Bnei-Baruch/mdb

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Showing 1,135 of 1,135 total issues

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        if _, ok := c.result[kdb]; !ok {
            c.result[kdb] = compare{
                sha1:   shaDb,
                sUid:   sUid,
                name:   f.Name,
Severity: Minor
Found in importer/cusource/validator.go and 1 other location - About 30 mins to fix
importer/cusource/validator.go on lines 175..186

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 101.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Method contentTypeL.LoadContainers has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring.
Open

func (contentTypeL) LoadContainers(e boil.Executor, singular bool, maybeContentType interface{}) error {
    var slice []*ContentType
    var object *ContentType

    count := 1
Severity: Minor
Found in importer/kmedia/kmodels/content_types.go - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method languageL.LoadLangContainerDescriptions has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring.
Open

func (languageL) LoadLangContainerDescriptions(e boil.Executor, singular bool, maybeLanguage interface{}) error {
    var slice []*Language
    var object *Language

    count := 1
Severity: Minor
Found in importer/kmedia/kmodels/languages.go - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method catalogL.LoadCatalogDescriptions has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring.
Open

func (catalogL) LoadCatalogDescriptions(e boil.Executor, singular bool, maybeCatalog interface{}) error {
    var slice []*Catalog
    var object *Catalog

    count := 1
Severity: Minor
Found in importer/kmedia/kmodels/catalogs.go - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method catalogL.LoadParentCatalogs has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring.
Open

func (catalogL) LoadParentCatalogs(e boil.Executor, singular bool, maybeCatalog interface{}) error {
    var slice []*Catalog
    var object *Catalog

    count := 1
Severity: Minor
Found in importer/kmedia/kmodels/catalogs.go - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method languageL.LoadLangContainers has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring.
Open

func (languageL) LoadLangContainers(e boil.Executor, singular bool, maybeLanguage interface{}) error {
    var slice []*Language
    var object *Language

    count := 1
Severity: Minor
Found in importer/kmedia/kmodels/languages.go - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method languageL.LoadLangFileAssets has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring.
Open

func (languageL) LoadLangFileAssets(e boil.Executor, singular bool, maybeLanguage interface{}) error {
    var slice []*Language
    var object *Language

    count := 1
Severity: Minor
Found in importer/kmedia/kmodels/languages.go - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method containerL.LoadContainerDescriptions has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring.
Open

func (containerL) LoadContainerDescriptions(e boil.Executor, singular bool, maybeContainer interface{}) error {
    var slice []*Container
    var object *Container

    count := 1
Severity: Minor
Found in importer/kmedia/kmodels/containers.go - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method languageL.LoadLangCatalogDescriptions has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring.
Open

func (languageL) LoadLangCatalogDescriptions(e boil.Executor, singular bool, maybeLanguage interface{}) error {
    var slice []*Language
    var object *Language

    count := 1
Severity: Minor
Found in importer/kmedia/kmodels/languages.go - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method userL.LoadCatalogs has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring.
Open

func (userL) LoadCatalogs(e boil.Executor, singular bool, maybeUser interface{}) error {
    var slice []*User
    var object *User

    count := 1
Severity: Minor
Found in importer/kmedia/kmodels/users.go - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method userL.LoadRolesUsers has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring.
Open

func (userL) LoadRolesUsers(e boil.Executor, singular bool, maybeUser interface{}) error {
    var slice []*User
    var object *User

    count := 1
Severity: Minor
Found in importer/kmedia/kmodels/users.go - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method serverL.LoadServernameFileAssets has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring.
Open

func (serverL) LoadServernameFileAssets(e boil.Executor, singular bool, maybeServer interface{}) error {
    var slice []*Server
    var object *Server

    count := 1
Severity: Minor
Found in importer/kmedia/kmodels/servers.go - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method fileAssetL.LoadFileFileAssetDescriptions has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring.
Open

func (fileAssetL) LoadFileFileAssetDescriptions(e boil.Executor, singular bool, maybeFileAsset interface{}) error {
    var slice []*FileAsset
    var object *FileAsset

    count := 1
Severity: Minor
Found in importer/kmedia/kmodels/file_assets.go - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method userL.LoadFileAssets has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring.
Open

func (userL) LoadFileAssets(e boil.Executor, singular bool, maybeUser interface{}) error {
    var slice []*User
    var object *User

    count := 1
Severity: Minor
Found in importer/kmedia/kmodels/users.go - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method virtualLessonL.LoadContainers has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring.
Open

func (virtualLessonL) LoadContainers(e boil.Executor, singular bool, maybeVirtualLesson interface{}) error {
    var slice []*VirtualLesson
    var object *VirtualLesson

    count := 1
Severity: Minor
Found in importer/kmedia/kmodels/virtual_lessons.go - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

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