Bnei-Baruch/mdb

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importer/kmedia/kmodels/container_description_patterns.go

Summary

Maintainability
F
1 wk
Test Coverage

File container_description_patterns.go has 915 lines of code (exceeds 500 allowed). Consider refactoring.
Open

// Code generated by SQLBoiler (https://github.com/volatiletech/sqlboiler). DO NOT EDIT.
// This file is meant to be re-generated in place and/or deleted at any time.

package kmodels

Severity: Major
Found in importer/kmedia/kmodels/container_description_patterns.go - About 1 day to fix

    ContainerDescriptionPattern has 34 methods (exceeds 20 allowed). Consider refactoring.
    Open

    type ContainerDescriptionPattern struct {
        ID          int         `boil:"id" json:"id" toml:"id" yaml:"id"`
        Pattern     null.String `boil:"pattern" json:"pattern,omitempty" toml:"pattern" yaml:"pattern,omitempty"`
        Description null.String `boil:"description" json:"description,omitempty" toml:"description" yaml:"description,omitempty"`
        Lang        null.String `boil:"lang" json:"lang,omitempty" toml:"lang" yaml:"lang,omitempty"`
    Severity: Minor
    Found in importer/kmedia/kmodels/container_description_patterns.go - About 4 hrs to fix

      Method ContainerDescriptionPattern.Upsert has 99 lines of code (exceeds 50 allowed). Consider refactoring.
      Open

      func (o *ContainerDescriptionPattern) Upsert(exec boil.Executor, updateOnConflict bool, conflictColumns []string, updateColumns []string, whitelist ...string) error {
          if o == nil {
              return errors.New("kmodels: no container_description_patterns provided for upsert")
          }
          currTime := time.Now().In(boil.GetLocation())
      Severity: Major
      Found in importer/kmedia/kmodels/container_description_patterns.go - About 2 hrs to fix

        Method ContainerDescriptionPattern.Insert has 67 lines of code (exceeds 50 allowed). Consider refactoring.
        Open

        func (o *ContainerDescriptionPattern) Insert(exec boil.Executor, whitelist ...string) error {
            if o == nil {
                return errors.New("kmodels: no container_description_patterns provided for insertion")
            }
        
        
        Severity: Minor
        Found in importer/kmedia/kmodels/container_description_patterns.go - About 1 hr to fix

          Method ContainerDescriptionPattern.Upsert has a Cognitive Complexity of 28 (exceeds 20 allowed). Consider refactoring.
          Open

          func (o *ContainerDescriptionPattern) Upsert(exec boil.Executor, updateOnConflict bool, conflictColumns []string, updateColumns []string, whitelist ...string) error {
              if o == nil {
                  return errors.New("kmodels: no container_description_patterns provided for upsert")
              }
              currTime := time.Now().In(boil.GetLocation())
          Severity: Minor
          Found in importer/kmedia/kmodels/container_description_patterns.go - About 1 hr to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Method containerDescriptionPatternL.LoadCatalogs has 64 lines of code (exceeds 50 allowed). Consider refactoring.
          Open

          func (containerDescriptionPatternL) LoadCatalogs(e boil.Executor, singular bool, maybeContainerDescriptionPattern interface{}) error {
              var slice []*ContainerDescriptionPattern
              var object *ContainerDescriptionPattern
          
              count := 1
          Severity: Minor
          Found in importer/kmedia/kmodels/container_description_patterns.go - About 1 hr to fix

            Method containerDescriptionPatternL.LoadCatalogs has a Cognitive Complexity of 24 (exceeds 20 allowed). Consider refactoring.
            Open

            func (containerDescriptionPatternL) LoadCatalogs(e boil.Executor, singular bool, maybeContainerDescriptionPattern interface{}) error {
                var slice []*ContainerDescriptionPattern
                var object *ContainerDescriptionPattern
            
                count := 1
            Severity: Minor
            Found in importer/kmedia/kmodels/container_description_patterns.go - About 55 mins to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Method ContainerDescriptionPattern.Upsert has 6 return statements (exceeds 4 allowed).
            Open

            func (o *ContainerDescriptionPattern) Upsert(exec boil.Executor, updateOnConflict bool, conflictColumns []string, updateColumns []string, whitelist ...string) error {
                if o == nil {
                    return errors.New("kmodels: no container_description_patterns provided for upsert")
                }
                currTime := time.Now().In(boil.GetLocation())
            Severity: Major
            Found in importer/kmedia/kmodels/container_description_patterns.go - About 40 mins to fix

