Showing 1,485 of 1,485 total issues
Function getNodes
has 44 lines of code (exceeds 25 allowed). Consider refactoring. Open
getNodes(): Array<LexicalNode> {
const cachedNodes = this._cachedNodes;
if (cachedNodes !== null) {
return cachedNodes;
}
Function extract
has 44 lines of code (exceeds 25 allowed). Consider refactoring. Open
extract(): Array<LexicalNode> {
const selectedNodes = this.getNodes();
const selectedNodesLength = selectedNodes.length;
const lastIndex = selectedNodesLength - 1;
const anchor = this.anchor;
Function $setInsetForSelection
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
export function $setInsetForSelection(editor: LexicalEditor, change: number): void {
const selection = $getSelection();
const listItemsInSelection = getListItemsForSelection(selection);
const isListSelection = listItemsInSelection.length > 0 && !listItemsInSelection.includes(null);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function updateContextToolbars
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
protected updateContextToolbars(update: EditorUiStateUpdate): void {
for (let i = this.activeContextToolbars.length - 1; i >= 0; i--) {
const toolbar = this.activeContextToolbars[i];
toolbar.destroy();
this.activeContextToolbars.splice(i, 1);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function containHtml
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
protected function containHtml(string $htmlContent): string
{
$imageTagsOutput = [];
preg_match_all("/\<img.*?src\=(\'|\")(.*?)(\'|\").*?\>/i", $htmlContent, $imageTagsOutput);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function updateState
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
updateState(state: EditorUiStateUpdate) {
super.updateState(state);
for (const child of this.children) {
if (child instanceof EditorButton && child.isActive()) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getLastTextNode
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
function getLastTextNode(startingNode: Node) {
let node = startingNode;
mainLoop: while (node !== null) {
if (node !== startingNode && node.nodeType === 3) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function $handleNormalizationMergeConflicts
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
function $handleNormalizationMergeConflicts(
binding: Binding,
normalizedNodes: Set<NodeKey>,
): void {
// We handle the merge operations here
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function $syncEvent
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
function $syncEvent(binding: Binding, event: any): void {
const {target} = event;
const collabNode = $getOrInitCollabNodeFromSharedType(binding, target);
if (collabNode instanceof CollabElementNode && event instanceof YTextEvent) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function $insertTableRow__EXPERIMENTAL
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
export function $insertTableRow__EXPERIMENTAL(insertAfter = true): void {
const selection = $getSelection();
invariant(
$isRangeSelection(selection) || $isTableSelection(selection),
'Expected a RangeSelection or TableSelection',
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function registerHistory
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
export function registerHistory(
editor: LexicalEditor,
historyState: HistoryState,
delay: number,
): () => void {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function $shouldPreventDefaultAndInsertText
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
function $shouldPreventDefaultAndInsertText(
selection: RangeSelection,
domTargetRange: null | StaticRange,
text: string,
timeStamp: number,
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function updateDOM
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
updateDOM(
prevNode: TextNode,
dom: HTMLElement,
config: EditorConfig,
): boolean {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function setTextContent
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
function setTextContent(
nextText: string,
dom: HTMLElement,
node: TextNode,
): void {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (
!event.shiftKey &&
$isDecoratorNode(possibleNode) &&
!possibleNode.isIsolated() &&
!possibleNode.isInline()
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 70.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
setFormat(format: TextFormatType | number): this {
const self = this.getWritable();
self.__format =
typeof format === 'string' ? TEXT_TYPE_TO_FORMAT[format] : format;
return self;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 70.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
setDetail(detail: TextDetailType | number): this {
const self = this.getWritable();
self.__detail =
typeof detail === 'string' ? DETAIL_TYPE_TO_DETAIL[detail] : detail;
return self;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 70.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (
!event.shiftKey &&
$isDecoratorNode(possibleNode) &&
!possibleNode.isIsolated() &&
!possibleNode.isInline()
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 70.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function drop
has 43 lines of code (exceeds 25 allowed). Consider refactoring. Open
function drop(editor, options, event) {
const {dom} = editor;
const rng = window.tinymce.dom.RangeUtils.getCaretRangeFromPoint(
event.clientX,
event.clientY,
Function buildDOM
has 43 lines of code (exceeds 25 allowed). Consider refactoring. Open
buildDOM(): HTMLElement {
const size = 10;
const rows: HTMLElement[] = [];
const cells: HTMLElement[] = [];