Bnei-Baruch/mdb

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importer/kmedia/kmodels/container_descriptions.go

Summary

Maintainability
F
1 wk
Test Coverage

File container_descriptions.go has 957 lines of code (exceeds 500 allowed). Consider refactoring.
Open

// Code generated by SQLBoiler (https://github.com/volatiletech/sqlboiler). DO NOT EDIT.
// This file is meant to be re-generated in place and/or deleted at any time.

package kmodels

Severity: Major
Found in importer/kmedia/kmodels/container_descriptions.go - About 1 day to fix

    ContainerDescription has 36 methods (exceeds 20 allowed). Consider refactoring.
    Open

    type ContainerDescription struct {
        ID            int         `boil:"id" json:"id" toml:"id" yaml:"id"`
        ContainerID   int         `boil:"container_id" json:"container_id" toml:"container_id" yaml:"container_id"`
        ContainerDesc null.String `boil:"container_desc" json:"container_desc,omitempty" toml:"container_desc" yaml:"container_desc,omitempty"`
        LangID        null.String `boil:"lang_id" json:"lang_id,omitempty" toml:"lang_id" yaml:"lang_id,omitempty"`
    Severity: Minor
    Found in importer/kmedia/kmodels/container_descriptions.go - About 4 hrs to fix

      Method ContainerDescription.Upsert has 99 lines of code (exceeds 50 allowed). Consider refactoring.
      Open

      func (o *ContainerDescription) Upsert(exec boil.Executor, updateOnConflict bool, conflictColumns []string, updateColumns []string, whitelist ...string) error {
          if o == nil {
              return errors.New("kmodels: no container_descriptions provided for upsert")
          }
          currTime := time.Now().In(boil.GetLocation())
      Severity: Major
      Found in importer/kmedia/kmodels/container_descriptions.go - About 2 hrs to fix

        Method ContainerDescription.Insert has 67 lines of code (exceeds 50 allowed). Consider refactoring.
        Open

        func (o *ContainerDescription) Insert(exec boil.Executor, whitelist ...string) error {
            if o == nil {
                return errors.New("kmodels: no container_descriptions provided for insertion")
            }
        
        
        Severity: Minor
        Found in importer/kmedia/kmodels/container_descriptions.go - About 1 hr to fix

          Method ContainerDescription.Upsert has a Cognitive Complexity of 28 (exceeds 20 allowed). Consider refactoring.
          Open

          func (o *ContainerDescription) Upsert(exec boil.Executor, updateOnConflict bool, conflictColumns []string, updateColumns []string, whitelist ...string) error {
              if o == nil {
                  return errors.New("kmodels: no container_descriptions provided for upsert")
              }
              currTime := time.Now().In(boil.GetLocation())
          Severity: Minor
          Found in importer/kmedia/kmodels/container_descriptions.go - About 1 hr to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Method containerDescriptionL.LoadContainer has 55 lines of code (exceeds 50 allowed). Consider refactoring.
          Open

          func (containerDescriptionL) LoadContainer(e boil.Executor, singular bool, maybeContainerDescription interface{}) error {
              var slice []*ContainerDescription
              var object *ContainerDescription
          
              count := 1
          Severity: Minor
          Found in importer/kmedia/kmodels/container_descriptions.go - About 1 hr to fix

            Method containerDescriptionL.LoadLang has 55 lines of code (exceeds 50 allowed). Consider refactoring.
            Open

            func (containerDescriptionL) LoadLang(e boil.Executor, singular bool, maybeContainerDescription interface{}) error {
                var slice []*ContainerDescription
                var object *ContainerDescription
            
                count := 1
            Severity: Minor
            Found in importer/kmedia/kmodels/container_descriptions.go - About 1 hr to fix

              Method ContainerDescription.Upsert has 6 return statements (exceeds 4 allowed).
              Open

              func (o *ContainerDescription) Upsert(exec boil.Executor, updateOnConflict bool, conflictColumns []string, updateColumns []string, whitelist ...string) error {
                  if o == nil {
                      return errors.New("kmodels: no container_descriptions provided for upsert")
                  }
                  currTime := time.Now().In(boil.GetLocation())
              Severity: Major
              Found in importer/kmedia/kmodels/container_descriptions.go - About 40 mins to fix

                Method ContainerDescription.Upsert has 5 arguments (exceeds 4 allowed). Consider refactoring.
                Open

                func (o *ContainerDescription) Upsert(exec boil.Executor, updateOnConflict bool, conflictColumns []string, updateColumns []string, whitelist ...string) error {
                Severity: Minor
                Found in importer/kmedia/kmodels/container_descriptions.go - About 35 mins to fix

