Bnei-Baruch/mdb

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importer/kmedia/kmodels/languages.go

Summary

Maintainability
F
3 wks
Test Coverage

File languages.go has 1487 lines of code (exceeds 500 allowed). Consider refactoring.
Open

// Code generated by SQLBoiler (https://github.com/volatiletech/sqlboiler). DO NOT EDIT.
// This file is meant to be re-generated in place and/or deleted at any time.

package kmodels

Severity: Major
Found in importer/kmedia/kmodels/languages.go - About 3 days to fix

    Language has 76 methods (exceeds 20 allowed). Consider refactoring.
    Open

    type Language struct {
        ID       int         `boil:"id" json:"id" toml:"id" yaml:"id"`
        Locale   null.String `boil:"locale" json:"locale,omitempty" toml:"locale" yaml:"locale,omitempty"`
        Code3    null.String `boil:"code3" json:"code3,omitempty" toml:"code3" yaml:"code3,omitempty"`
        Language null.String `boil:"language" json:"language,omitempty" toml:"language" yaml:"language,omitempty"`
    Severity: Major
    Found in importer/kmedia/kmodels/languages.go - About 1 day to fix

      Method Language.Upsert has 92 lines of code (exceeds 50 allowed). Consider refactoring.
      Open

      func (o *Language) Upsert(exec boil.Executor, updateOnConflict bool, conflictColumns []string, updateColumns []string, whitelist ...string) error {
          if o == nil {
              return errors.New("kmodels: no languages provided for upsert")
          }
      
      
      Severity: Major
      Found in importer/kmedia/kmodels/languages.go - About 2 hrs to fix

        Method Language.Upsert has a Cognitive Complexity of 27 (exceeds 20 allowed). Consider refactoring.
        Open

        func (o *Language) Upsert(exec boil.Executor, updateOnConflict bool, conflictColumns []string, updateColumns []string, whitelist ...string) error {
            if o == nil {
                return errors.New("kmodels: no languages provided for upsert")
            }
        
        
        Severity: Minor
        Found in importer/kmedia/kmodels/languages.go - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Method Language.Insert has 58 lines of code (exceeds 50 allowed). Consider refactoring.
        Open

        func (o *Language) Insert(exec boil.Executor, whitelist ...string) error {
            if o == nil {
                return errors.New("kmodels: no languages provided for insertion")
            }
        
        
        Severity: Minor
        Found in importer/kmedia/kmodels/languages.go - About 1 hr to fix

          Method languageL.LoadLangFileAssets has 52 lines of code (exceeds 50 allowed). Consider refactoring.
          Open

          func (languageL) LoadLangFileAssets(e boil.Executor, singular bool, maybeLanguage interface{}) error {
              var slice []*Language
              var object *Language
          
              count := 1
          Severity: Minor
          Found in importer/kmedia/kmodels/languages.go - About 1 hr to fix

            Method languageL.LoadLangCatalogDescriptions has 52 lines of code (exceeds 50 allowed). Consider refactoring.
            Open

            func (languageL) LoadLangCatalogDescriptions(e boil.Executor, singular bool, maybeLanguage interface{}) error {
                var slice []*Language
                var object *Language
            
                count := 1
            Severity: Minor
            Found in importer/kmedia/kmodels/languages.go - About 1 hr to fix

              Method languageL.LoadLangContainers has 52 lines of code (exceeds 50 allowed). Consider refactoring.
              Open

              func (languageL) LoadLangContainers(e boil.Executor, singular bool, maybeLanguage interface{}) error {
                  var slice []*Language
                  var object *Language
              
                  count := 1
              Severity: Minor
              Found in importer/kmedia/kmodels/languages.go - About 1 hr to fix

                Method languageL.LoadLangContainerDescriptions has 52 lines of code (exceeds 50 allowed). Consider refactoring.
                Open

                func (languageL) LoadLangContainerDescriptions(e boil.Executor, singular bool, maybeLanguage interface{}) error {
                    var slice []*Language
                    var object *Language
                
                    count := 1
                Severity: Minor
                Found in importer/kmedia/kmodels/languages.go - About 1 hr to fix

