BitHighlander/pioneer

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Similar blocks of code found in 2 locations. Consider refactoring.
Open

exports.osmosis = $root.osmosis = (() => {
    const osmosis = {};
    osmosis.gamm = (function() {
        const gamm = {};
        gamm.v1beta1 = (function() {
Severity: Major
Found in modules/coins/osmosis/osmosis-tx-codecs/src/index.js and 1 other location - About 7 mos to fix
modules/coins/osmosis/osmosis-tx-codecs/src/generated/codecimpl.js on lines 870..2970

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 32577.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

exports.osmosis = $root.osmosis = (() => {
    const osmosis = {};
    osmosis.gamm = (function() {
        const gamm = {};
        gamm.v1beta1 = (function() {
modules/coins/osmosis/osmosis-tx-codecs/src/index.js on lines 870..2970

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 32577.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

exports.cosmos = $root.cosmos = (() => {
    const cosmos = {};
    cosmos.base = (function() {
        const base = {};
        base.v1beta1 = (function() {
modules/coins/osmosis/osmosis-tx-codecs/src/index.js on lines 9..869

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 12006.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

exports.cosmos = $root.cosmos = (() => {
    const cosmos = {};
    cosmos.base = (function() {
        const base = {};
        base.v1beta1 = (function() {
Severity: Major
Found in modules/coins/osmosis/osmosis-tx-codecs/src/index.js and 1 other location - About 2 mos to fix
modules/coins/osmosis/osmosis-tx-codecs/src/generated/codecimpl.js on lines 9..869

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 12006.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function osmosis has a Cognitive Complexity of 3347 (exceeds 5 allowed). Consider refactoring.
Open

exports.osmosis = $root.osmosis = (() => {
    const osmosis = {};
    osmosis.gamm = (function() {
        const gamm = {};
        gamm.v1beta1 = (function() {
Severity: Minor
Found in modules/coins/osmosis/osmosis-tx-codecs/src/generated/codecimpl.js - About 2 mos to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function osmosis has a Cognitive Complexity of 3347 (exceeds 5 allowed). Consider refactoring.
Open

exports.osmosis = $root.osmosis = (() => {
    const osmosis = {};
    osmosis.gamm = (function() {
        const gamm = {};
        gamm.v1beta1 = (function() {
Severity: Minor
Found in modules/coins/osmosis/osmosis-tx-codecs/src/index.js - About 2 mos to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function cosmos has a Cognitive Complexity of 1269 (exceeds 5 allowed). Consider refactoring.
Open

exports.cosmos = $root.cosmos = (() => {
    const cosmos = {};
    cosmos.base = (function() {
        const base = {};
        base.v1beta1 = (function() {
Severity: Minor
Found in modules/coins/osmosis/osmosis-tx-codecs/src/generated/codecimpl.js - About 3 wks to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function cosmos has a Cognitive Complexity of 1269 (exceeds 5 allowed). Consider refactoring.
Open

exports.cosmos = $root.cosmos = (() => {
    const cosmos = {};
    cosmos.base = (function() {
        const base = {};
        base.v1beta1 = (function() {
Severity: Minor
Found in modules/coins/osmosis/osmosis-tx-codecs/src/index.js - About 3 wks to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

exports.google = $root.google = (() => {
    const google = {};
    google.protobuf = (function() {
        const protobuf = {};
        protobuf.Duration = (function() {
modules/coins/osmosis/osmosis-tx-codecs/src/index.js on lines 2971..3138

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 2616.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

exports.google = $root.google = (() => {
    const google = {};
    google.protobuf = (function() {
        const protobuf = {};
        protobuf.Duration = (function() {
Severity: Major
Found in modules/coins/osmosis/osmosis-tx-codecs/src/index.js and 1 other location - About 2 wks to fix
modules/coins/osmosis/osmosis-tx-codecs/src/generated/codecimpl.js on lines 2971..3138

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 2616.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function osmosis has 2099 lines of code (exceeds 25 allowed). Consider refactoring.
Open

exports.osmosis = $root.osmosis = (() => {
    const osmosis = {};
    osmosis.gamm = (function() {
        const gamm = {};
        gamm.v1beta1 = (function() {
Severity: Major
Found in modules/coins/osmosis/osmosis-tx-codecs/src/generated/codecimpl.js - About 1 wk to fix