                  Method ContainerDescription.UpsertP has 5 arguments (exceeds 4 allowed). Consider refactoring.
                  Open

                  func (o *ContainerDescription) UpsertP(exec boil.Executor, updateOnConflict bool, conflictColumns []string, updateColumns []string, whitelist ...string) {
                  Severity: Minor
                  Found in importer/kmedia/kmodels/container_descriptions.go - About 35 mins to fix

                    Method containerDescriptionL.LoadContainer has a Cognitive Complexity of 22 (exceeds 20 allowed). Consider refactoring.
                    Open

                    func (containerDescriptionL) LoadContainer(e boil.Executor, singular bool, maybeContainerDescription interface{}) error {
                        var slice []*ContainerDescription
                        var object *ContainerDescription
                    
                        count := 1
                    Severity: Minor
                    Found in importer/kmedia/kmodels/container_descriptions.go - About 35 mins to fix

                    Cognitive Complexity

                    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                    A method's cognitive complexity is based on a few simple rules:

                    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                    • Code is considered more complex for each "break in the linear flow of the code"
                    • Code is considered more complex when "flow breaking structures are nested"

                    Further reading

                    Method containerDescriptionL.LoadLang has a Cognitive Complexity of 22 (exceeds 20 allowed). Consider refactoring.
                    Open

                    func (containerDescriptionL) LoadLang(e boil.Executor, singular bool, maybeContainerDescription interface{}) error {
                        var slice []*ContainerDescription
                        var object *ContainerDescription
                    
                        count := 1
                    Severity: Minor
                    Found in importer/kmedia/kmodels/container_descriptions.go - About 35 mins to fix

                    Cognitive Complexity

                    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                    A method's cognitive complexity is based on a few simple rules:

                    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                    • Code is considered more complex for each "break in the linear flow of the code"
                    • Code is considered more complex when "flow breaking structures are nested"

                    Further reading

                    Method containerDescriptionL.LoadLang has 5 return statements (exceeds 4 allowed).
                    Open

                    func (containerDescriptionL) LoadLang(e boil.Executor, singular bool, maybeContainerDescription interface{}) error {
                        var slice []*ContainerDescription
                        var object *ContainerDescription
                    
                        count := 1
                    Severity: Major
                    Found in importer/kmedia/kmodels/container_descriptions.go - About 35 mins to fix

                      Method containerDescriptionL.LoadContainer has 5 return statements (exceeds 4 allowed).
                      Open

                      func (containerDescriptionL) LoadContainer(e boil.Executor, singular bool, maybeContainerDescription interface{}) error {
                          var slice []*ContainerDescription
                          var object *ContainerDescription
                      
                          count := 1
                      Severity: Major
                      Found in importer/kmedia/kmodels/container_descriptions.go - About 35 mins to fix

                        Method ContainerDescription.Insert has 5 return statements (exceeds 4 allowed).
                        Open

                        func (o *ContainerDescription) Insert(exec boil.Executor, whitelist ...string) error {
                            if o == nil {
                                return errors.New("kmodels: no container_descriptions provided for insertion")
                            }
                        
                        
                        Severity: Major
                        Found in importer/kmedia/kmodels/container_descriptions.go - About 35 mins to fix

                          Similar blocks of code found in 11 locations. Consider refactoring.
                          Open

                          func (o *ContainerDescription) Upsert(exec boil.Executor, updateOnConflict bool, conflictColumns []string, updateColumns []string, whitelist ...string) error {
                              if o == nil {
                                  return errors.New("kmodels: no container_descriptions provided for upsert")
                              }
                              currTime := time.Now().In(boil.GetLocation())
                          Severity: Major
                          Found in importer/kmedia/kmodels/container_descriptions.go and 10 other locations - About 1 day to fix
                          importer/kmedia/kmodels/catalog_descriptions.go on lines 950..1066
                          importer/kmedia/kmodels/catalogs.go on lines 2213..2329
                          importer/kmedia/kmodels/container_description_patterns.go on lines 907..1023
                          importer/kmedia/kmodels/containers.go on lines 2493..2609
                          importer/kmedia/kmodels/file_asset_descriptions.go on lines 723..839
                          importer/kmedia/kmodels/file_assets.go on lines 1791..1907
                          importer/kmedia/kmodels/lecturer_descriptions.go on lines 559..675
                          importer/kmedia/kmodels/lecturers.go on lines 556..672
                          importer/kmedia/kmodels/roles.go on lines 556..672
                          importer/kmedia/kmodels/users.go on lines 1394..1510