                  Method Language.Upsert has 6 return statements (exceeds 4 allowed).
                  Open

                  func (o *Language) Upsert(exec boil.Executor, updateOnConflict bool, conflictColumns []string, updateColumns []string, whitelist ...string) error {
                      if o == nil {
                          return errors.New("kmodels: no languages provided for upsert")
                      }
                  
                  
                  Severity: Major
                  Found in importer/kmedia/kmodels/languages.go - About 40 mins to fix

                    Method Language.UpsertP has 5 arguments (exceeds 4 allowed). Consider refactoring.
                    Open

                    func (o *Language) UpsertP(exec boil.Executor, updateOnConflict bool, conflictColumns []string, updateColumns []string, whitelist ...string) {
                    Severity: Minor
                    Found in importer/kmedia/kmodels/languages.go - About 35 mins to fix

                      Method Language.Upsert has 5 arguments (exceeds 4 allowed). Consider refactoring.
                      Open

                      func (o *Language) Upsert(exec boil.Executor, updateOnConflict bool, conflictColumns []string, updateColumns []string, whitelist ...string) error {
                      Severity: Minor
                      Found in importer/kmedia/kmodels/languages.go - About 35 mins to fix

                        Method Language.Insert has 5 return statements (exceeds 4 allowed).
                        Open

                        func (o *Language) Insert(exec boil.Executor, whitelist ...string) error {
                            if o == nil {
                                return errors.New("kmodels: no languages provided for insertion")
                            }
                        
                        
                        Severity: Major
                        Found in importer/kmedia/kmodels/languages.go - About 35 mins to fix

                          Method languageL.LoadLangContainerDescriptions has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring.
                          Open

                          func (languageL) LoadLangContainerDescriptions(e boil.Executor, singular bool, maybeLanguage interface{}) error {
                              var slice []*Language
                              var object *Language
                          
                              count := 1
                          Severity: Minor
                          Found in importer/kmedia/kmodels/languages.go - About 25 mins to fix

                          Cognitive Complexity

                          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                          A method's cognitive complexity is based on a few simple rules:

                          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                          • Code is considered more complex for each "break in the linear flow of the code"
                          • Code is considered more complex when "flow breaking structures are nested"

                          Further reading

                          Method languageL.LoadLangContainers has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring.
                          Open

                          func (languageL) LoadLangContainers(e boil.Executor, singular bool, maybeLanguage interface{}) error {
                              var slice []*Language
                              var object *Language
                          
                              count := 1
                          Severity: Minor
                          Found in importer/kmedia/kmodels/languages.go - About 25 mins to fix

                          Cognitive Complexity

                          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                          A method's cognitive complexity is based on a few simple rules:

                          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                          • Code is considered more complex for each "break in the linear flow of the code"
                          • Code is considered more complex when "flow breaking structures are nested"

                          Further reading

                          Method languageL.LoadLangFileAssets has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring.
                          Open

                          func (languageL) LoadLangFileAssets(e boil.Executor, singular bool, maybeLanguage interface{}) error {
                              var slice []*Language
                              var object *Language
                          
                              count := 1
                          Severity: Minor
                          Found in importer/kmedia/kmodels/languages.go - About 25 mins to fix

                          Cognitive Complexity

                          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                          A method's cognitive complexity is based on a few simple rules:

                          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                          • Code is considered more complex for each "break in the linear flow of the code"
                          • Code is considered more complex when "flow breaking structures are nested"

                          Further reading

                          Method languageL.LoadLangCatalogDescriptions has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring.
                          Open

                          func (languageL) LoadLangCatalogDescriptions(e boil.Executor, singular bool, maybeLanguage interface{}) error {
                              var slice []*Language
                              var object *Language
                          
                              count := 1
                          Severity: Minor
                          Found in importer/kmedia/kmodels/languages.go - About 25 mins to fix

                          Cognitive Complexity

                          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                          A method's cognitive complexity is based on a few simple rules:

                          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                          • Code is considered more complex for each "break in the linear flow of the code"
                          • Code is considered more complex when "flow breaking structures are nested"

                          Further reading

                          Similar blocks of code found in 5 locations. Consider refactoring.
                          Open

                          func (o *Language) Upsert(exec boil.Executor, updateOnConflict bool, conflictColumns []string, updateColumns []string, whitelist ...string) error {
                              if o == nil {
                                  return errors.New("kmodels: no languages provided for upsert")
                              }
                          
