # Stored telemetry does not update the current value table
        identified_packet = System.telemetry.identify_and_define_packet(packet, @interface.target_names)
      else
Severity: Minor
Found in cosmos/lib/cosmos/tools/cmd_tlm_server/interface_thread.rb - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method handle_connection_failed has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
Open

    def handle_connection_failed(connect_error)
      if @connection_failed_callback
        @connection_failed_callback.call(connect_error)
      else
        Logger.error "#{@interface.name} Connection Failed: #{connect_error.formatted(false, false)}"
Severity: Minor
Found in cosmos/lib/cosmos/tools/cmd_tlm_server/interface_thread.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method handle_connection_lost has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

    def handle_connection_lost(err)
      if @connection_lost_callback
        @connection_lost_callback.call(err)
      else
        if err
Severity: Minor
Found in cosmos/lib/cosmos/tools/cmd_tlm_server/interface_thread.rb - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

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