Battle-Cattle/BCUK-Bot-3

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src/main/java/com/expiredminotaur/bcukbot/discord/Emoji.java

Summary

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Test Coverage

Unicode escape(s) usage should be avoided.
Open

    public static final ReactionEmoji.Unicode A = ReactionEmoji.unicode("\uD83C\uDDE6");

Restricts usingUnicode escapes (such as \u221e).It is possible to allow using escapes fornon-printable, control characters.Also, this check can be configured to allow using escapesif trail comment is present. By the option it is possible toallow using escapes if literal contains only them.

This documentation is written and maintained by the Checkstyle community and is covered under the same license as the Checkstyle project.

Unicode escape(s) usage should be avoided.
Open

    public static final ReactionEmoji.Unicode TRUE = ReactionEmoji.unicode("\u2705");

Restricts usingUnicode escapes (such as \u221e).It is possible to allow using escapes fornon-printable, control characters.Also, this check can be configured to allow using escapesif trail comment is present. By the option it is possible toallow using escapes if literal contains only them.

This documentation is written and maintained by the Checkstyle community and is covered under the same license as the Checkstyle project.

Unicode escape(s) usage should be avoided.
Open

    public static final ReactionEmoji.Unicode C = ReactionEmoji.unicode("\uD83C\uDDE8");

Restricts usingUnicode escapes (such as \u221e).It is possible to allow using escapes fornon-printable, control characters.Also, this check can be configured to allow using escapesif trail comment is present. By the option it is possible toallow using escapes if literal contains only them.

This documentation is written and maintained by the Checkstyle community and is covered under the same license as the Checkstyle project.

Unicode escape(s) usage should be avoided.
Open

    public static final ReactionEmoji.Unicode D = ReactionEmoji.unicode("\uD83C\uDDE9");

Restricts usingUnicode escapes (such as \u221e).It is possible to allow using escapes fornon-printable, control characters.Also, this check can be configured to allow using escapesif trail comment is present. By the option it is possible toallow using escapes if literal contains only them.

This documentation is written and maintained by the Checkstyle community and is covered under the same license as the Checkstyle project.

Unicode escape(s) usage should be avoided.
Open

    public static final ReactionEmoji.Unicode FALSE = ReactionEmoji.unicode("\uD83D\uDEAB");

Restricts usingUnicode escapes (such as \u221e).It is possible to allow using escapes fornon-printable, control characters.Also, this check can be configured to allow using escapesif trail comment is present. By the option it is possible toallow using escapes if literal contains only them.

This documentation is written and maintained by the Checkstyle community and is covered under the same license as the Checkstyle project.

Unicode escape(s) usage should be avoided.
Open

    public static final ReactionEmoji.Unicode B = ReactionEmoji.unicode("\uD83C\uDDE7");

Restricts usingUnicode escapes (such as \u221e).It is possible to allow using escapes fornon-printable, control characters.Also, this check can be configured to allow using escapesif trail comment is present. By the option it is possible toallow using escapes if literal contains only them.

This documentation is written and maintained by the Checkstyle community and is covered under the same license as the Checkstyle project.

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