                          
                          Severity: Major
                          Found in importer/kmedia/kmodels/languages.go and 4 other locations - About 1 day to fix
                          importer/kmedia/kmodels/content_types.go on lines 851..959
                          importer/kmedia/kmodels/file_types.go on lines 535..643
                          importer/kmedia/kmodels/roles_users.go on lines 695..803
                          importer/kmedia/kmodels/servers.go on lines 860..968

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 821.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 5 locations. Consider refactoring.
                          Open

                          func (o *Language) Insert(exec boil.Executor, whitelist ...string) error {
                              if o == nil {
                                  return errors.New("kmodels: no languages provided for insertion")
                              }
                          
                          
                          Severity: Major
                          Found in importer/kmedia/kmodels/languages.go and 4 other locations - About 1 day to fix
                          importer/kmedia/kmodels/content_types.go on lines 590..663
                          importer/kmedia/kmodels/file_types.go on lines 274..347
                          importer/kmedia/kmodels/roles_users.go on lines 434..507
                          importer/kmedia/kmodels/servers.go on lines 599..672

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 610.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 4 locations. Consider refactoring.
                          Open

                          func (languageL) LoadLangFileAssets(e boil.Executor, singular bool, maybeLanguage interface{}) error {
                              var slice []*Language
                              var object *Language
                          
                              count := 1
                          Severity: Major
                          Found in importer/kmedia/kmodels/languages.go and 3 other locations - About 7 hrs to fix
                          importer/kmedia/kmodels/languages.go on lines 299..360
                          importer/kmedia/kmodels/languages.go on lines 364..425
                          importer/kmedia/kmodels/languages.go on lines 429..490

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 490.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 4 locations. Consider refactoring.
                          Open

                          func (languageL) LoadLangContainers(e boil.Executor, singular bool, maybeLanguage interface{}) error {
                              var slice []*Language
                              var object *Language
                          
                              count := 1
                          Severity: Major
                          Found in importer/kmedia/kmodels/languages.go and 3 other locations - About 7 hrs to fix
                          importer/kmedia/kmodels/languages.go on lines 299..360
                          importer/kmedia/kmodels/languages.go on lines 364..425
                          importer/kmedia/kmodels/languages.go on lines 494..555

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 490.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 4 locations. Consider refactoring.
                          Open

                          func (languageL) LoadLangContainerDescriptions(e boil.Executor, singular bool, maybeLanguage interface{}) error {
                              var slice []*Language
                              var object *Language
                          
                              count := 1
                          Severity: Major
                          Found in importer/kmedia/kmodels/languages.go and 3 other locations - About 7 hrs to fix
                          importer/kmedia/kmodels/languages.go on lines 299..360
                          importer/kmedia/kmodels/languages.go on lines 429..490
                          importer/kmedia/kmodels/languages.go on lines 494..555

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 490.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 4 locations. Consider refactoring.
                          Open

                          func (languageL) LoadLangCatalogDescriptions(e boil.Executor, singular bool, maybeLanguage interface{}) error {
                              var slice []*Language
                              var object *Language
                          
                              count := 1
                          Severity: Major
                          Found in importer/kmedia/kmodels/languages.go and 3 other locations - About 7 hrs to fix
                          importer/kmedia/kmodels/languages.go on lines 364..425
                          importer/kmedia/kmodels/languages.go on lines 429..490
                          importer/kmedia/kmodels/languages.go on lines 494..555

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 490.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 4 locations. Consider refactoring.
                          Open

                          func (o *Language) AddLangFileAssets(exec boil.Executor, insert bool, related ...*FileAsset) error {
                              var err error
                              for _, rel := range related {
                                  if insert {
                                      rel.LangID.String = o.Code3.String
                          Severity: Major
                          Found in importer/kmedia/kmodels/languages.go and 3 other locations - About 6 hrs to fix
                          importer/kmedia/kmodels/languages.go on lines 592..641
                          importer/kmedia/kmodels/languages.go on lines 813..862
                          importer/kmedia/kmodels/languages.go on lines 1034..1083

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 458.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 4 locations. Consider refactoring.
                          Open