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 918.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 11 locations. Consider refactoring.
                          Open

                          func (o *ContainerDescription) Insert(exec boil.Executor, whitelist ...string) error {
                              if o == nil {
                                  return errors.New("kmodels: no container_descriptions provided for insertion")
                              }
                          
                          
                          Severity: Major
                          Found in importer/kmedia/kmodels/container_descriptions.go and 10 other locations - About 1 day to fix
                          importer/kmedia/kmodels/catalog_descriptions.go on lines 674..757
                          importer/kmedia/kmodels/catalogs.go on lines 1937..2020
                          importer/kmedia/kmodels/container_description_patterns.go on lines 631..714
                          importer/kmedia/kmodels/containers.go on lines 2217..2300
                          importer/kmedia/kmodels/file_asset_descriptions.go on lines 447..530
                          importer/kmedia/kmodels/file_assets.go on lines 1515..1598
                          importer/kmedia/kmodels/lecturer_descriptions.go on lines 283..366
                          importer/kmedia/kmodels/lecturers.go on lines 280..363
                          importer/kmedia/kmodels/roles.go on lines 280..363
                          importer/kmedia/kmodels/users.go on lines 1118..1201

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 727.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 4 locations. Consider refactoring.
                          Open

                          func (containerDescriptionL) LoadLang(e boil.Executor, singular bool, maybeContainerDescription interface{}) error {
                              var slice []*ContainerDescription
                              var object *ContainerDescription
                          
                              count := 1
                          Severity: Major
                          Found in importer/kmedia/kmodels/container_descriptions.go and 3 other locations - About 7 hrs to fix
                          importer/kmedia/kmodels/catalog_descriptions.go on lines 305..371
                          importer/kmedia/kmodels/containers.go on lines 480..546
                          importer/kmedia/kmodels/file_assets.go on lines 342..408

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 498.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 4 locations. Consider refactoring.
                          Open

                          func (containerDescriptionL) LoadContainer(e boil.Executor, singular bool, maybeContainerDescription interface{}) error {
                              var slice []*ContainerDescription
                              var object *ContainerDescription
                          
                              count := 1
                          Severity: Major
                          Found in importer/kmedia/kmodels/container_descriptions.go and 3 other locations - About 7 hrs to fix
                          importer/kmedia/kmodels/catalog_descriptions.go on lines 235..301
                          importer/kmedia/kmodels/file_asset_descriptions.go on lines 215..281
                          importer/kmedia/kmodels/roles_users.go on lines 202..268

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 489.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 11 locations. Consider refactoring.
                          Open

                          func (o *ContainerDescription) Update(exec boil.Executor, whitelist ...string) error {
                              currTime := time.Now().In(boil.GetLocation())
                          
                              o.UpdatedAt.Time = currTime
                              o.UpdatedAt.Valid = true
                          Severity: Major
                          Found in importer/kmedia/kmodels/container_descriptions.go and 10 other locations - About 6 hrs to fix
                          importer/kmedia/kmodels/catalog_descriptions.go on lines 790..845
                          importer/kmedia/kmodels/catalogs.go on lines 2053..2108
                          importer/kmedia/kmodels/container_description_patterns.go on lines 747..802
                          importer/kmedia/kmodels/containers.go on lines 2333..2388
                          importer/kmedia/kmodels/file_asset_descriptions.go on lines 563..618
                          importer/kmedia/kmodels/file_assets.go on lines 1631..1686
                          importer/kmedia/kmodels/lecturer_descriptions.go on lines 399..454
                          importer/kmedia/kmodels/lecturers.go on lines 396..451
                          importer/kmedia/kmodels/roles.go on lines 396..451
                          importer/kmedia/kmodels/users.go on lines 1234..1289

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 479.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 4 locations. Consider refactoring.
                          Open

                          func (o *ContainerDescription) SetLang(exec boil.Executor, insert bool, related *Language) error {
                              var err error
                              if insert {
                                  if err = related.Insert(exec); err != nil {
                                      return errors.Wrap(err, "failed to insert into foreign table")
                          Severity: Major
                          Found in importer/kmedia/kmodels/container_descriptions.go and 3 other locations - About 5 hrs to fix
                          importer/kmedia/kmodels/catalog_descriptions.go on lines 480..524
                          importer/kmedia/kmodels/containers.go on lines 1094..1138
                          importer/kmedia/kmodels/file_assets.go on lines 727..771