              Method ContainerDescriptionPattern.UpsertP has 5 arguments (exceeds 4 allowed). Consider refactoring.
              Open

              func (o *ContainerDescriptionPattern) UpsertP(exec boil.Executor, updateOnConflict bool, conflictColumns []string, updateColumns []string, whitelist ...string) {
              Severity: Minor
              Found in importer/kmedia/kmodels/container_description_patterns.go - About 35 mins to fix

                Method ContainerDescriptionPattern.Upsert has 5 arguments (exceeds 4 allowed). Consider refactoring.
                Open

                func (o *ContainerDescriptionPattern) Upsert(exec boil.Executor, updateOnConflict bool, conflictColumns []string, updateColumns []string, whitelist ...string) error {
                Severity: Minor
                Found in importer/kmedia/kmodels/container_description_patterns.go - About 35 mins to fix

                  Method containerDescriptionPatternL.LoadCatalogs has 5 return statements (exceeds 4 allowed).
                  Open

                  func (containerDescriptionPatternL) LoadCatalogs(e boil.Executor, singular bool, maybeContainerDescriptionPattern interface{}) error {
                      var slice []*ContainerDescriptionPattern
                      var object *ContainerDescriptionPattern
                  
                      count := 1
                  Severity: Major
                  Found in importer/kmedia/kmodels/container_description_patterns.go - About 35 mins to fix

                    Method ContainerDescriptionPattern.Insert has 5 return statements (exceeds 4 allowed).
                    Open

                    func (o *ContainerDescriptionPattern) Insert(exec boil.Executor, whitelist ...string) error {
                        if o == nil {
                            return errors.New("kmodels: no container_description_patterns provided for insertion")
                        }
                    
                    
                    Severity: Major
                    Found in importer/kmedia/kmodels/container_description_patterns.go - About 35 mins to fix

                      Similar blocks of code found in 11 locations. Consider refactoring.
                      Open

                      func (o *ContainerDescriptionPattern) Upsert(exec boil.Executor, updateOnConflict bool, conflictColumns []string, updateColumns []string, whitelist ...string) error {
                          if o == nil {
                              return errors.New("kmodels: no container_description_patterns provided for upsert")
                          }
                          currTime := time.Now().In(boil.GetLocation())
                      Severity: Major
                      Found in importer/kmedia/kmodels/container_description_patterns.go and 10 other locations - About 1 day to fix
                      importer/kmedia/kmodels/catalog_descriptions.go on lines 950..1066
                      importer/kmedia/kmodels/catalogs.go on lines 2213..2329
                      importer/kmedia/kmodels/container_descriptions.go on lines 953..1069
                      importer/kmedia/kmodels/containers.go on lines 2493..2609
                      importer/kmedia/kmodels/file_asset_descriptions.go on lines 723..839
                      importer/kmedia/kmodels/file_assets.go on lines 1791..1907
                      importer/kmedia/kmodels/lecturer_descriptions.go on lines 559..675
                      importer/kmedia/kmodels/lecturers.go on lines 556..672
                      importer/kmedia/kmodels/roles.go on lines 556..672
                      importer/kmedia/kmodels/users.go on lines 1394..1510

                      Duplicated Code

                      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                      Tuning

                      This issue has a mass of 918.

                      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                      Refactorings

                      Further Reading

                      Similar blocks of code found in 11 locations. Consider refactoring.
                      Open

                      func (o *ContainerDescriptionPattern) Insert(exec boil.Executor, whitelist ...string) error {
                          if o == nil {
                              return errors.New("kmodels: no container_description_patterns provided for insertion")
                          }
                      
                      
                      Severity: Major
                      Found in importer/kmedia/kmodels/container_description_patterns.go and 10 other locations - About 1 day to fix
                      importer/kmedia/kmodels/catalog_descriptions.go on lines 674..757
                      importer/kmedia/kmodels/catalogs.go on lines 1937..2020
                      importer/kmedia/kmodels/container_descriptions.go on lines 677..760
                      importer/kmedia/kmodels/containers.go on lines 2217..2300
                      importer/kmedia/kmodels/file_asset_descriptions.go on lines 447..530
                      importer/kmedia/kmodels/file_assets.go on lines 1515..1598
                      importer/kmedia/kmodels/lecturer_descriptions.go on lines 283..366
                      importer/kmedia/kmodels/lecturers.go on lines 280..363
                      importer/kmedia/kmodels/roles.go on lines 280..363
                      importer/kmedia/kmodels/users.go on lines 1118..1201

                      Duplicated Code

                      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                      Tuning

                      This issue has a mass of 727.