                          func (o *Language) AddLangCatalogDescriptions(exec boil.Executor, insert bool, related ...*CatalogDescription) error {
                              var err error
                              for _, rel := range related {
                                  if insert {
                                      rel.LangID.String = o.Code3.String
                          Severity: Major
                          Found in importer/kmedia/kmodels/languages.go and 3 other locations - About 6 hrs to fix
                          importer/kmedia/kmodels/languages.go on lines 813..862
                          importer/kmedia/kmodels/languages.go on lines 1034..1083
                          importer/kmedia/kmodels/languages.go on lines 1255..1304

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 458.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 4 locations. Consider refactoring.
                          Open

                          func (o *Language) AddLangContainers(exec boil.Executor, insert bool, related ...*Container) error {
                              var err error
                              for _, rel := range related {
                                  if insert {
                                      rel.LangID.String = o.Code3.String
                          Severity: Major
                          Found in importer/kmedia/kmodels/languages.go and 3 other locations - About 6 hrs to fix
                          importer/kmedia/kmodels/languages.go on lines 592..641
                          importer/kmedia/kmodels/languages.go on lines 813..862
                          importer/kmedia/kmodels/languages.go on lines 1255..1304

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 458.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 4 locations. Consider refactoring.
                          Open

                          func (o *Language) AddLangContainerDescriptions(exec boil.Executor, insert bool, related ...*ContainerDescription) error {
                              var err error
                              for _, rel := range related {
                                  if insert {
                                      rel.LangID.String = o.Code3.String
                          Severity: Major
                          Found in importer/kmedia/kmodels/languages.go and 3 other locations - About 6 hrs to fix
                          importer/kmedia/kmodels/languages.go on lines 592..641
                          importer/kmedia/kmodels/languages.go on lines 1034..1083
                          importer/kmedia/kmodels/languages.go on lines 1255..1304

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 458.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 5 locations. Consider refactoring.
                          Open

                          func (o *Language) Update(exec boil.Executor, whitelist ...string) error {
                              var err error
                              key := makeCacheKey(whitelist, nil)
                              languageUpdateCacheMut.RLock()
                              cache, cached := languageUpdateCache[key]
                          Severity: Major
                          Found in importer/kmedia/kmodels/languages.go and 4 other locations - About 6 hrs to fix
                          importer/kmedia/kmodels/content_types.go on lines 696..746
                          importer/kmedia/kmodels/file_types.go on lines 380..430
                          importer/kmedia/kmodels/roles_users.go on lines 540..590
                          importer/kmedia/kmodels/servers.go on lines 705..755

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 428.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 10 locations. Consider refactoring.
                          Open

                          func (o *Language) RemoveLangFileAssets(exec boil.Executor, related ...*FileAsset) error {
                              var err error
                              for _, rel := range related {
                                  rel.LangID.Valid = false
                                  if rel.R != nil {
                          Severity: Major
                          Found in importer/kmedia/kmodels/languages.go and 9 other locations - About 3 hrs to fix
                          importer/kmedia/kmodels/catalogs.go on lines 1344..1375
                          importer/kmedia/kmodels/content_types.go on lines 469..500
                          importer/kmedia/kmodels/languages.go on lines 745..776
                          importer/kmedia/kmodels/languages.go on lines 966..997
                          importer/kmedia/kmodels/languages.go on lines 1187..1218
                          importer/kmedia/kmodels/servers.go on lines 478..509
                          importer/kmedia/kmodels/users.go on lines 692..723
                          importer/kmedia/kmodels/users.go on lines 913..944
                          importer/kmedia/kmodels/virtual_lessons.go on lines 472..503

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 299.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 10 locations. Consider refactoring.
                          Open

                          func (o *Language) RemoveLangCatalogDescriptions(exec boil.Executor, related ...*CatalogDescription) error {
                              var err error
                              for _, rel := range related {
                                  rel.LangID.Valid = false
                                  if rel.R != nil {
                          Severity: Major
                          Found in importer/kmedia/kmodels/languages.go and 9 other locations - About 3 hrs to fix
                          importer/kmedia/kmodels/catalogs.go on lines 1344..1375
                          importer/kmedia/kmodels/content_types.go on lines 469..500
                          importer/kmedia/kmodels/languages.go on lines 966..997
                          importer/kmedia/kmodels/languages.go on lines 1187..1218
                          importer/kmedia/kmodels/languages.go on lines 1408..1439
                          importer/kmedia/kmodels/servers.go on lines 478..509
                          importer/kmedia/kmodels/users.go on lines 692..723
                          importer/kmedia/kmodels/users.go on lines 913..944
                          importer/kmedia/kmodels/virtual_lessons.go on lines 472..503

