Bloombox/Swift

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Sources/Client/CheckinClient.swift

Summary

Maintainability
B
6 hrs
Test Coverage

Function checkinByCard has 8 arguments (exceeds 4 allowed). Consider refactoring.
Open

  public func checkinByCard(cardType: String,
                            payload: String,
                            signature: String? = nil,
                            partner: PartnerCode? = nil,
                            location: LocationCode? = nil,
Severity: Major
Found in Sources/Client/CheckinClient.swift - About 1 hr to fix

    Function checkinByID has 7 arguments (exceeds 4 allowed). Consider refactoring.
    Open

      public func checkinByID(scan: String,
                              partner: PartnerCode? = nil,
                              location: LocationCode? = nil,
                              deviceName: DeviceCode? = nil,
                              fingerprint: String? = nil,
    Severity: Major
    Found in Sources/Client/CheckinClient.swift - About 50 mins to fix

      Function checkinByCard has 7 arguments (exceeds 4 allowed). Consider refactoring.
      Open

        public func checkinByCard(cardType: String,
                                  payload: String,
                                  signature: String? = nil,
                                  partner: PartnerCode? = nil,
                                  location: LocationCode? = nil,
      Severity: Major
      Found in Sources/Client/CheckinClient.swift - About 50 mins to fix

        Function checkinByID has 6 arguments (exceeds 4 allowed). Consider refactoring.
        Open

          public func checkinByID(scan: String,
                                  partner: PartnerCode? = nil,
                                  location: LocationCode? = nil,
                                  deviceName: DeviceCode? = nil,
                                  fingerprint: String? = nil,
        Severity: Minor
        Found in Sources/Client/CheckinClient.swift - About 45 mins to fix

          Identical blocks of code found in 2 locations. Consider refactoring.
          Open

              return try self.service(apiKey).card(CheckinByCard.Request.with { builder in
                builder.cardType = cardType
                builder.payload = payload
                builder.agent = deviceName
                builder.scope = "partner/\(partnerCode)/location/\(locationCode)"
          Severity: Minor
          Found in Sources/Client/CheckinClient.swift and 1 other location - About 50 mins to fix
          Sources/Client/CheckinClient.swift on lines 252..260

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 61.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Identical blocks of code found in 2 locations. Consider refactoring.
          Open

              return try service.card(CheckinByCard.Request.with { builder in
                builder.cardType = cardType
                builder.payload = payload
                builder.agent = deviceName
                builder.scope = "partner/\(partnerCode)/location/\(locationCode)"
          Severity: Minor
          Found in Sources/Client/CheckinClient.swift and 1 other location - About 50 mins to fix
          Sources/Client/CheckinClient.swift on lines 290..300

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 61.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Identical blocks of code found in 2 locations. Consider refactoring.
          Open

              return try service.identification(CheckinByID.Request.with { builder in
                builder.raw = scan
                builder.serialNumber = deviceName
                builder.scope = "partner/\(partnerCode)/location/\(locationCode)"
                if let f = fingerprint {
          Severity: Minor
          Found in Sources/Client/CheckinClient.swift and 1 other location - About 45 mins to fix
          Sources/Client/CheckinClient.swift on lines 211..220

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 54.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Identical blocks of code found in 2 locations. Consider refactoring.
          Open

              return try self.service(apiKey).identification(CheckinByID.Request.with { builder in
                builder.raw = scan
                builder.serialNumber = deviceName
                builder.scope = "partner/\(partnerCode)/location/\(locationCode)"
                if let f = fingerprint {
          Severity: Minor
          Found in Sources/Client/CheckinClient.swift and 1 other location - About 45 mins to fix
          Sources/Client/CheckinClient.swift on lines 174..181

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 54.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Multiline comment should end with whitespace
          Open

          **/
          Severity: Minor
          Found in Sources/Client/CheckinClient.swift by tailor

          comment-whitespace

          Prefer at least one whitespace character after a comment opening symbol (//, ///, /*, or /**) and at least one whitespace character before a comment closing symbol (*/).

          Preferred

          // This is a comment
          
          /// This is a documentation comment
          
          /* This is a
          multi-line comment */
          
          /* This is a
          multi-line comment
          */
          
          /** This is a
          documentation multi-line
          comment
          */

          Not Preferred

          //This is a comment
          
          ///This is a documentation comment
          
          /*This is a
          multi-line comment*/
          
          /**This is a multi-line
          documentation comment */

          Function should have at least one blank line after it
          Open

            }
          Severity: Minor
          Found in Sources/Client/CheckinClient.swift by tailor

          function-whitespace

          Every function and method declaration should have one blank line before and after itself. An exception to this rule are functions that are declared at the start of a file (only need one blank line after their declaration) or at the end of a file (only need one blank line before their declaration). Comments immediately before a function declaration (no blank lines between them and the function) are considered to be part of the declaration.

          Preferred

          func function1() {
            var text = 1
            var text = 2
          }
          
          function1()
          
          // a comment
          func function2() {
            // something goes here
          }
          
          struct SomeStruct {
          
            func function3() {
              // something goes here
            }
          
            func function4() {
              // something else goes here
            };
          
          }
          
          func function5() {
            // something goes here
          }

          Not Preferred

          func function1() {
            var text = 1
            var text = 2
          }
          function1()
          // a comment
          func function2() {
            // something goes here
          }
          
          struct SomeStruct {
            func function3() {
              // something goes here
            }
          
            func function4() {
              // something else goes here
            };
          }
          func function5() {
            // something goes here
          }

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