                      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                      Refactorings

                      Further Reading

                      Similar blocks of code found in 2 locations. Consider refactoring.
                      Open

                      func (containerDescriptionPatternL) LoadCatalogs(e boil.Executor, singular bool, maybeContainerDescriptionPattern interface{}) error {
                          var slice []*ContainerDescriptionPattern
                          var object *ContainerDescriptionPattern
                      
                          count := 1
                      Severity: Major
                      Found in importer/kmedia/kmodels/container_description_patterns.go and 1 other location - About 1 day to fix
                      importer/kmedia/kmodels/containers.go on lines 620..697

                      Duplicated Code

                      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                      Tuning

                      This issue has a mass of 683.

                      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                      Refactorings

                      Further Reading

                      Similar blocks of code found in 11 locations. Consider refactoring.
                      Open

                      func (o *ContainerDescriptionPattern) Update(exec boil.Executor, whitelist ...string) error {
                          currTime := time.Now().In(boil.GetLocation())
                      
                          o.UpdatedAt.Time = currTime
                          o.UpdatedAt.Valid = true
                      Severity: Major
                      Found in importer/kmedia/kmodels/container_description_patterns.go and 10 other locations - About 6 hrs to fix
                      importer/kmedia/kmodels/catalog_descriptions.go on lines 790..845
                      importer/kmedia/kmodels/catalogs.go on lines 2053..2108
                      importer/kmedia/kmodels/container_descriptions.go on lines 793..848
                      importer/kmedia/kmodels/containers.go on lines 2333..2388
                      importer/kmedia/kmodels/file_asset_descriptions.go on lines 563..618
                      importer/kmedia/kmodels/file_assets.go on lines 1631..1686
                      importer/kmedia/kmodels/lecturer_descriptions.go on lines 399..454
                      importer/kmedia/kmodels/lecturers.go on lines 396..451
                      importer/kmedia/kmodels/roles.go on lines 396..451
                      importer/kmedia/kmodels/users.go on lines 1234..1289

                      Duplicated Code

                      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                      Tuning

                      This issue has a mass of 479.

                      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                      Refactorings

                      Further Reading

                      Similar blocks of code found in 8 locations. Consider refactoring.
                      Open

                      func (o *ContainerDescriptionPattern) RemoveCatalogs(exec boil.Executor, related ...*Catalog) error {
                          var err error
                          query := fmt.Sprintf(
                              "delete from \"catalogs_container_description_patterns\" where \"container_description_pattern_id\" = $1 and \"catalog_id\" in (%s)",
                              strmangle.Placeholders(dialect.IndexPlaceholders, len(related), 2, 1),
                      Severity: Major
                      Found in importer/kmedia/kmodels/container_description_patterns.go and 7 other locations - About 5 hrs to fix
                      importer/kmedia/kmodels/catalogs.go on lines 1550..1591
                      importer/kmedia/kmodels/catalogs.go on lines 1786..1827
                      importer/kmedia/kmodels/containers.go on lines 1510..1551
                      importer/kmedia/kmodels/containers.go on lines 1830..1871
                      importer/kmedia/kmodels/containers.go on lines 2066..2107
                      importer/kmedia/kmodels/file_assets.go on lines 1280..1321
                      importer/kmedia/kmodels/labels.go on lines 474..515

                      Duplicated Code

                      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                      Tuning

                      This issue has a mass of 382.