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 299.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 10 locations. Consider refactoring.
                          Open

                          func (o *Language) RemoveLangContainerDescriptions(exec boil.Executor, related ...*ContainerDescription) error {
                              var err error
                              for _, rel := range related {
                                  rel.LangID.Valid = false
                                  if rel.R != nil {
                          Severity: Major
                          Found in importer/kmedia/kmodels/languages.go and 9 other locations - About 3 hrs to fix
                          importer/kmedia/kmodels/catalogs.go on lines 1344..1375
                          importer/kmedia/kmodels/content_types.go on lines 469..500
                          importer/kmedia/kmodels/languages.go on lines 745..776
                          importer/kmedia/kmodels/languages.go on lines 1187..1218
                          importer/kmedia/kmodels/languages.go on lines 1408..1439
                          importer/kmedia/kmodels/servers.go on lines 478..509
                          importer/kmedia/kmodels/users.go on lines 692..723
                          importer/kmedia/kmodels/users.go on lines 913..944
                          importer/kmedia/kmodels/virtual_lessons.go on lines 472..503

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 299.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 10 locations. Consider refactoring.
                          Open

                          func (o *Language) RemoveLangContainers(exec boil.Executor, related ...*Container) error {
                              var err error
                              for _, rel := range related {
                                  rel.LangID.Valid = false
                                  if rel.R != nil {
                          Severity: Major
                          Found in importer/kmedia/kmodels/languages.go and 9 other locations - About 3 hrs to fix
                          importer/kmedia/kmodels/catalogs.go on lines 1344..1375
                          importer/kmedia/kmodels/content_types.go on lines 469..500
                          importer/kmedia/kmodels/languages.go on lines 745..776
                          importer/kmedia/kmodels/languages.go on lines 966..997
                          importer/kmedia/kmodels/languages.go on lines 1408..1439
                          importer/kmedia/kmodels/servers.go on lines 478..509
                          importer/kmedia/kmodels/users.go on lines 692..723
                          importer/kmedia/kmodels/users.go on lines 913..944
                          importer/kmedia/kmodels/virtual_lessons.go on lines 472..503

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 299.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 10 locations. Consider refactoring.
                          Open

                          func (o *Language) SetLangContainerDescriptions(exec boil.Executor, insert bool, related ...*ContainerDescription) error {
                              query := "update \"container_descriptions\" set \"lang_id\" = null where \"lang_id\" = $1"
                              values := []interface{}{o.Code3}
                              if boil.DebugMode {
                                  fmt.Fprintln(boil.DebugWriter, query)
                          Severity: Major
                          Found in importer/kmedia/kmodels/languages.go and 9 other locations - About 3 hrs to fix
                          importer/kmedia/kmodels/catalogs.go on lines 1285..1311
                          importer/kmedia/kmodels/content_types.go on lines 410..436
                          importer/kmedia/kmodels/languages.go on lines 686..712
                          importer/kmedia/kmodels/languages.go on lines 1128..1154
                          importer/kmedia/kmodels/languages.go on lines 1349..1375
                          importer/kmedia/kmodels/servers.go on lines 419..445
                          importer/kmedia/kmodels/users.go on lines 633..659
                          importer/kmedia/kmodels/users.go on lines 854..880
                          importer/kmedia/kmodels/virtual_lessons.go on lines 413..439

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 259.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 10 locations. Consider refactoring.
                          Open