    Function osmosis has 2099 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

    exports.osmosis = $root.osmosis = (() => {
        const osmosis = {};
        osmosis.gamm = (function() {
            const gamm = {};
            gamm.v1beta1 = (function() {
    Severity: Major
    Found in modules/coins/osmosis/osmosis-tx-codecs/src/index.js - About 1 wk to fix

      File index.js has 3139 lines of code (exceeds 250 allowed). Consider refactoring.
      Open

      'use strict';
      Object.defineProperty(exports, '__esModule', { value: true });
      exports.google = exports.osmosis = exports.cosmos = void 0;
      var $protobuf = require('protobufjs/minimal');
      const $Reader = $protobuf.Reader,
      Severity: Major
      Found in modules/coins/osmosis/osmosis-tx-codecs/src/index.js - About 1 wk to fix

        File codecimpl.js has 3139 lines of code (exceeds 250 allowed). Consider refactoring.
        Open

        'use strict';
        Object.defineProperty(exports, '__esModule', { value: true });
        exports.google = exports.osmosis = exports.cosmos = void 0;
        var $protobuf = require('protobufjs/minimal');
        const $Reader = $protobuf.Reader,
        Severity: Major
        Found in modules/coins/osmosis/osmosis-tx-codecs/src/generated/codecimpl.js - About 1 wk to fix

          Function gamm has 1484 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

              osmosis.gamm = (function() {
                  const gamm = {};
                  gamm.v1beta1 = (function() {
                      const v1beta1 = {};
                      v1beta1.PoolAsset = (function() {
          Severity: Major
          Found in modules/coins/osmosis/osmosis-tx-codecs/src/index.js - About 1 wk to fix

            Function gamm has 1484 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

                osmosis.gamm = (function() {
                    const gamm = {};
                    gamm.v1beta1 = (function() {
                        const v1beta1 = {};
                        v1beta1.PoolAsset = (function() {
            Severity: Major
            Found in modules/coins/osmosis/osmosis-tx-codecs/src/generated/codecimpl.js - About 1 wk to fix

              Function v1beta1 has 1480 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

                      gamm.v1beta1 = (function() {
                          const v1beta1 = {};
                          v1beta1.PoolAsset = (function() {
                              function PoolAsset(p) {
                                  if (p) for (var ks = Object.keys(p), i = 0; i < ks.length; ++i) if (p[ks[i]] != null) this[ks[i]] = p[ks[i]];
              Severity: Major
              Found in modules/coins/osmosis/osmosis-tx-codecs/src/generated/codecimpl.js - About 1 wk to fix

                Function v1beta1 has 1480 lines of code (exceeds 25 allowed). Consider refactoring.
                Open

                        gamm.v1beta1 = (function() {
                            const v1beta1 = {};
                            v1beta1.PoolAsset = (function() {
                                function PoolAsset(p) {
                                    if (p) for (var ks = Object.keys(p), i = 0; i < ks.length; ++i) if (p[ks[i]] != null) this[ks[i]] = p[ks[i]];
                Severity: Major
                Found in modules/coins/osmosis/osmosis-tx-codecs/src/index.js - About 1 wk to fix

                  Function google has a Cognitive Complexity of 262 (exceeds 5 allowed). Consider refactoring.
                  Open

                  exports.google = $root.google = (() => {
                      const google = {};
                      google.protobuf = (function() {
                          const protobuf = {};
                          protobuf.Duration = (function() {
                  Severity: Minor
                  Found in modules/coins/osmosis/osmosis-tx-codecs/src/generated/codecimpl.js - About 5 days to fix

                  Cognitive Complexity

                  Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                  A method's cognitive complexity is based on a few simple rules:

                  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                  • Code is considered more complex for each "break in the linear flow of the code"
                  • Code is considered more complex when "flow breaking structures are nested"

                  Further reading

                  Function google has a Cognitive Complexity of 262 (exceeds 5 allowed). Consider refactoring.
                  Open

                  exports.google = $root.google = (() => {
                      const google = {};
                      google.protobuf = (function() {
                          const protobuf = {};
                          protobuf.Duration = (function() {
                  Severity: Minor
                  Found in modules/coins/osmosis/osmosis-tx-codecs/src/index.js - About 5 days to fix

                  Cognitive Complexity

                  Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                  A method's cognitive complexity is based on a few simple rules:

                  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                  • Code is considered more complex for each "break in the linear flow of the code"
                  • Code is considered more complex when "flow breaking structures are nested"

                  Further reading

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