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 402.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 3 locations. Consider refactoring.
                          Open

                          func (o *ContainerDescription) SetContainer(exec boil.Executor, insert bool, related *Container) error {
                              var err error
                              if insert {
                                  if err = related.Insert(exec); err != nil {
                                      return errors.Wrap(err, "failed to insert into foreign table")
                          Severity: Major
                          Found in importer/kmedia/kmodels/container_descriptions.go and 2 other locations - About 5 hrs to fix
                          importer/kmedia/kmodels/catalog_descriptions.go on lines 404..447
                          importer/kmedia/kmodels/file_asset_descriptions.go on lines 314..357

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 381.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 10 locations. Consider refactoring.
                          Open

                          func (o *ContainerDescription) RemoveLang(exec boil.Executor, related *Language) error {
                              var err error
                          
                              o.LangID.Valid = false
                              if err = o.Update(exec, "lang_id"); err != nil {
                          Severity: Major
                          Found in importer/kmedia/kmodels/container_descriptions.go and 9 other locations - About 4 hrs to fix
                          importer/kmedia/kmodels/catalog_descriptions.go on lines 557..584
                          importer/kmedia/kmodels/catalogs.go on lines 906..933
                          importer/kmedia/kmodels/catalogs.go on lines 1043..1070
                          importer/kmedia/kmodels/containers.go on lines 1034..1061
                          importer/kmedia/kmodels/containers.go on lines 1171..1198
                          importer/kmedia/kmodels/containers.go on lines 1308..1335
                          importer/kmedia/kmodels/file_assets.go on lines 804..831
                          importer/kmedia/kmodels/file_assets.go on lines 941..968
                          importer/kmedia/kmodels/file_assets.go on lines 1078..1105

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 309.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 14 locations. Consider refactoring.
                          Open

                          func (o *ContainerDescription) Lang(exec boil.Executor, mods ...qm.QueryMod) languageQuery {
                              queryMods := []qm.QueryMod{
                                  qm.Where("code3=?", o.LangID),
                              }
                          
                          
                          Severity: Major
                          Found in importer/kmedia/kmodels/container_descriptions.go and 13 other locations - About 50 mins to fix
                          importer/kmedia/kmodels/catalog_descriptions.go on lines 203..214
                          importer/kmedia/kmodels/catalog_descriptions.go on lines 222..233
                          importer/kmedia/kmodels/catalogs.go on lines 228..239
                          importer/kmedia/kmodels/catalogs.go on lines 247..258
                          importer/kmedia/kmodels/container_descriptions.go on lines 206..217
                          importer/kmedia/kmodels/containers.go on lines 250..261
                          importer/kmedia/kmodels/containers.go on lines 269..280
                          importer/kmedia/kmodels/containers.go on lines 288..299
                          importer/kmedia/kmodels/file_asset_descriptions.go on lines 202..213
                          importer/kmedia/kmodels/file_assets.go on lines 236..247
                          importer/kmedia/kmodels/file_assets.go on lines 255..266
                          importer/kmedia/kmodels/file_assets.go on lines 274..285
                          importer/kmedia/kmodels/roles_users.go on lines 189..200

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 118.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 14 locations. Consider refactoring.
                          Open

                          func (o *ContainerDescription) Container(exec boil.Executor, mods ...qm.QueryMod) containerQuery {
                              queryMods := []qm.QueryMod{
                                  qm.Where("id=?", o.ContainerID),
                              }
                          
                          
                          Severity: Major
                          Found in importer/kmedia/kmodels/container_descriptions.go and 13 other locations - About 50 mins to fix
                          importer/kmedia/kmodels/catalog_descriptions.go on lines 203..214
                          importer/kmedia/kmodels/catalog_descriptions.go on lines 222..233
                          importer/kmedia/kmodels/catalogs.go on lines 228..239
                          importer/kmedia/kmodels/catalogs.go on lines 247..258
                          importer/kmedia/kmodels/container_descriptions.go on lines 225..236
                          importer/kmedia/kmodels/containers.go on lines 250..261
                          importer/kmedia/kmodels/containers.go on lines 269..280
                          importer/kmedia/kmodels/containers.go on lines 288..299
                          importer/kmedia/kmodels/file_asset_descriptions.go on lines 202..213
                          importer/kmedia/kmodels/file_assets.go on lines 236..247
                          importer/kmedia/kmodels/file_assets.go on lines 255..266
                          importer/kmedia/kmodels/file_assets.go on lines 274..285
                          importer/kmedia/kmodels/roles_users.go on lines 189..200

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 118.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

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