                          func (o *Language) SetLangCatalogDescriptions(exec boil.Executor, insert bool, related ...*CatalogDescription) error {
                              query := "update \"catalog_descriptions\" set \"lang_id\" = null where \"lang_id\" = $1"
                              values := []interface{}{o.Code3}
                              if boil.DebugMode {
                                  fmt.Fprintln(boil.DebugWriter, query)
                          Severity: Major
                          Found in importer/kmedia/kmodels/languages.go and 9 other locations - About 3 hrs to fix
                          importer/kmedia/kmodels/catalogs.go on lines 1285..1311
                          importer/kmedia/kmodels/content_types.go on lines 410..436
                          importer/kmedia/kmodels/languages.go on lines 907..933
                          importer/kmedia/kmodels/languages.go on lines 1128..1154
                          importer/kmedia/kmodels/languages.go on lines 1349..1375
                          importer/kmedia/kmodels/servers.go on lines 419..445
                          importer/kmedia/kmodels/users.go on lines 633..659
                          importer/kmedia/kmodels/users.go on lines 854..880
                          importer/kmedia/kmodels/virtual_lessons.go on lines 413..439

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 259.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 10 locations. Consider refactoring.
                          Open

                          func (o *Language) SetLangFileAssets(exec boil.Executor, insert bool, related ...*FileAsset) error {
                              query := "update \"file_assets\" set \"lang_id\" = null where \"lang_id\" = $1"
                              values := []interface{}{o.Code3}
                              if boil.DebugMode {
                                  fmt.Fprintln(boil.DebugWriter, query)
                          Severity: Major
                          Found in importer/kmedia/kmodels/languages.go and 9 other locations - About 3 hrs to fix
                          importer/kmedia/kmodels/catalogs.go on lines 1285..1311
                          importer/kmedia/kmodels/content_types.go on lines 410..436
                          importer/kmedia/kmodels/languages.go on lines 686..712
                          importer/kmedia/kmodels/languages.go on lines 907..933
                          importer/kmedia/kmodels/languages.go on lines 1128..1154
                          importer/kmedia/kmodels/servers.go on lines 419..445
                          importer/kmedia/kmodels/users.go on lines 633..659
                          importer/kmedia/kmodels/users.go on lines 854..880
                          importer/kmedia/kmodels/virtual_lessons.go on lines 413..439

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 259.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 10 locations. Consider refactoring.
                          Open

                          func (o *Language) SetLangContainers(exec boil.Executor, insert bool, related ...*Container) error {
                              query := "update \"containers\" set \"lang_id\" = null where \"lang_id\" = $1"
                              values := []interface{}{o.Code3}
                              if boil.DebugMode {
                                  fmt.Fprintln(boil.DebugWriter, query)
                          Severity: Major
                          Found in importer/kmedia/kmodels/languages.go and 9 other locations - About 3 hrs to fix
                          importer/kmedia/kmodels/catalogs.go on lines 1285..1311
                          importer/kmedia/kmodels/content_types.go on lines 410..436
                          importer/kmedia/kmodels/languages.go on lines 686..712
                          importer/kmedia/kmodels/languages.go on lines 907..933
                          importer/kmedia/kmodels/languages.go on lines 1349..1375
                          importer/kmedia/kmodels/servers.go on lines 419..445
                          importer/kmedia/kmodels/users.go on lines 633..659
                          importer/kmedia/kmodels/users.go on lines 854..880
                          importer/kmedia/kmodels/virtual_lessons.go on lines 413..439

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 259.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 14 locations. Consider refactoring.
                          Open

                          func (o *Language) LangFileAssets(exec boil.Executor, mods ...qm.QueryMod) fileAssetQuery {
                              var queryMods []qm.QueryMod
                              if len(mods) != 0 {
                                  queryMods = append(queryMods, mods...)
                              }
                          Severity: Major
                          Found in importer/kmedia/kmodels/languages.go and 13 other locations - About 2 hrs to fix
                          importer/kmedia/kmodels/catalogs.go on lines 266..284
                          importer/kmedia/kmodels/catalogs.go on lines 292..310
                          importer/kmedia/kmodels/containers.go on lines 334..352
                          importer/kmedia/kmodels/content_types.go on lines 196..214
                          importer/kmedia/kmodels/file_assets.go on lines 320..338
                          importer/kmedia/kmodels/languages.go on lines 199..217
                          importer/kmedia/kmodels/languages.go on lines 225..243
                          importer/kmedia/kmodels/languages.go on lines 251..269
                          importer/kmedia/kmodels/servers.go on lines 205..223
                          importer/kmedia/kmodels/users.go on lines 237..255
                          importer/kmedia/kmodels/users.go on lines 263..281
                          importer/kmedia/kmodels/users.go on lines 289..307
                          importer/kmedia/kmodels/virtual_lessons.go on lines 199..217

