Showing 704 of 1,135 total issues
Function handleFileStorages
has 5 return statements (exceeds 4 allowed). Open
func handleFileStorages(cp utils.ContextProvider, exec boil.Executor, id int64) ([]*Storage, *HttpError) {
file, err := models.FindFile(exec, id)
if err != nil {
if err == sql.ErrNoRows {
return nil, NewNotFoundError()
Function handleStoragesList
has 5 return statements (exceeds 4 allowed). Open
func handleStoragesList(exec boil.Executor, r StoragesRequest) (*StoragesResponse, *HttpError) {
mods := make([]qm.QueryMod, 0)
// count query
var total int64
Function CreateContentUnit
has 5 return statements (exceeds 4 allowed). Open
func CreateContentUnit(exec boil.Executor, contentType string, properties map[string]interface{}) (*models.ContentUnit, error) {
ct, ok := common.CONTENT_TYPE_REGISTRY.ByName[contentType]
if !ok {
return nil, errors.Errorf("Unknown content type %s", contentType)
}
Function PublishersHandler
has 5 return statements (exceeds 4 allowed). Open
func PublishersHandler(c *gin.Context) {
var err *HttpError
var resp interface{}
switch c.Request.Method {
Function handleCreateCollection
has 5 return statements (exceeds 4 allowed). Open
func handleCreateCollection(cp utils.ContextProvider, exec boil.Executor, c Collection) (*Collection, *HttpError) {
// check object level permissions
if !can(cp, secureToPermission(c.Secure), common.PERM_WRITE) {
return nil, NewForbiddenError()
}
Function appendSourcesFilterMods
has 5 return statements (exceeds 4 allowed). Open
func appendSourcesFilterMods(exec boil.Executor, mods *[]qm.QueryMod, f SourcesFilter) error {
if utils.IsEmpty(f.Authors) && len(f.Sources) == 0 {
return nil
}
Function FileAddedUnitImpact
has 5 return statements (exceeds 4 allowed). Open
func FileAddedUnitImpact(exec boil.Executor, fileIsPublished bool, cuID int64) (*PublishedChangeImpact, error) {
impact := new(PublishedChangeImpact)
if !fileIsPublished {
return impact, nil
Function PersonHandler
has 5 return statements (exceeds 4 allowed). Open
func PersonHandler(c *gin.Context) {
id, e := strconv.ParseInt(c.Param("id"), 10, 0)
if e != nil {
NewBadRequestError(errors.Wrap(e, "id expects int64")).Abort(c)
return
Function handleGetTags
has 5 return statements (exceeds 4 allowed). Open
func handleGetTags(exec boil.Executor, r TagsRequest) (*TagsResponse, *HttpError) {
mods := make([]qm.QueryMod, 0)
// count query
var total int64
Function UpdateContentUnitProperties
has 5 return statements (exceeds 4 allowed). Open
func UpdateContentUnitProperties(exec boil.Executor, unit *models.ContentUnit, props map[string]interface{}) error {
if len(props) == 0 {
return nil
}
Method contentTypeL.LoadContainers
has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring. Open
func (contentTypeL) LoadContainers(e boil.Executor, singular bool, maybeContentType interface{}) error {
var slice []*ContentType
var object *ContentType
count := 1
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method languageL.LoadLangContainerDescriptions
has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring. Open
func (languageL) LoadLangContainerDescriptions(e boil.Executor, singular bool, maybeLanguage interface{}) error {
var slice []*Language
var object *Language
count := 1
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method catalogL.LoadCatalogDescriptions
has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring. Open
func (catalogL) LoadCatalogDescriptions(e boil.Executor, singular bool, maybeCatalog interface{}) error {
var slice []*Catalog
var object *Catalog
count := 1
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method catalogL.LoadParentCatalogs
has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring. Open
func (catalogL) LoadParentCatalogs(e boil.Executor, singular bool, maybeCatalog interface{}) error {
var slice []*Catalog
var object *Catalog
count := 1
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method languageL.LoadLangContainers
has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring. Open
func (languageL) LoadLangContainers(e boil.Executor, singular bool, maybeLanguage interface{}) error {
var slice []*Language
var object *Language
count := 1
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method languageL.LoadLangFileAssets
has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring. Open
func (languageL) LoadLangFileAssets(e boil.Executor, singular bool, maybeLanguage interface{}) error {
var slice []*Language
var object *Language
count := 1
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method containerL.LoadContainerDescriptions
has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring. Open
func (containerL) LoadContainerDescriptions(e boil.Executor, singular bool, maybeContainer interface{}) error {
var slice []*Container
var object *Container
count := 1
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method languageL.LoadLangCatalogDescriptions
has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring. Open
func (languageL) LoadLangCatalogDescriptions(e boil.Executor, singular bool, maybeLanguage interface{}) error {
var slice []*Language
var object *Language
count := 1
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method userL.LoadCatalogs
has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring. Open
func (userL) LoadCatalogs(e boil.Executor, singular bool, maybeUser interface{}) error {
var slice []*User
var object *User
count := 1
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method userL.LoadRolesUsers
has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring. Open
func (userL) LoadRolesUsers(e boil.Executor, singular bool, maybeUser interface{}) error {
var slice []*User
var object *User
count := 1
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"