                      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                      Refactorings

                      Further Reading

                      Similar blocks of code found in 8 locations. Consider refactoring.
                      Open

                      func (o *ContainerDescriptionPattern) AddCatalogs(exec boil.Executor, insert bool, related ...*Catalog) error {
                          var err error
                          for _, rel := range related {
                              if insert {
                                  if err = rel.Insert(exec); err != nil {
                      Severity: Major
                      Found in importer/kmedia/kmodels/container_description_patterns.go and 7 other locations - About 5 hrs to fix
                      importer/kmedia/kmodels/catalogs.go on lines 1412..1454
                      importer/kmedia/kmodels/catalogs.go on lines 1648..1690
                      importer/kmedia/kmodels/containers.go on lines 1372..1414
                      importer/kmedia/kmodels/containers.go on lines 1692..1734
                      importer/kmedia/kmodels/containers.go on lines 1928..1970
                      importer/kmedia/kmodels/file_assets.go on lines 1142..1184
                      importer/kmedia/kmodels/labels.go on lines 336..378

                      Duplicated Code

                      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                      Tuning

                      This issue has a mass of 375.

                      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                      Refactorings

                      Further Reading

                      Similar blocks of code found in 8 locations. Consider refactoring.
                      Open

                      func (o *ContainerDescriptionPattern) SetCatalogs(exec boil.Executor, insert bool, related ...*Catalog) error {
                          query := "delete from \"catalogs_container_description_patterns\" where \"container_description_pattern_id\" = $1"
                          values := []interface{}{o.ID}
                          if boil.DebugMode {
                              fmt.Fprintln(boil.DebugWriter, query)
                      Severity: Major
                      Found in importer/kmedia/kmodels/container_description_patterns.go and 7 other locations - About 2 hrs to fix
                      importer/kmedia/kmodels/catalogs.go on lines 1499..1517
                      importer/kmedia/kmodels/catalogs.go on lines 1735..1753
                      importer/kmedia/kmodels/containers.go on lines 1459..1477
                      importer/kmedia/kmodels/containers.go on lines 1779..1797
                      importer/kmedia/kmodels/containers.go on lines 2015..2033
                      importer/kmedia/kmodels/file_assets.go on lines 1229..1247
                      importer/kmedia/kmodels/labels.go on lines 423..441

                      Duplicated Code

                      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                      Tuning

                      This issue has a mass of 208.

                      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                      Refactorings

                      Further Reading

                      Similar blocks of code found in 8 locations. Consider refactoring.
                      Open

                      func (o *ContainerDescriptionPattern) Catalogs(exec boil.Executor, mods ...qm.QueryMod) catalogQuery {
                          var queryMods []qm.QueryMod
                          if len(mods) != 0 {
                              queryMods = append(queryMods, mods...)
                          }
                      Severity: Major
                      Found in importer/kmedia/kmodels/container_description_patterns.go and 7 other locations - About 2 hrs to fix
                      importer/kmedia/kmodels/catalogs.go on lines 318..337
                      importer/kmedia/kmodels/catalogs.go on lines 345..364
                      importer/kmedia/kmodels/containers.go on lines 307..326
                      importer/kmedia/kmodels/containers.go on lines 360..379
                      importer/kmedia/kmodels/containers.go on lines 387..406
                      importer/kmedia/kmodels/file_assets.go on lines 293..312
                      importer/kmedia/kmodels/labels.go on lines 199..218

                      Duplicated Code

                      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                      Tuning

                      This issue has a mass of 199.

                      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                      Refactorings

                      Further Reading

                      Similar blocks of code found in 8 locations. Consider refactoring.
                      Open

                      func removeCatalogsFromContainerDescriptionPatternsSlice(o *ContainerDescriptionPattern, related []*Catalog) {
                          for _, rel := range related {
                              if rel.R == nil {
                                  continue
                              }
                      Severity: Major
                      Found in importer/kmedia/kmodels/container_description_patterns.go and 7 other locations - About 2 hrs to fix
                      importer/kmedia/kmodels/catalogs.go on lines 1593..1611
                      importer/kmedia/kmodels/catalogs.go on lines 1829..1847
                      importer/kmedia/kmodels/containers.go on lines 1553..1571
                      importer/kmedia/kmodels/containers.go on lines 1873..1891
                      importer/kmedia/kmodels/containers.go on lines 2109..2127
                      importer/kmedia/kmodels/file_assets.go on lines 1323..1341
                      importer/kmedia/kmodels/labels.go on lines 517..535

                      Duplicated Code

                      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                      Tuning

                      This issue has a mass of 191.

                      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                      Refactorings

                      Further Reading

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