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 190.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 14 locations. Consider refactoring.
                          Open

                          func (o *Language) LangContainerDescriptions(exec boil.Executor, mods ...qm.QueryMod) containerDescriptionQuery {
                              var queryMods []qm.QueryMod
                              if len(mods) != 0 {
                                  queryMods = append(queryMods, mods...)
                              }
                          Severity: Major
                          Found in importer/kmedia/kmodels/languages.go and 13 other locations - About 2 hrs to fix
                          importer/kmedia/kmodels/catalogs.go on lines 266..284
                          importer/kmedia/kmodels/catalogs.go on lines 292..310
                          importer/kmedia/kmodels/containers.go on lines 334..352
                          importer/kmedia/kmodels/content_types.go on lines 196..214
                          importer/kmedia/kmodels/file_assets.go on lines 320..338
                          importer/kmedia/kmodels/languages.go on lines 199..217
                          importer/kmedia/kmodels/languages.go on lines 251..269
                          importer/kmedia/kmodels/languages.go on lines 277..295
                          importer/kmedia/kmodels/servers.go on lines 205..223
                          importer/kmedia/kmodels/users.go on lines 237..255
                          importer/kmedia/kmodels/users.go on lines 263..281
                          importer/kmedia/kmodels/users.go on lines 289..307
                          importer/kmedia/kmodels/virtual_lessons.go on lines 199..217

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 190.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 14 locations. Consider refactoring.
                          Open

                          func (o *Language) LangCatalogDescriptions(exec boil.Executor, mods ...qm.QueryMod) catalogDescriptionQuery {
                              var queryMods []qm.QueryMod
                              if len(mods) != 0 {
                                  queryMods = append(queryMods, mods...)
                              }
                          Severity: Major
                          Found in importer/kmedia/kmodels/languages.go and 13 other locations - About 2 hrs to fix
                          importer/kmedia/kmodels/catalogs.go on lines 266..284
                          importer/kmedia/kmodels/catalogs.go on lines 292..310
                          importer/kmedia/kmodels/containers.go on lines 334..352
                          importer/kmedia/kmodels/content_types.go on lines 196..214
                          importer/kmedia/kmodels/file_assets.go on lines 320..338
                          importer/kmedia/kmodels/languages.go on lines 225..243
                          importer/kmedia/kmodels/languages.go on lines 251..269
                          importer/kmedia/kmodels/languages.go on lines 277..295
                          importer/kmedia/kmodels/servers.go on lines 205..223
                          importer/kmedia/kmodels/users.go on lines 237..255
                          importer/kmedia/kmodels/users.go on lines 263..281
                          importer/kmedia/kmodels/users.go on lines 289..307
                          importer/kmedia/kmodels/virtual_lessons.go on lines 199..217

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 190.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 14 locations. Consider refactoring.
                          Open

                          func (o *Language) LangContainers(exec boil.Executor, mods ...qm.QueryMod) containerQuery {
                              var queryMods []qm.QueryMod
                              if len(mods) != 0 {
                                  queryMods = append(queryMods, mods...)
                              }
                          Severity: Major
                          Found in importer/kmedia/kmodels/languages.go and 13 other locations - About 2 hrs to fix
                          importer/kmedia/kmodels/catalogs.go on lines 266..284
                          importer/kmedia/kmodels/catalogs.go on lines 292..310
                          importer/kmedia/kmodels/containers.go on lines 334..352
                          importer/kmedia/kmodels/content_types.go on lines 196..214
                          importer/kmedia/kmodels/file_assets.go on lines 320..338
                          importer/kmedia/kmodels/languages.go on lines 199..217
                          importer/kmedia/kmodels/languages.go on lines 225..243
                          importer/kmedia/kmodels/languages.go on lines 277..295
                          importer/kmedia/kmodels/servers.go on lines 205..223
                          importer/kmedia/kmodels/users.go on lines 237..255
                          importer/kmedia/kmodels/users.go on lines 263..281
                          importer/kmedia/kmodels/users.go on lines 289..307
                          importer/kmedia/kmodels/virtual_lessons.go on lines 199..217

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 190.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          There are no issues that match your filters.

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