Status.cs
using System;
/// Copyright Noah Sherwin 2021
/// This file is part of the 'Intern' project
///
namespace Intern
{
public class Status
{
/* TODO: Task parameters? */
/// <summary>
/// Create a new instance of Status with the given parameters.
/// </summary>
/// <param name="success">Boolean representing the success or failure state.</param>
/// <param name="message">String detailing the success or failure.</param>
/// <param name="task">(Optional) The <see cref="Tasks.Task"/> linked to this Status.</param>
/// <param name="uri">(Optional) A URI-type path to a file, directory, web URL, et cetera.</param>
/// <param name="e">(Optional) The Exception to be passed with the Status. If an exception was thrown, success will be false.</param>
public Status(Type state, string message, Tasks.Type task = Tasks.Type.None, Uri uri = null, Exception e = null)
{
State = state;
Message = message;
Task = task;
URI = uri;
exception = e;
}
/// <summary>
/// Task or operation's success/failure state.
/// </summary>
public Type State;
/// <summary>
/// Message detailing the task or operation <br/>
/// and, if it failed, the reason for failure.
/// </summary>
public string Message;
/// <summary>
/// (Optional) The task executed or to be executed.
/// </summary>
public Tasks.Type Task;
public Uri URI;
public Exception exception;
public enum Type
{
Succeeded,
Failed,
Undetermined
}
}
}